Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Cut a bunch of code by not trying to precompute the blit commands and instead | Eric Anholt | 2005-10-24 | 9 | -289/+83 |
| | | | | | just do it per blit. No noticable performance difference (or behavior difference, in my tests), and a significant difference in sanity. | ||||
* | In the last commit I added in a fatal error on unknown base formats so I | Eric Anholt | 2005-10-24 | 1 | -0/+14 |
| | | | | | | wouldn't get confused when adding support for new formats. However, it resulted in dying in texenv instead of drawing something undefined for GL_DECAL. Do what GLcore apparently does and just pass the fragment through. | ||||
* | Fix and enable GL_MESA_ycbcr_texture. Looks fine with yuvrect. I'm slightly | Eric Anholt | 2005-10-24 | 3 | -3/+33 |
| | | | | | concerned that TEXEL_YUV422 looks like TEXEL_YVU422 and TEXEL_VUY422 looks like TEXEL_VYU422 in yuvrect, but I'm happy enough for now. | ||||
* | Add support for GL_EXT_secondary_color, tested with seccolor test. | Eric Anholt | 2005-10-24 | 5 | -17/+50 |
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* | Turn off the AGP dispatch path yet again, as it seems to be broken (found with | Eric Anholt | 2005-10-24 | 1 | -1/+1 |
| | | | | tuxracer and the upcoming support for secondary color). | ||||
* | fragment program writing to result.depth.z was broken | Brian Paul | 2005-10-24 | 2 | -15/+31 |
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* | Add RV350 AQ chip. (popolon at popolon dot org) | Adam Jackson | 2005-10-24 | 1 | -0/+2 |
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* | Since we memcpy texture data synchronously to the card, idle the engine before | Eric Anholt | 2005-10-24 | 1 | -0/+4 |
| | | | | | we start copying. I haven't seen it go wrong before, but I'm pretty sure this fix is correct. | ||||
* | - Add a few more hardware internal formats that are supported. Some remaining | Eric Anholt | 2005-10-24 | 4 | -41/+135 |
| | | | | | | | | ones require custom texstore, so they aren't done yet. - Add YCBCR support commented out, since the yuvsquare test didn't work with just the bits I've added. - Add the no-compression GL_ARB_texture_compression support. - Add the driconf texture depth option and try to respect it. | ||||
* | Fix the GL_BLEND case (and remove the fallback associated with it) by converting | Eric Anholt | 2005-10-24 | 2 | -27/+16 |
| | | | | the float values to bytes before packing them. Tested with texenv. | ||||
* | Fix texenv by moving a misplaced check for being in fallback (should cover only | Eric Anholt | 2005-10-24 | 1 | -2/+5 |
| | | | | | render state, not texture state). While here, move a SIS_FIREVERTICES to a more appropriate location, though it was harmless. | ||||
* | Add support for GL_ARB_texture_border_clamp and GL_ARB_texture_mirrored_repeat, | Eric Anholt | 2005-10-24 | 2 | -24/+29 |
| | | | | | | | tested using texwrap, fixing the sourcing of border constant values (use the bytes, not the floats!). Remove the fallback on GL_CLAMP_TO_EDGE, which acts properly, and add a note to GL_CLAMP about nonconformance (whcih is what the fallback for CLAMP_TO_EDGE was probably targeting). | ||||
* | Fix a typo in a fallback string. | Eric Anholt | 2005-10-24 | 1 | -1/+1 |
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* | Add support for GL_EXT_stencil_wrap by guessing that the skip of two values in | Eric Anholt | 2005-10-24 | 4 | -7/+32 |
| | | | | | | | | the register header was meaningful. It turns out those were the proper values for the plain INCR/DECR ops, while what we were using as INCR/DECR were the _WRAP versions. Tested with stencil_wrap (didn't expose normal/_WRAP swapping) and stencilwrap (exposed it nicely) tests. Props to idr for poking me about adding this. | ||||
* | disable yuv textures (GL_MESA_ycbcr_texture) on rv250 (hw bug, #2078). ↵ | Roland Scheidegger | 2005-10-22 | 1 | -48/+55 |
| | | | | Change the initialization to fail if an unknown pci id is detected, instead of accepting all values which are not r100-based radeons. | ||||
* | fix GLX server resize/crash when resizing windows | Brian Paul | 2005-10-21 | 3 | -2/+4 |
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* | check span.y >=0 (bug 4842) | Brian Paul | 2005-10-21 | 1 | -1/+4 |
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* | fix broken SWZ instruction | Brian Paul | 2005-10-21 | 2 | -12/+13 |
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* | fix broken KIL | Brian Paul | 2005-10-21 | 1 | -2/+4 |
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* | add the tile bits for offset, and unk bit 31 of size | Dave Airlie | 2005-10-21 | 1 | -0/+3 |
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* | restore FASTCALL stuff | Brian Paul | 2005-10-20 | 5 | -7/+25 |
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* | fix bad loops in TransposeMatrix[fd]() | Brian Paul | 2005-10-20 | 1 | -2/+2 |
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* | fix another renderbuffer wrapping bug | Brian Paul | 2005-10-20 | 1 | -4/+3 |
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* | Disable the FASTCALL optimization because it still breaks server-side GLX. | Brian Paul | 2005-10-20 | 5 | -25/+7 |
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* | Bump driver dates for the crasher fixes yesterday. | Eric Anholt | 2005-10-20 | 2 | -2/+2 |
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* | descrip.mms syntax correction | Jouk Jansen | 2005-10-20 | 1 | -1/+1 |
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* | fixes for r300_tex.c from Aapo Tahkola | Dave Airlie | 2005-10-20 | 1 | -4/+4 |
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* | Make SiS a little more like other drivers: Add SIS_DEBUG (only option being | Eric Anholt | 2005-10-19 | 4 | -9/+63 |
| | | | | | "fall" so far) and make the fallback_force option be no_rast like other drivers. Incidentally, makes no_rast not crash (though it still fails to render). | ||||
* | Remove some long-dead code. | Eric Anholt | 2005-10-19 | 4 | -215/+0 |
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* | Fix a missed merge for idr's dispatch changes: failure to do driInitExtensions | Eric Anholt | 2005-10-19 | 2 | -1/+12 |
| | | | | in __driCreateNewScreen_20050727 resulted in crashing in dispatch. | ||||
* | updated for new mm.c, execmem.c files | Brian Paul | 2005-10-19 | 1 | -0/+6 |
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* | s/memcpy/_mesa_memcpy/, s/FREE/_mesa_free/ | Brian Paul | 2005-10-19 | 4 | -8/+8 |
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* | Bug #4615: Fix the SiS driver for the renderbuffer changes. Previously, all | Eric Anholt | 2005-10-19 | 11 | -197/+252 |
| | | | | | | | drirenderbuffers pointed at screen offset 0 and NULL. Instead, set up the front buffer at startup but leave the others for later, since sis allocates them on demand rather than using the static method of the other non-sis-descendent drivers. Some basic apps work, but fallbacks may be broken still. | ||||
* | Fix a missed merge for idr's dispatch changes: failure to do driInitExtensions | Eric Anholt | 2005-10-18 | 2 | -1/+12 |
| | | | | | in __driCreateNewScreen_20050727 resulted in crashing in dispatch. Rendering remains broken. | ||||
* | move _mesa_exec_malloc/free() up near other malloc/free prototypes | Brian Paul | 2005-10-18 | 1 | -11/+8 |
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* | Lots of clean-ups. Replace __inline__ with INLINE macro. Use the | Brian Paul | 2005-10-18 | 3 | -50/+134 |
| | | | | | _mesa_calloc(), _mesa_free() functions. Clean-up formatting, doxygen-style comments. | ||||
* | Add _mesa_exec_malloc() and _mesa_exec_free() for allocating | Keith Whitwell | 2005-10-18 | 11 | -7/+122 |
| | | | | | executable memory. Based on Thomas Hellstrom's patch. TODO: glapi.c also needs this, but cannot access this code. | ||||
* | on r200, don't emit fog coords when fog isn't actually enabled. Fix bug with ↵ | Roland Scheidegger | 2005-10-18 | 3 | -4/+7 |
| | | | | vtxfmt not causing a fallback when fog coords are active. | ||||
* | add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses ↵ | Roland Scheidegger | 2005-10-17 | 9 | -57/+215 |
| | | | | fallback) yet. May cause a tcl fallback if fog coord is used together with separate specular lighting. Fog factors are precomputed and then submitted instead of the raw coords (chip limitation, same as on r200). | ||||
* | fix some obvious typos in radeon_reg.h (only currently unused bits affected) | Roland Scheidegger | 2005-10-16 | 1 | -4/+4 |
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* | enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just ↵ | Roland Scheidegger | 2005-10-15 | 13 | -19/+201 |
| | | | | generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me. | ||||
* | fix two bugs wrt calculating max possible texture sizes for texture ↵ | Roland Scheidegger | 2005-10-15 | 1 | -3/+3 |
| | | | | rectangles/cube maps. | ||||
* | enable 3rd texture unit on radeon (default still 2 enabled units). Disable ↵ | Roland Scheidegger | 2005-10-13 | 17 | -251/+285 |
| | | | | some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.) | ||||
* | make sure texture matrix is updated often enough with texture rectangles | Roland Scheidegger | 2005-10-13 | 1 | -0/+2 |
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* | fix potential bug when emitting elts with lots of components | Roland Scheidegger | 2005-10-13 | 1 | -1/+2 |
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* | remove unused _mesa_log2() (bug 4468) | Brian Paul | 2005-10-12 | 1 | -3/+0 |
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* | change includes (bug 4468) | Brian Paul | 2005-10-12 | 1 | -6/+3 |
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* | fix GLAPI/extern problem (bug 4757) | Brian Paul | 2005-10-12 | 2 | -3/+3 |
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* | Minor driver cleanup. Remove unnecessery/unneded ↵ | Roland Scheidegger | 2005-10-11 | 7 | -45/+4 |
| | | | | radeon/r200AllocDmaRegionVerts function. No longer compile the radeon_compat stuff which was for drm 1.1 compatibility presumably but unused since about forever into the driver. | ||||
* | ifdef out some code to make glapi.c linkable in libglx.so (on the | Ian Romanick | 2005-10-11 | 1 | -1/+5 |
| | | | | | server). This isn't strictly needed yet, but it doesn't hurt anything either. However, the patches for fd.o bug #2996 require this to build. |