Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix incorrect register in get_eye_normal() for rescale_normals case | Brian | 2007-10-15 | 1 | -2/+1 |
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* | GL_UNSIGNED_BYTE indexes | Brian | 2007-10-15 | 1 | -0/+3 |
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* | implement logicop | Brian | 2007-10-15 | 2 | -2/+145 |
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* | remove commented out #include | Brian | 2007-10-15 | 1 | -1/+0 |
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* | check for width or height = 0 before calling driver Bitmap func | Brian | 2007-10-15 | 1 | -1/+1 |
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* | Fix useabs logic in build_fog(). | Brian | 2007-10-15 | 1 | -2/+5 |
| | | | | | We always need to compute the absolute value of the fogcoord if we're passing it through for per-fragment fog. | ||||
* | remove feedback hack | Brian | 2007-10-15 | 1 | -7/+0 |
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* | Undo prev changes. | Brian | 2007-10-15 | 3 | -23/+43 |
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* | setup vertex format for GL_FEEDBACK mode | Brian | 2007-10-15 | 1 | -0/+14 |
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* | GL_SELECT mode works now | Brian | 2007-10-15 | 2 | -0/+22 |
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* | formatting | Brian | 2007-10-15 | 1 | -6/+6 |
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* | call pipe->set_vertex_buffer() after drawing/unreferencing. | Brian | 2007-10-15 | 1 | -0/+2 |
| | | | | | This fixes potential a stale reference to vertex buffers. Fixes cubemap demo on i915. | ||||
* | fix logic for printing extended swizzles | Brian | 2007-10-15 | 1 | -13/+15 |
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* | add 'normalized_coords' field to pipe_sampler_state | Brian | 2007-10-15 | 6 | -12/+24 |
| | | | | | | This controls whether texcoords are interpreted as-is or scaled up from [0,1]. Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two. Also, cleans up the CSO sampler state for i915 a bit. | ||||
* | feedback/rasterpos fix-ups | Brian | 2007-10-15 | 3 | -0/+57 |
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* | Change 'drawing' field to boolean. | Brian | 2007-10-15 | 2 | -3/+3 |
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* | remove unused includes | Brian | 2007-10-15 | 1 | -2/+0 |
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* | simplify KIL usage for bitmap fragprog | Brian | 2007-10-15 | 1 | -4/+2 |
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* | check for extended swizzles, added TGSI_OPCODE_KILP | Brian | 2007-10-15 | 1 | -5/+28 |
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* | added print_texkil_op() | Brian | 2007-10-15 | 1 | -1/+16 |
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* | implement accum ops | Brian | 2007-10-14 | 1 | -8/+162 |
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* | implement put_tile() | Brian | 2007-10-14 | 1 | -1/+12 |
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* | accum buffer support | Brian | 2007-10-14 | 2 | -5/+12 |
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* | 16-bit rgba surface/format for accum | Brian | 2007-10-14 | 3 | -9/+57 |
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* | 16-bit RGBA surface format for accum buffers | Brian | 2007-10-14 | 2 | -115/+168 |
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* | Added accum function/files. | Brian | 2007-10-14 | 4 | -0/+129 |
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* | GL_STENCIL_INDEX support | Brian | 2007-10-13 | 1 | -1/+77 |
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* | GL_STENCIL_INDEX support | Brian | 2007-10-13 | 1 | -2/+83 |
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* | format info for Z16/Z32 | Brian | 2007-10-13 | 1 | -1/+15 |
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* | inequality tests were backward | Brian | 2007-10-13 | 1 | -6/+6 |
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* | glDrawPixels support for GL_DEPTH_COMPONENT | Brian | 2007-10-13 | 1 | -10/+115 |
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* | Check texture format in get_texel() to handle depth textures. | Brian | 2007-10-13 | 1 | -4/+17 |
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* | get_tile() of Z surfaces returns floats now | Brian | 2007-10-13 | 1 | -13/+1 |
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* | added z16/z32_git_tile(), change s8z24_get_tile() to return Z as float, ↵ | Brian | 2007-10-13 | 1 | -3/+80 |
| | | | | ignore stencil | ||||
* | Use KIL in glBitmap shader to cull the fragments for 0 bits. | Brian | 2007-10-12 | 1 | -41/+30 |
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* | added assertion to be sure we don't exceed bitfield size | Brian | 2007-10-12 | 1 | -0/+1 |
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* | added code to print extended swizzles | Brian | 2007-10-12 | 1 | -0/+20 |
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* | change exec_kilp() to only touch lowest four bits in kilmask | Brian | 2007-10-12 | 1 | -3/+3 |
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* | initial use of KIL for glBitmap rendering | Brian | 2007-10-12 | 1 | -7/+44 |
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* | Init draw->prim = ~0 | Brian | 2007-10-11 | 1 | -0/+2 |
| | | | | We weren't rendering correctly if the first thing drawn was a point (PRIM_MODE_POINT=0). | ||||
* | rename some vars, updated comments | Brian | 2007-10-11 | 1 | -8/+8 |
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* | remove unused tgsi_attrib_to_mesa_attrib() | Brian | 2007-10-11 | 1 | -64/+0 |
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* | update st_feedback_draw_vbo() | Brian | 2007-10-11 | 1 | -80/+58 |
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* | streamline st_draw_vbo() a bit more, free user-space buffers at end | Brian | 2007-10-11 | 1 | -44/+32 |
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* | clean-up, streamline st_draw_vbo() | Brian | 2007-10-11 | 1 | -14/+12 |
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* | implement intel_user_buffer_create() | Brian | 2007-10-11 | 1 | -0/+16 |
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* | Initial support for user-space buffer objects. | Brian | 2007-10-11 | 2 | -9/+49 |
| | | | | | | Basically, add userBuffer/Data/Size fields to _DriBufferObject, check those fields in driBOMap/Unmap(). New driGenUserBuffer() function. | ||||
* | Use winsys->user_buffer_create() to wrap user-space vertex arrays and ↵ | Brian | 2007-10-10 | 1 | -22/+50 |
| | | | | | | | element buffers. Now client-side vertex arrays and glDrawElements work. More testing/debug/clean-up to come... | ||||
* | implement the user_buffer_create() function | Brian | 2007-10-10 | 1 | -5/+23 |
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* | Added user_buffer_create() method | Brian | 2007-10-10 | 1 | -0/+6 |
| | | | | | | This is used to wrap user-space data in a pipe buffer object to allow more uniform treatment of various things. For example, wrapping client-side vertex arrays so they look like VBOs. |