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* llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.Chris Li2010-07-143-3/+231
* gallium: Add a macro for memory barriers.José Fonseca2010-07-141-0/+19
* gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3 compiler support.José Fonseca2010-07-141-0/+5
* Merge branch 'mesa-2d-registers'Zack Rusin2010-07-1317-63/+217
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| * mesa: add comments and change Index2D to just Index2Zack Rusin2010-07-137-25/+37
| * mesa: make uniform work with geometry shadersZack Rusin2010-07-102-5/+42
| * Revert "mesa: temporarily enable printing of Mesa's GPU instructions"Zack Rusin2010-07-101-1/+1
| * mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitiveZack Rusin2010-07-101-5/+5
| * tgsi: make sure that we print out the adjacency prims correctlyZack Rusin2010-07-101-1/+5
| * draw: fix decomposition to work with adjacency primitivesZack Rusin2010-07-101-3/+8
| * mesa: get the translation from mesa 2d regs to tgsi workingZack Rusin2010-07-105-14/+30
| * mesa: initial support for emitting 2D registers from slangZack Rusin2010-07-096-40/+98
| * mesa: temporarily enable printing of Mesa's GPU instructionsZack Rusin2010-07-091-1/+1
| * mesa: add basic support for 2D register arrays to mesaZack Rusin2010-07-093-3/+25
* | r300/compiler: fix swizzling in the transformation of Abs modifiersMarek Olšák2010-07-141-2/+2
* | i965g: Fix scons build of dri driverJakob Bornecrantz2010-07-131-1/+0
* | llvmpipe: fix comment typoRoland Scheidegger2010-07-131-2/+2
* | llvmpipe: move rasterizer to screen instead of setup contextRoland Scheidegger2010-07-134-13/+22
* | llvmpipe: Align texture data to the cache line.José Fonseca2010-07-131-2/+5
* | llvmpipe: eliminate the set_state rasterizer commandKeith Whitwell2010-07-138-92/+22
* | llvmpipe: pass mask into fragment shaderKeith Whitwell2010-07-1314-790/+901
* | llvmpipe: move fences from per-bin to per-threadKeith Whitwell2010-07-138-29/+58
* | llvmpipe: Always swizzle/unswizzle whole tiles.José Fonseca2010-07-133-18/+18
* | llvmpipe: Ignores!Jakob Bornecrantz2010-07-131-0/+1
* | targets: Link xorg drivers with LLVM if builtJakob Bornecrantz2010-07-131-0/+8
* | targets: Clean up xorg make files a bitJakob Bornecrantz2010-07-136-29/+31
* | libgl-xlib: add depend to make clean listBrian Paul2010-07-131-1/+1
* | glapi: use _mesa_snprintf()Brian Paul2010-07-131-1/+2
* | r300/compiler: implement the Abs source operand modifier for vertex shadersMarek Olšák2010-07-131-4/+55
* | r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shadersMarek Olšák2010-07-131-1/+7
* | mesa: s/snprintf/_mesa_snprintf/Vinson Lee2010-07-131-1/+2
* | r300g: do not advertise half_float_vertex on rv3x0Marek Olšák2010-07-131-2/+2
* | r300g: extend and clean up debug loggingMarek Olšák2010-07-135-17/+23
* | r300g/swtcl: do not emit texcoords if they are also stuffed in GAMarek Olšák2010-07-131-3/+6
* | r300g: rework the draw_rectangle hookMarek Olšák2010-07-131-89/+23
* | Merge branch 'master' of git://anongit.freedesktop.org/mesa/mesaMaciej Cencora2010-07-122-2/+1
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| * | r600: Fix include recursion.Vinson Lee2010-07-121-1/+1
| * | r300g: Remove unnecessary header.Vinson Lee2010-07-121-1/+0
* | | radeon: fix some wine d3d9 testsMaciej Cencora2010-07-121-0/+9
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* | llvmpipe: Re-enable threading on windows.José Fonseca2010-07-121-6/+0
* | os: remove gratuitous pipe_barrier placeholder codenobled2010-07-121-21/+1
* | os, rbug: remove PIPE_THREAD_HAVE_CONDVARnobled2010-07-123-15/+0
* | os: Implement pipe_condvar on Windows Vista and laternobled2010-07-121-0/+30
* | os: Implement pipe_condvar on win32nobled2010-07-121-7/+27
* | r300g: implement fast color clearMarek Olšák2010-07-1210-13/+178
* | r300g: clear and copy a resource with a rectangular point spriteMarek Olšák2010-07-122-3/+152
* | r300g: do not use immediate mode if there is a VBO in VRAMMarek Olšák2010-07-122-4/+5
* | u_blitter: add draw_rectangle callback which can be overridden by a driverMarek Olšák2010-07-122-19/+104
* | u_blitter: clean up the texcoord computationsMarek Olšák2010-07-121-28/+35
* | u_blitter: simplify blitter_set_rectangleMarek Olšák2010-07-121-19/+32