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* st/egl: Do not finish a fence that is NULL.Chia-I Wu2010-10-141-2/+4
* st/egl: Access _EGLConfig directly.Chia-I Wu2010-10-141-31/+26
* egl: Access config attributes directly.Chia-I Wu2010-10-143-143/+76
* egl: Use attribute names as the _EGLConfig member names.Chia-I Wu2010-10-142-69/+97
* r600g: select linear interpolate if tgsi input requests itDave Airlie2010-10-141-0/+3
* r600g: fixup typo in macro nameDave Airlie2010-10-141-1/+1
* r600g: fixup pos/face ena/address properlyDave Airlie2010-10-141-8/+17
* r600g: only pick centroid coordinate when asked.Dave Airlie2010-10-142-1/+4
* Revert "i965: fallback lineloop on sandybridge for now"Zhenyu Wang2010-10-141-7/+0
* i965: Fix GS hang on SandybridgeZhenyu Wang2010-10-144-14/+46
* i965: Add support for rescaling GL_TEXTURE_RECTANGLE coords to new FS.Eric Anholt2010-10-131-5/+40
* r600g: Fix texture sampling with swizzled coordsFredrik Höglund2010-10-141-1/+1
* r600g: drop unused context membersDave Airlie2010-10-141-2/+0
* mesa: Clean up various 'unused parameter' warnings in shaderapiIan Romanick2010-10-131-6/+14
* mesa: Clean up two 'comparison between signed and unsigned' warningsIan Romanick2010-10-131-2/+2
* mesa: Refactor validation of shader targetsIan Romanick2010-10-131-10/+33
* mesa: Silence unused variable warningIan Romanick2010-10-131-0/+1
* linker: Reject shaders that have unresolved function callsIan Romanick2010-10-131-2/+6
* glsl: Initialize variable in ir_derefence_array::constant_expression_valueVinson Lee2010-10-131-1/+1
* llvmpipe: Generalize the x8z24 fast path to all depth formats.José Fonseca2010-10-131-111/+82
* gallivm: More accurate float -> 24bit & 32bit unorm conversion.José Fonseca2010-10-131-40/+86
* gallivm: work-around trilinear mipmap filtering regression with LLVM 2.8Brian Paul2010-10-131-0/+20
* gallivm: Remove unnecessary header.Vinson Lee2010-10-131-1/+0
* x11: fix breakage from gl_config::visualType removalBrian Paul2010-10-133-5/+6
* llvmpipe: Unbreak Z32_FLOAT.José Fonseca2010-10-133-64/+93
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-13789-5701/+5698
* Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg2010-10-1354-128/+127
* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-1399-190/+177
* gl: Remove unused GLcontextModes fieldsKristian Høgsberg2010-10-1310-55/+14
* Get rid of GL/internal/glcore.hKristian Høgsberg2010-10-1310-12/+314
* gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2Roland Scheidegger2010-10-131-19/+5
* r600g: fix stencil export for evergreen harderDave Airlie2010-10-132-3/+3
* r600g: fix relative addressing when splitting constant accessesStephan Schmid2010-10-131-0/+2
* r600g: add missing eg reg definitionDave Airlie2010-10-131-0/+3
* r600g: evergreen add stencil export bitDave Airlie2010-10-131-0/+5
* r600g: use blitter for hw copy regionDave Airlie2010-10-131-2/+31
* r600g: drop all use of unsigned longDave Airlie2010-10-132-11/+11
* r600g: fix transfer stride.Dave Airlie2010-10-131-0/+3
* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-134-12/+20
* r600g: rename pitch in texture to pitch_in_bytesDave Airlie2010-10-134-14/+14
* r600g: use common texture object create functionDave Airlie2010-10-131-33/+41
* r600g: split out miptree setup like r300gDave Airlie2010-10-131-12/+43
* r600g: add copy into tiled textureDave Airlie2010-10-131-3/+22
* r600g: the vs/ps const arrays weren't actually being used.Dave Airlie2010-10-132-16/+0
* r600g: reduce size of context structure.Dave Airlie2010-10-132-4/+35
* tdfx: Silence unused variable warning on non-debug builds.Vinson Lee2010-10-121-0/+1
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-134-31/+66
* r600g: fix scissor/cliprect confusionDave Airlie2010-10-132-100/+10
* r600g: fix depth0 settingDave Airlie2010-10-131-2/+2
* r300: Silence uninitialized variable warning.Vinson Lee2010-10-121-0/+1