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* r600g: remove unused parameters in texture functionsMarek Olšák2012-08-071-5/+3
* i965: Enable uniform buffer objects on gen6+.Eric Anholt2012-08-071-0/+1
* i965/vs: Add support for loading uniform buffer variables as pull constants.Eric Anholt2012-08-072-2/+55
* i965/fs: Add support for loading uniform buffer variables as pull constants.Eric Anholt2012-08-073-1/+50
* i965/vs: Add a surface index to VS_OPCODE_PULL_CONSTANT instructions.Eric Anholt2012-08-073-10/+17
* i965/fs: Communicate the pull constant block read parameters through fs_regs.Eric Anholt2012-08-073-6/+20
* i965: Bind UBOs as surfaces like we do for pull constants.Eric Anholt2012-08-076-3/+110
* i965: Add an offset argument to constant buffer setup.Eric Anholt2012-08-075-6/+11
* mesa: Add support for glUniformBlockBinding() in display lists.Eric Anholt2012-08-071-0/+27
* mesa: Unbind uniform buffer bindings on glDeleteBuffers().Eric Anholt2012-08-071-0/+7
* mesa: Default to GL 3.1's limits on uniform blocks.Eric Anholt2012-08-071-11/+15
* glsl: Refuse to parse uniform block declarations when UBOs aren't available.Eric Anholt2012-08-071-0/+20
* glsl: Align GL_UNIFORM_BLOCK_DATA_SIZE according to std140 rules.Eric Anholt2012-08-071-1/+13
* glsl: Only flag RowMajor on matrix-type variables.Eric Anholt2012-08-071-5/+9
* glsl: Fix calculation of std140 offset alignment for mat2s.Eric Anholt2012-08-071-4/+9
* glsl: Fix glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX).Eric Anholt2012-08-071-3/+13
* ir_to_mesa: Don't whack the ->location field of uniform block variables.Eric Anholt2012-08-071-1/+1
* mesa: Make glBindBufferBase/glBindBufferRange() work on just-genned names.Eric Anholt2012-08-071-12/+25
* glsl: Add a lowering pass to turn complicated UBO references to vector loads.Eric Anholt2012-08-073-0/+315
* glsl: Add a variant of the rvalue visitor for handle_rvalue() on the way down.Eric Anholt2012-08-072-11/+147
* glsl: Add a "ubo_load" expression type for fetches from UBOs.Eric Anholt2012-08-078-1/+38
* glsl: Fix a reference to UniformBlocks during uniform linking.Eric Anholt2012-08-071-3/+3
* glsl: Update the notes on adding a new expression type.Eric Anholt2012-08-071-1/+0
* mesa: Replace VersionMajor/VersionMinor with a Version field.Eric Anholt2012-08-0715-58/+53
* intel: Fix compiler warnings from winsys msaa.Eric Anholt2012-08-072-3/+1
* intel: Advertise multisample DRI2 configs on gen >= 6Chad Versace2012-08-071-3/+51
* intel: Clarify intel_screen_make_configsChad Versace2012-08-071-20/+16
* dri: Simplify use of driConcatConfigsChad Versace2012-08-075-22/+13
* intel: Refactor creation of DRI2 configsChad Versace2012-08-071-91/+98
* intel: Downsample on DRI2 flushChad Versace2012-08-071-0/+31
* intel: Support mapping multisample miptreesChad Versace2012-08-072-6/+126
* intel: Refactor use of intel_miptree_mapChad Versace2012-08-071-15/+50
* intel: Refactor intel_miptree_map/unmapChad Versace2012-08-071-17/+50
* i965: Mark needed downsamples for msaa winsys buffersChad Versace2012-08-074-6/+29
* intel: Define functions for up/downsampling on miptreesChad Versace2012-08-071-2/+72
* i965: Add function brw_blorp_blit_miptreesChad Versace2012-08-072-4/+37
* intel: Allocate miptree for multisample DRI2 buffersChad Versace2012-08-073-8/+162
* intel: Refactor creation of hiz and mcs miptreesChad Versace2012-08-072-16/+19
* intel: Set num samples for winsys renderbuffersChad Versace2012-08-073-11/+21
* intel: Refactor quantize_num_samplesChad Versace2012-08-072-3/+7
* intel: Update stale comment for intel_miptree_slice::mapChad Versace2012-08-071-2/+2
* i965: add more Haswell PCI IDsPaulo Zanoni2012-08-072-4/+98
* softpipe: fix loop limit for tex_cache[] arrayBrian Paul2012-08-071-1/+1
* st/mesa: Fix a potential memory leak in get_mesa_program.Vinson Lee2012-08-061-1/+2
* gallivm: Add constructor for raw_debug_ostream.Vinson Lee2012-08-061-0/+4
* egl: Replace KHR_surfaceless_* extensions with KHR_surfaceless_contextIan Romanick2012-08-066-38/+9
* egl_dri2: Refactor dereference of dri2_ctx_sharedIan Romanick2012-08-061-6/+5
* egl_dri2: Remove swrast version >= 2 checksIan Romanick2012-08-061-27/+11
* dri2: Fix bug in attribute handling for non-desktop OpenGL contextsIan Romanick2012-08-061-6/+17
* i965: Allocate dummy slots for point sprites before computing VUE map.Kenneth Graunke2012-08-061-2/+2