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* mesa: remove gl_dlist_node::next pointer to reduce dlist memory useBrian Paul2013-12-041-8/+10
* mesa: begin reducing memory used by display listsBrian Paul2013-12-041-172/+252
* nouveau: Add lots of comments to the buffer transfer logicIlia Mirkin2013-12-042-4/+71
* nv50: wait on the buf's fence before sticking it into pushbufIlia Mirkin2013-12-042-0/+12
* nouveau: avoid leaking fences while waitingIlia Mirkin2013-12-041-6/+5
* nv50: fix a small leak on context destroyIlia Mirkin2013-12-041-0/+2
* mesa: modified _mesa_align_free() to accept NULL pointerSiavash Eliasi2013-12-047-32/+26
* mesa: don't leak performance monitors on context destroyIlia Mirkin2013-12-043-0/+23
* nv50: Fix GPU_READING/WRITING bit removalIlia Mirkin2013-12-042-3/+3
* pipe-loader: Fix llvmpipe.la pathMichel Dänzer2013-12-041-1/+1
* i965: Fix BRW_BATCH_STRUCT to specify RENDER_RING, not UNKNOWN_RING.Kenneth Graunke2013-12-031-2/+2
* Revert "i965: Move brw_emit_query_begin() to the render ring prelude."Kenneth Graunke2013-12-032-7/+3
* i965: Fix OACONTROL assertion failures on Ironlake.Kenneth Graunke2013-12-031-4/+8
* gallium/radeon: use PRIu64 macro for printing uint64_tEmil Velikov2013-12-032-4/+6
* pipe-loader: build llvmpipe on top of softpipeEmil Velikov2013-12-031-10/+7
* mesa: resolve typo DTXn/DXTnEmil Velikov2013-12-031-1/+1
* glx: Add missing null check in gxl/dri2_glx.cJuha-Pekka Heikkila2013-12-031-0/+4
* glx: Check malloc return value before accessing memory in glx/clientattrib.cJuha-Pekka Heikkila2013-12-031-0/+4
* i965: Add extra-alignment for non-msrt fast color clear for all hw (v2)Chad Versace2013-12-031-24/+11
* st/mesa: implement layered framebuffer clear for the clear_with_quad fallbackMarek Olšák2013-12-034-16/+68
* gallium/util: implement layered framebuffer clear in u_blitterMarek Olšák2013-12-0310-30/+110
* gallium: add support for AMD_vertex_shader_layerMarek Olšák2013-12-0316-1/+32
* radeonsi: add driver support for layered rendering and AMD_vertex_shader_layerMarek Olšák2013-12-034-12/+27
* radeonsi: implement OpenGL edge flagsMarek Olšák2013-12-033-6/+48
* st/mesa: add support for layered framebuffers and consolidate codeMarek Olšák2013-12-036-93/+99
* mesa: expose AMD_vertex_shader_layer in the core profile onlyMarek Olšák2013-12-031-1/+1
* egl: add HAVE_LIBDRM define, fix EGL X11 platformTapani Pälli2013-12-031-6/+3
* freedreno: Add a few texture formatsAndreas Heider2013-12-021-0/+3
* i965: Skip the register write check on Broadwell.Kenneth Graunke2013-12-021-1/+5
* i965: Fix texture border color on Broadwell.Kenneth Graunke2013-12-021-1/+11
* i965: Don't use MACH for integer multiplies on Gen8+.Kenneth Graunke2013-12-022-2/+2
* i965: Fix texture swizzling on Broadwell.Kenneth Graunke2013-12-021-1/+1
* i965: Set vertical alignment unit to 4 on Broadwell.Kenneth Graunke2013-12-021-0/+6
* i965/vs: Always store pull constant offsets in GRFs on Gen8.Kenneth Graunke2013-12-021-1/+15
* i965/vs: Don't copy propagate into SEND-from-GRF messages.Kenneth Graunke2013-12-021-0/+3
* clover: Fix missing minus sign in 'iterator_adaptor::operator-='.Francisco Jerez2013-12-021-1/+1
* i965/hsw: Apply non-msrt fast color clear w/a to all HSW GTsChad Versace2013-12-021-6/+12
* glsl: Simplify the built-in function linking code.Kenneth Graunke2013-12-017-36/+31
* glsl: Create an accessor for the built-in function shader.Kenneth Graunke2013-12-012-2/+13
* glsl: Drop crazy looping from no_matching_function_error().Kenneth Graunke2013-12-011-16/+23
* glsl: Merge "candidates are: " message to the previous line.Kenneth Graunke2013-12-011-6/+4
* glsl: Drop unused call_ir parameter from generate_call().Kenneth Graunke2013-12-011-8/+6
* glsl: Remove useless iteration through function parameters.Kenneth Graunke2013-12-011-6/+0
* Fix 'make check' in src/mapi/glapi/tests when builddir != srcdirJon TURNEY2013-12-011-0/+1
* i965/gen6: Fix multisample resolve blits for luminance/intensity 32F formats.Paul Berry2013-11-291-0/+15
* glsl: Remove unused field loop_variable_state::loop.Paul Berry2013-11-291-5/+0
* glsl: Improve documentation of ir_loop counter/control fields.Paul Berry2013-11-291-6/+28
* glsl: In ir_validate, check that ir_loop::counter always refers to a new var.Paul Berry2013-11-291-0/+13
* glsl: Fix inconsistent assumptions about ir_loop::counter.Paul Berry2013-11-293-2/+9
* glsl: Teach ir_variable_refcount about ir_loop::counter variables.Paul Berry2013-11-292-0/+22