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* ilo: remove GPE command size estimationChia-I Wu2014-04-146-403/+87
* ilo: remove unused headersChia-I Wu2014-04-143-566/+0
* ilo: use only defines from genhw headersChia-I Wu2014-04-147-106/+87
* ilo: scripted conversion to genhw headersChia-I Wu2014-04-1425-1626/+1626
* ilo: add genhw headersChia-I Wu2014-04-1422-131/+3504
* ilo: avoid brw_wm_barycentric_interp_mode in compilerChia-I Wu2014-04-141-17/+46
* ilo: add TOY_OPCODE_DOChia-I Wu2014-04-146-7/+10
* gtest: Update to 1.7.0.Vinson Lee2014-04-1431-1508/+2509
* mesa: Consider gl_VertexID and gl_InstanceID active attribsChris Forbes2014-04-131-0/+9
* mesa: Extract is_active_attrib() in shaderapiChris Forbes2014-04-131-8/+19
* glsl: Fix typo in interface block commentChris Forbes2014-04-131-1/+1
* egl-static: fix build after recent radeon winsys changesSimone Scanzoni2014-04-131-0/+4
* mesa: Fix typo in error messageChris Forbes2014-04-131-1/+1
* i965: glClearBuffer() should only clear a single buffer.Iago Toral Quiroga2014-04-133-3/+7
* i965: Add comment to explain the weird-looking shadow compares.Chris Forbes2014-04-131-5/+16
* glsl: Ignore loop-too-large heuristic if there's bad variable indexing.Kenneth Graunke2014-04-111-3/+58
* glsl: Rename loop_unroll_count::fail to "nested_loop."Kenneth Graunke2014-04-111-4/+5
* glsl: Pass gl_shader_compiler_optimizations to unroll_loops().Kenneth Graunke2014-04-113-9/+16
* glsl: Drop do_common_optimization's max_unroll_iterations parameter.Kenneth Graunke2014-04-118-16/+8
* i965: Use EmitNoIndirect flags in lower_variable_index_to_cond_assign.Kenneth Graunke2014-04-111-8/+7
* i965: Correct EmitNoIndirect shader compiler option flags.Kenneth Graunke2014-04-111-3/+2
* i965/fs: Reset reg_from when we can't coalesce.Matt Turner2014-04-111-0/+1
* i965: Fill in a bunch of gen7/hsw data cache-related disasm.Eric Anholt2014-04-111-7/+103
* i965: Stop setting up a 1:1 "attrib" member in our vertex inputs.Eric Anholt2014-04-114-5/+2
* i965: Skip a bunch of IB BO refcount twiddling.Eric Anholt2014-04-111-13/+13
* i965/gen7: Skip repeated NULL depth/stencil state emits.Eric Anholt2014-04-114-0/+20
* draw: remove unused 'start' variable in draw_stats_clipper_primitives()Brian Paul2014-04-111-5/+2
* glsl: Try vectorizing when seeing a repeated assignment to a channel.Kenneth Graunke2014-04-111-0/+1
* glsl: Propagate explicit binding information from the AST all the way to the ...Ian Romanick2014-04-114-2/+30
* linker: Set binding for all elements of UBO arrayIan Romanick2014-04-111-2/+34
* linker: Set block bindings based on UniformBlocks rather than UniformStorageIan Romanick2014-04-111-11/+21
* linker: Clean up "unused parameter" warningsIan Romanick2014-04-111-8/+4
* linker: Fold set_uniform_binding into call siteIan Romanick2014-04-111-21/+12
* linker: Various trivial clean-ups in set_sampler_bindingIan Romanick2014-04-111-18/+18
* linker: Split set_uniform_binding into separate functions for blocks and samp...Ian Romanick2014-04-111-3/+39
* softpipe: fix shadow samplingHeinrich Janzing2014-04-111-68/+51
* softpipe: add PIPE_CAP_MIN/MAX_TEXTURE_GATHER_OFFSET query casesBrian Paul2014-04-111-0/+3
* mesa: use _mesa_get_srgb_format_linear() in sRGB texstore functionsBrian Paul2014-04-111-25/+5
* swrast: use macros to initialize texfetch_funcs[] tableBrian Paul2014-04-111-937/+172
* swrast: fix more fetch_texel function namesBrian Paul2014-04-112-37/+37
* egl-static: Fix missing radeon_surface.h includes.José Fonseca2014-04-111-0/+16
* gallium/radeon: fix missing winsys include in pipe-loader.Knut Andre Tidemann2014-04-114-1/+4
* st/omx/enc: separate input buffer private and task structureChristian König2014-04-112-59/+127
* radeon/vce: implement B-frame supportChristian König2014-04-112-22/+53
* radeon/vce: add proper CPB backtrackChristian König2014-04-113-23/+123
* vl: add interface for H264 B-frame encodingChristian König2014-04-113-6/+16
* radeon/vce: remove RVCE_NUM_CPB_EXTRA_FRAMESChristian König2014-04-113-4/+2
* i965: Fix missing _NEW_SCISSOR in Broadwell SF_CLIP_VIEWPORT state.Kenneth Graunke2014-04-101-2/+2
* mesa/st: set min/max texture gather offset to driver-reported valueIlia Mirkin2014-04-101-0/+3
* gallium: add a way to query min/max texture gather offsetsIlia Mirkin2014-04-1013-0/+30