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* mesa: Move transform feedback error check to reduce array overflow risk.Paul Berry2012-01-111-20/+32
* mesa: Fix transform feedback of unsubscripted gl_ClipDistance array.Paul Berry2012-01-112-33/+58
* mesa: Fix computation of transform feedback num_components.Paul Berry2012-01-111-1/+7
* st_extensions: fixup GLSL 1.30 related enables (v3)Dave Airlie2012-01-112-9/+33
* st_glsl_to_tgsi: use ISSG and fixup IABSDave Airlie2012-01-111-4/+4
* tgsi: add ISSG supportDave Airlie2012-01-113-1/+17
* softpipe: enable clamping controlDave Airlie2012-01-112-3/+8
* softpipe: fix texel fetch swizzlesDave Airlie2012-01-111-26/+43
* i915g: Fix bugs in the shader optimizer.Stéphane Marchesin2012-01-111-46/+80
* softpipe: fix llvm buildDave Airlie2012-01-113-3/+3
* draw: clipdistance support (v2)Dave Airlie2012-01-117-17/+79
* tgsi_scan: add support to count number of output clip distancesDave Airlie2012-01-112-0/+5
* draw/softpipe: add clip vertex support. (v2)Dave Airlie2012-01-119-18/+58
* tgsi/softpipe: add VertexID support.Dave Airlie2012-01-113-6/+19
* softpipe: allow softpipe to set shader params depending on runtime llvm (v3)Dave Airlie2012-01-113-9/+18
* mesa/clear: fix crashes with illegal clear tests.Dave Airlie2012-01-111-4/+11
* mesa: fix cubemap depth completeness testDave Airlie2012-01-111-3/+5
* glsl: Add error checking for applying interpolation qualifiers to other vars.Eric Anholt2012-01-101-0/+23
* i965: Claim to support 4 multisamples on gen6+.Eric Anholt2012-01-101-0/+8
* i965: Increase the number of array texture levels to the hardware limit.Eric Anholt2012-01-101-5/+6
* glsl: Fix copy_propagation_elements bug in handling self-copies.Eric Anholt2012-01-101-1/+14
* i965: Fix compiler warnings from hiz changes.Eric Anholt2012-01-102-4/+0
* i965/gen7: Fix batch length for 3DSTATE_HIER_DEPTH_BUFFERChad Versace2012-01-101-2/+2
* i965/gen7: Enable HiZChad Versace2012-01-105-13/+76
* i965: Replace references to stencil region size with buffer sizeChad Versace2012-01-102-6/+8
* i965: Fix misnamed GEN7_WM_DEPTH_RESOLVEChad Versace2012-01-101-1/+1
* nv50: fix clip state validationChristoph Bumiller2012-01-101-3/+4
* draw: remove unused 'so' variable in draw_pt_so_emit()Brian Paul2012-01-101-2/+0
* mesa: fix > vs. >> typo in EXPAND_3_8() macroBrian Paul2012-01-101-1/+1
* st/mesa: remove unnecessary memset()/zero callBrian Paul2012-01-101-1/+0
* util: use memset() to initialize surface, sampler_view templatesBrian Paul2012-01-102-7/+16
* mesa: use STATIC_ASSERT in a few more placesBrian Paul2012-01-104-4/+4
* scons: Fix libGL.so build.José Fonseca2012-01-101-0/+3
* mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum testBrian Paul2012-01-101-13/+11
* mesa: add missing color buffer datatype check for glBlitFramebuffer()Brian Paul2012-01-101-0/+44
* svga: Drop execbuf throttlingJakob Bornecrantz2012-01-105-36/+1
* svga: Add somewhat sensible fallback and silence warningJakob Bornecrantz2012-01-101-3/+2
* svga: Silence warningJakob Bornecrantz2012-01-101-7/+0
* svga: Silence warningJakob Bornecrantz2012-01-101-0/+3
* svga: Silence warningJakob Bornecrantz2012-01-101-0/+1
* svga: IgnoresJakob Bornecrantz2012-01-101-0/+2
* mesa: Silence warningJakob Bornecrantz2012-01-101-0/+1
* mesa: Silence warningJakob Bornecrantz2012-01-101-0/+1
* draw: Silence warningJakob Bornecrantz2012-01-101-12/+0
* target-helpers: If neither softpipe or llvmpipe is used just return the screenJakob Bornecrantz2012-01-101-0/+2
* draw/softpipe: EXT_transform_feedback support (v2)Dave Airlie2012-01-1015-217/+185
* gallium: introduce GLSL based interpolation rules. (v2)Dave Airlie2012-01-107-6/+19
* nvc0: fix FP header clip distance maskChristoph Bumiller2012-01-101-5/+5
* nvc0/ir: TXF array index already is an integerChristoph Bumiller2012-01-101-3/+6
* nv50/ir: handle TGSI_SEMANTIC_VERTEXIDChristoph Bumiller2012-01-104-8/+8