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* i915: fix wrong rendering of gl_PointSize on PineviewYuanhan Liu2012-03-051-0/+4
| | | | | | | | | | | | | | | | | | The current code would ignore the point size specified by gl_PointSize builtin variable in vertex shader on Pineview. This patch servers as fixing that. This patch fixes the following issues on Pineview: webglc: https://cvs.khronos.org/svn/repos/registry/trunk/public/webgl/sdk/tests/conformance/rendering/point-size.html piglit: glsl-vs-point-size NOTE: This is a candidate for stable release branches. v2: pick Eric's nice tip for fixing this issue in hardware rendering. v3: the last arg of EMIT_ATTR specify the size in _byte_. (Eric) Signed-off-by: Yuanhan Liu <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx->VertexProgram._EnabledYuanhan Liu2012-03-051-2/+1
| | | | | | | | | | | | We may specify the point size in a glsl vertex shader. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=46311 piglit: glsl-vs-point-size NOTE: This is a candidate for stable release branches. Signed-off-by: Yuanhan Liu <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* r300/compiler: Add support for inline literalsTom Stellard2012-03-0412-9/+192
| | | | | On R500 chips, shader instructions can take 7-bit (3-bit mantissa, 4-bit exponent) floating point values as inputs in place of registers.
* vl: fix shader in/out numberingChristian König2012-03-035-10/+10
| | | | | | Fix all the other wrong numberings. Signed-off-by: Christian König <[email protected]>
* egl: Also put a symlink from libEGL.so in lib/ for now.Eric Anholt2012-03-021-0/+1
| | | | | | This fixes the egl_gallium.so driver build when no system libEGL.so is present, since it's relying on the lib/ to build against until it gets converted to automake.
* i915: Fix i830 polygon stipple from PBOs.Kurt Roeckx2012-03-021-1/+7
| | | | | | | | | | | This is a direct port of the i915 patch in a856da63247a4b403f6350914f732e14d1530ed1. Fixes glean's pbo test. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41372 Reviewed-by: Eric Anholt <[email protected]> NOTE: This is a candidate for release branches.
* i915: Compute maximum number of verts using the actual batchbuffer size.Kurt Roeckx2012-03-021-3/+3
| | | | | | | | | | | We were looking at the size of batch.map for how big the batchbuffer was, but on 865 we just use a single-page batchbuffer due to hardware limits. v2: Removed check for sizeof map < bo->size, since that's always false. [change by anholt] NOTE: This is a candidate for release branches. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41495
* i830: Compute initial number of vertices from remaining batch spaceChris Wilson2012-03-021-5/+11
| | | | | | | | | | | | | In order to prevent an overflow of the batch buffer when emitting triangles, we need to limit the initial primitive to fit within the current batch. To do we need to measure the remaining space and thence compute the maximum number of vertices that fit into that space. Reported-by: Kurt Roeckx <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41495 Signed-off-by: Chris Wilson <[email protected]> Reviewed-by: Eric Anholt <[email protected]> NOTE: This is a candidate for release branches.
* dri/i915: Fix off-by-one in i830 clip region size.Alban Browaeys2012-03-021-2/+2
| | | | | | | | | | | | | | | | | | The hardware, like i915, uses an inclusive bounds on min and max for the drawing rectangle, but we were providing a number for exclusive. The number of bits used by the hardware only covers this value going up to the maximum size, so when we programmed 2048 as the maximum inclusive X, it saw a maximum X of 0 and clipped all rendering. This caused rendering failures in gnome-shell. Fixes piglit fbo-maxsize. v2: dropped changes to the blitter, which does use an exclusive x2, y2. [change by anholt] Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45558 Reviewed-by: Eric Anholt <[email protected]> NOTE: This is a candidate for release branches.
* intel: Don't enable GL_ARB_draw_instanced pre-gen4.Eric Anholt2012-03-021-1/+1
| | | | swtnl doesn't handle this extension.
* i915: Fix piglit fbo-nodepth-test on i830.Eric Anholt2012-03-022-3/+8
| | | | | | | | | This is a direct port of fc4fba52cf7e9616c70dd76b4d6bdba6582e157b from i915, and fixes GPU hangs when running piglit. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41372 Reviewed-by: Eric Anholt <[email protected]> NOTE: This is a candidate for release branches.
* vl/compositor: fix shader in/out numberingChristian König2012-03-021-5/+5
| | | | | | | Michel pointed out that my assumption of a global index namespace is incorrect and breaks r300g. Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement OutputSurfaceQueryPutBitsYCbCrCapabilitiesChristian König2012-03-021-1/+33
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement OutputSurfacePutBitsYCbCrChristian König2012-03-021-1/+82
| | | | | | v2: the csc_matrix is optional Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement VideoSurfaceGetBitsYCbCrChristian König2012-03-021-8/+53
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement OutputSurfaceQueryGetPutBitsNativeCapabilitiesChristian König2012-03-021-1/+23
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement OutputSurfaceGetBitsNativeChristian König2012-03-021-1/+36
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement OutputSurfacePutBitsNativeChristian König2012-03-023-15/+43
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement OutputSurfaceQueryPutBitsIndexedCapabilitiesChristian König2012-03-021-1/+43
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: fix default swizzle for Output/Bitmap samplersChristian König2012-03-024-6/+24
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: add support for per vertex colorsChristian König2012-03-021-2/+28
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement BitmapSurfaceQueryCapabilitiesChristian König2012-03-021-1/+35
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement OutputSurfaceRenderBitmapSurfaceChristian König2012-03-021-1/+40
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement BitmapSurfaceGetParametersChristian König2012-03-021-1/+14
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement BitmapSurfacePutBitsNativeChristian König2012-03-021-2/+31
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: implement BitmapSurfaceCreate/DestroyChristian König2012-03-022-3/+81
| | | | Signed-off-by: Christian König <[email protected]>
* st/vdpau: avoid an unnessasary copyChristian König2012-03-025-21/+112
| | | | | | | Delay the actual mixer rendering until we really know which surface is the real destination. Signed-off-by: Christian König <[email protected]>
* vl/csc: simplify matrix handlingChristian König2012-03-028-85/+82
| | | | | | A csc matrix is only 4x3 not 4x4, also define a VDPAU compatible type for it. Signed-off-by: Christian König <[email protected]>
* vl/compositor: add support for per layer dst areasChristian König2012-03-025-44/+51
| | | | Signed-off-by: Christian König <[email protected]>
* vl/compositor: add per vertex color suportChristian König2012-03-026-35/+88
| | | | | | Used in subtitles, for example. Signed-off-by: Christian König <[email protected]>
* vl/compositor: replace pipe_video_rect with u_rectChristian König2012-03-0210-62/+55
| | | | | | So we support things like flipping also. Signed-off-by: Christian König <[email protected]>
* vl/compositor: split shaders and stateChristian König2012-03-0210-204/+311
| | | | Signed-off-by: Christian König <[email protected]>
* Revert "gallivm: Change getExtent and readByte to non-const with llvm-3.1."Vinson Lee2012-03-011-8/+0
| | | | | | | | | This reverts commit d5a6c172547d8964f4d4bb79637651decaf9deee. llvm-3.1svn r151687 makes MemoryObject accessor members const again. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* Revert "st/mesa: don't unreference user attribs up front."Brian Paul2012-03-011-6/+3
| | | | | | | This reverts commit 72931ca4b9fb1002f5b62b74f7f7f32e94e80fde. This commit caused a few piglit regressions (quad-invariance, draw-batch, etc) with the vmware svga driver.
* vl: move dirty area handling into winsys abstractionChristian König2012-03-017-10/+56
| | | | | | Fixing uninitialized areas in SwapBuffers mode. Signed-off-by: Christian König <[email protected]>
* vl: hide X latency by using asynchronous requestsChristian König2012-03-011-11/+37
| | | | Signed-off-by: Christian König <[email protected]>
* vl: use SwapBuffers instead of CopyBuffersChristian König2012-03-013-42/+11
| | | | | | | | | This should speed things up a bit, but also shows some bugs with the kernel implementation. v2: require xcb-dri2 version 1.8 Signed-off-by: Christian König <[email protected]>
* st/xvmc: remove dst buffer texture workaroundChristian König2012-03-013-23/+11
| | | | Signed-off-by: Christian König <[email protected]>
* vl: rewrite vl DRI backend using XCBChristian König2012-03-016-858/+147
| | | | | | v2: also set array_size of texture Signed-off-by: Christian König <[email protected]>
* egl: Don't include strings.h on Windows.José Fonseca2012-03-012-1/+1
| | | | | strings.h is needed for the declaration of strcasecmp(), but only on non-Windows platforms.
* mesa: let GL3 buf obj queries not depend on opengl major versionYuanhan Liu2012-03-011-6/+6
| | | | | | | | | | | | | | | | | While the ARB_map_buffer_range extension spec says nothing about these queries -- they were added in GL 3.0 --, it seems like this could be an error in the extension spec. This is one of the extensions, like ARB_framebuffer_object, that "back ports" OpenGL 3.0 functionality to previous versions. These extensions are supposed to provide identical functionality to OpenGL 3.0. The other cases of mismatches have been determined to be bugs in the extension specs. And tools like apitrace rely on such queries to function properly. Signed-off-by: Yuanhan Liu <[email protected]> Signed-off-by: José Fonseca <[email protected]> Acked-by: Brian Paul <[email protected]> Acked-by: Ian Romanick <[email protected]>
* gallivm: Update comments and prototype of vector-selects.José Fonseca2012-03-011-20/+31
| | | | | No runtime behavior change. As vector selects are still not very well supported by LLVM.
* st/mesa: remove old assertionBrian Paul2012-02-291-3/+0
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* r300g: init chan=0 to silence warningBrian Paul2012-02-291-1/+1
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* i965: Disable PrimitiveID upload.Kenneth Graunke2012-02-291-1/+1
| | | | | | | | | | | We currently don't support gl_PrimitiveID, and I believe asking the hardware to generate it results in vertex cache invalidations. This could result in slowdowns for applications that use gl_InstanceID, which would be counter-productive. Just turn it off for now. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Enable the GL_ARB_draw_instanced extension.Kenneth Graunke2012-02-292-2/+3
| | | | | Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965: Fix swizzles for system values such as gl_InstanceID.Kenneth Graunke2012-02-291-0/+4
| | | | | | | | | | | | | | | visit(ir_variable *) sets dst_reg::writemask to the appropriate channel for system values. Unfortunately, visit(ir_dereference_variable *) then calls swizzle_for_size, which for a float, sets the swizzle to .x. This works for gl_VertexID, since we store it in the .x component (see brw_draw_upload.c:732 - VID), but fails for gl_InstanceID (IID) since we store it in the .y channel. To fix this, avoid calling swizzle_for_size on ir_var_system_values. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glsl: Make gl_InstanceID available with GL_ARB_draw_instanced extensionIan Romanick2012-02-291-1/+13
| | | | | | | | | | | Originally ARB_draw_instanced only specified that ARB decorated name. Since no vendor actually implemented that behavior and some apps use the undecorated name, the extension now specifies that both names are available. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Add missing error check for first < 0 in glDrawArraysInstanced().Eric Anholt2012-02-291-0/+6
| | | | | | Fixes piglit GL_ARB_draw_instanced/negative-arrays-first-negative. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.Eric Anholt2012-02-291-2/+16
| | | | | | Fixes piglit GL_ARB_draw_elements_base_vertex/dlist-arb_draw_instanced Reviewed-by: Kenneth Graunke <[email protected]>