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* nvc0: remove BGRA4 format supportIlia Mirkin2015-09-111-0/+2
* nvc0: keep track of cb bindings per buffer, use for upload settingsIlia Mirkin2015-09-117-12/+58
* nv30: Disable msaa unless requested from the env by NV30_MAX_MSAAHans de Goede2015-09-112-1/+21
* nv30: Fix color resolving for nv3x cardsHans de Goede2015-09-111-1/+37
* nouveau: android: add space before PRIx64 macroMauro Rossi2015-09-111-1/+1
* auxiliary: rework the python generated sources rulesEmil Velikov2015-09-111-12/+17
* glsl: build: remove bogus dependencyEmil Velikov2015-09-112-3/+2
* glsl: build: use makefile.sources variables when possibleEmil Velikov2015-09-113-18/+11
* glsl: automake: reuse $(NIR_GENERATED_FILES) where possibleEmil Velikov2015-09-111-5/+1
* glsl: automake: rework the sources generation rulesEmil Velikov2015-09-111-16/+22
* mesa: automake: rework the source generation rulesEmil Velikov2015-09-111-27/+18
* mapi: automake: rework the source generation rulesEmil Velikov2015-09-111-19/+19
* mapi: automake: rework the *api/glapi_mapi_tmp.h rulesEmil Velikov2015-09-111-11/+12
* util: automake: rework the format_srgb.c ruleEmil Velikov2015-09-111-2/+4
* xmlpool: 'promote' LOCALEDIR variableEmil Velikov2015-09-111-1/+1
* r600: don't use shader key without verifying shader type (v2)Dave Airlie2015-09-111-7/+12
* st/mesa: increase viewport bounds limits for GL4 hwIlia Mirkin2015-09-111-2/+7
* nvc0: always emit a full shader colormaskIlia Mirkin2015-09-111-1/+1
* nv30: Fix max width / height checks in nv30 sifm codeHans de Goede2015-09-111-2/+2
* i965: Disallow fast blit paths for CopyTexImage with PixelTransfer opsChris Wilson2015-09-112-0/+8
* st/mesa: don't fall back to 16F when 32F is requestedIlia Mirkin2015-09-111-14/+8
* nouveau: don't mark full range as used on unmap with explicit flushIlia Mirkin2015-09-061-5/+7
* nv50: avoid using inline vertex data submit when gl_VertexID is usedIlia Mirkin2015-09-064-2/+14
* nv50: don't flush vertex arrays when index buffer changesIlia Mirkin2015-09-061-4/+0
* nv50: rebind bo to bufctx when invalidating idxbuf storageIlia Mirkin2015-09-061-1/+5
* nv50: clear buffer status on all vertex bufs, not just the first oneIlia Mirkin2015-09-061-1/+0
* nv50: fix drawing from tfb, direct-to-pushbuf submitsIlia Mirkin2015-09-064-14/+15
* llvmpipe: convert double to long long instead of unsigned long longOded Gabbay2015-09-061-1/+1
* nv30: Implement color resolve for msaaHans de Goede2015-09-062-14/+8
* nv30: Fix creation of scanout buffersHans de Goede2015-09-061-0/+10
* vc4: Initialize pack field of qreg to 0 in qir_get_tempBoyan Ding2015-09-061-0/+1
* i965: Disallow PixelTransfer operations for tiled-memcpy TexImage/ReadPixelsChris Wilson2015-09-062-0/+8
* i965: Fix copy propagation type changes.Kenneth Graunke2015-09-061-0/+1
* winsys/radeon: remove exported buffers from the cacheMarek Olšák2015-09-061-0/+3
* winsys/amdgpu: remove exported buffers from the cacheMarek Olšák2015-09-061-0/+3
* gallium/pb_bufmgr_cache: add a way to remove buffers from the cache explicitlyMarek Olšák2015-09-062-6/+41
* glsl: Handle attribute aliasing in attribute storage limit check.Kenneth Graunke2015-09-061-28/+36
* mesa: Don't allow wrong type setters for matrix uniformsIan Romanick2015-09-061-0/+25
* mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_typeIan Romanick2015-09-063-42/+42
* i965/fs: Handle MRF destinations in lower_integer_multiplication().Matt Turner2015-09-061-4/+4
* mesa/readpixels: check strides are equal before skipping conversionDave Airlie2015-09-061-1/+2
* texcompress_s3tc/fxt1: fix stride checks (v1.1)Dave Airlie2015-09-062-5/+5
* st/readpixels: fix accel path for skipimages.Dave Airlie2015-09-061-2/+2
* mesa/formats: 8-bit channel integer formats additionDave Airlie2015-09-065-0/+64
* mesa/formats: add some formats from GL3.3Dave Airlie2015-09-065-0/+123
* mesa: handle SwapBytes in compressed texture get code.Dave Airlie2015-09-061-0/+7
* mesa: fix SwapBytes handling in numerous placesDave Airlie2015-09-066-56/+89
* radeonsi: fix memory usage checking for big IBsMarek Olšák2015-09-061-8/+9
* radeonsi: set all 16 viewport Z bounds for GL 4.1Marek Olšák2015-09-061-2/+6
* radeonsi: fix a Unigine Heaven hang when drirc is missingMarek Olšák2015-09-064-1/+28