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Author
Age
Files
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*
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glsl: don't allocate 0-length children array in slang_operation_copy()
Brian Paul
2009-06-26
1
-6
/
+7
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*
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glsl: remove debug code, misc clean-up
Brian Paul
2009-06-26
1
-5
/
+0
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*
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glsl: implement continue->break transformation for for-loops
Brian Paul
2009-06-26
1
-3
/
+167
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*
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glsl: added slang_operation_add_children() and slang_oper_child() helpers
Brian Paul
2009-06-26
2
-0
/
+25
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*
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glsl: added slang_assemble_ctx::EmitContReturn field, init
Brian Paul
2009-06-26
2
-0
/
+4
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*
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glsl: don't unroll loops containing continue/break
Brian Paul
2009-06-26
1
-0
/
+6
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*
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Revert "slang: if/else/break & if/else/continue work for unrolled loops"
Brian Paul
2009-06-26
2
-38
/
+7
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*
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glsl: Added gl_shader_state::EmitContReturn field
Brian Paul
2009-06-26
2
-0
/
+2
*
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i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-06-26
4
-17
/
+16
*
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Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-14
1
-1
/
+1
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\
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*
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tgsi: correct handling of return value from util_vsnprintf
Keith Whitwell
2009-06-26
1
-5
/
+13
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*
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aux/indices: don't use 'prim' value once it is known to be bad
Keith Whitwell
2009-06-26
1
-1
/
+1
*
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trace: Don't write state objects to file if dumping is not set
Jakob Bornecrantz
2009-06-14
1
-0
/
+60
*
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tgsi: correct handling of return value from util_vsnprintf
Keith Whitwell
2009-06-26
1
-5
/
+13
*
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r200: make use of DMA buffers for Elts a lot better.
Dave Airlie
2009-06-26
3
-16
/
+19
*
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r200: only emit unitneeded textures
Dave Airlie
2009-06-26
1
-0
/
+2
*
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r300-gallium: organize fragment/vertex shaders
Joakim Sindholt
2009-06-26
20
-495
/
+674
*
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gallium: Add PIPE_OS_APPLE token.
Vinson Lee
2009-06-25
1
-0
/
+4
*
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radeon: fix hw texture limits
Roland Scheidegger
2009-06-25
3
-9
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+14
*
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radeon/r200: add some hw texture limits
Dave Airlie
2009-06-25
2
-2
/
+8
*
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radeon: fix stupidity in cs space check code.
Dave Airlie
2009-06-25
1
-2
/
+6
*
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intel: fix additional merge conflicts missed in previous commit
Brian Paul
2009-06-24
2
-18
/
+0
*
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Merge branch 'mesa_7_5_branch'
Brian Paul
2009-06-24
41
-278
/
+362
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\
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*
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wgl: Handle flush after a window is destroyed.
José Fonseca
2009-06-24
1
-20
/
+21
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*
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i965: handle OPCODE_SWZ in the glsl path
Roland Scheidegger
2009-06-22
1
-0
/
+1
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*
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Disable SGI_swap_control extension for DRI2
Owen W. Taylor
2009-06-22
1
-1
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+3
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*
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intel: intel_texture_drawpixels() can't handle GL_DEPTH_STENCIL.
Michel Dänzer
2009-06-22
1
-1
/
+1
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*
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i965: added intelFlush() call in intel_get_tex_image()
Brian Paul
2009-06-22
1
-0
/
+6
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*
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mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcs
Brian Paul
2009-06-22
1
-8
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+8
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*
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mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-06-22
7
-40
/
+40
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*
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mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS
Brian Paul
2009-06-22
1
-1
/
+1
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*
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mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-06-22
1
-45
/
+45
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*
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vbo: return VP_NONE from get_program_mode() if running fixed-func vertex program
Brian Paul
2009-06-22
1
-0
/
+2
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*
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mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-06-22
4
-2
/
+66
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*
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intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.
Eric Anholt
2009-06-19
2
-3
/
+3
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*
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intel: Fix glClear behavior versus display lists.
Eric Anholt
2009-06-19
1
-1
/
+1
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*
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radeons: use dp4 for position invariant vertex programs
Roland Scheidegger
2009-06-19
3
-0
/
+6
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*
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Also release direct rendering resources in glXDestroyGLXPixmap.
Michel Dänzer
2009-06-19
1
-0
/
+14
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*
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Always free image offsets memory when re-initializing texture image fields.
Michel Dänzer
2009-06-19
3
-6
/
+2
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*
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softpipe: return alpha=1 in shadow_compare() function
Brian Paul
2009-06-19
1
-0
/
+2
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*
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util: Add cast.
José Fonseca
2009-06-18
1
-1
/
+1
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*
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draw: Replace pointer arithmetic with cast.
José Fonseca
2009-06-18
1
-1
/
+2
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*
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trace: Use size_t consistently.
José Fonseca
2009-06-18
2
-5
/
+5
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*
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pipebuffer: Use a type consistently for sizes/offsets.
José Fonseca
2009-06-18
12
-84
/
+90
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*
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wgl: Fix window resizing in multithread applications.
José Fonseca
2009-06-18
4
-47
/
+112
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*
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wgl: Move all thread related code together.
José Fonseca
2009-06-18
5
-58
/
+33
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*
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glew: correct misspelling of glFramebufferTextureLayer
Keith Whitwell
2009-06-18
2
-3
/
+3
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*
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mesa: protect Elements against multiple definitions
Keith Whitwell
2009-06-18
1
-2
/
+2
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*
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intel: remove extra \n from warning string
Brian Paul
2009-06-17
1
-1
/
+1
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*
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i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
Robert Ellison
2009-06-17
1
-0
/
+10
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