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Author
Age
Files
Lines
*
llvmpipe: Fix shader variant key construction.
José Fonseca
2009-08-29
1
-2
/
+2
*
llvmpipe: Fix build.
José Fonseca
2009-08-29
2
-2
/
+2
*
llvmpipe: Merge all pixel format related files.
José Fonseca
2009-08-29
6
-255
/
+153
*
llvmpipe: Factor out and optimize the input interpolation.
José Fonseca
2009-08-29
7
-169
/
+521
*
llvmpipe: Pre-declare fetch_texel.
José Fonseca
2009-08-29
5
-28
/
+66
*
llvmpipe: Pass the alpha ref value and blend color in the jit context.
José Fonseca
2009-08-29
8
-50
/
+86
*
llvmpipe: Pass fragment context to generated function in a single structure.
José Fonseca
2009-08-29
8
-33
/
+108
*
llvmpipe: Structure manipulation helpers.
José Fonseca
2009-08-29
4
-0
/
+119
*
llvmpipe: Centralize the C <-> JIT interfaces in one place.
José Fonseca
2009-08-29
7
-43
/
+153
*
llvmpipe: Drop blend derived state.
José Fonseca
2009-08-29
4
-161
/
+6
*
llvmpipe: keep texture stride 16byte aligned
Keith Whitwell
2009-08-29
1
-1
/
+1
*
llvmpipe: Squash the quad pipeline.
José Fonseca
2009-08-29
10
-351
/
+120
*
llvmpipe: s/uni/scalar/.
José Fonseca
2009-08-29
9
-47
/
+47
*
llvmpipe: Add a bunch of comments.
José Fonseca
2009-08-29
17
-70
/
+346
*
llvmpipe: Split off vs stuff from lp_state_fs.c.
José Fonseca
2009-08-29
4
-60
/
+98
*
llvmpipe: Avoid duplicate clamping when converting between types.
José Fonseca
2009-08-29
1
-8
/
+15
*
llvmpipe: Generate the fragment pipeline into a single function.
José Fonseca
2009-08-29
13
-339
/
+327
*
llvmpipe: Get conversions working correctly for all integer types.
José Fonseca
2009-08-29
5
-83
/
+389
*
llvmpipe: Delete the quad polygon stipple stage.
José Fonseca
2009-08-29
3
-87
/
+0
*
llvmpipe: Early depth testing.
José Fonseca
2009-08-29
11
-46
/
+166
*
llvmpipe: Disassemble beyond referred code beyond the RET instruction.
José Fonseca
2009-08-29
1
-2
/
+32
*
llvmpipe: Split control flow function declarations and notes.
José Fonseca
2009-08-29
11
-38
/
+91
*
llvmpipe: Back port recent softpipe-opt improvements from Keith.
José Fonseca
2009-08-29
6
-142
/
+466
*
llvmpipe: Don't limit the number of tiles in the cache.
José Fonseca
2009-08-29
3
-239
/
+96
*
llvmpipe: Clean dead tile cache code.
José Fonseca
2009-08-29
2
-28
/
+0
*
llvmpipe: Simplify tile clears. Use pipe_fill_rect instead of scratch tile.
José Fonseca
2009-08-29
3
-66
/
+39
*
llvmpipe: Start hiding llvmpipe_cached_tile.
José Fonseca
2009-08-29
3
-8
/
+8
*
llvmpipe: Drop depth/stencil support from tile cache.
José Fonseca
2009-08-29
2
-83
/
+18
*
llvmpipe: Code generate the depth test, and include in the shader.
José Fonseca
2009-08-29
14
-869
/
+172
*
llvmpipe: Update texture block from format.
José Fonseca
2009-08-29
1
-0
/
+3
*
llvmpipe: Depth test to LLVM IR translation.
José Fonseca
2009-08-29
4
-2
/
+248
*
llvmpipe: Centralize mask update logic.
José Fonseca
2009-08-29
7
-34
/
+43
*
llvmpipe: Clamped float to unsigned norm via mantissa manipulation.
José Fonseca
2009-08-29
3
-17
/
+113
*
llvmpipe: Several fixes of the conversion test.
José Fonseca
2009-08-29
4
-34
/
+55
*
llvmpipe: Generate instrinsics for integer comparisons.
José Fonseca
2009-08-29
1
-0
/
+71
*
llvmpipe: Mention the ability to get microbenchmarks from the unit tests.
José Fonseca
2009-08-29
1
-0
/
+4
*
llvmpipe: Code generate alpha testing and append to generated fragment shader.
José Fonseca
2009-08-29
9
-147
/
+279
*
util: Dump PIPE_FUNC_x value names.
José Fonseca
2009-08-29
2
-0
/
+29
*
llvmpipe: frag shader comments
Brian Paul
2009-08-29
1
-5
/
+5
*
llvmpipe: blend comments
Brian Paul
2009-08-29
1
-0
/
+7
*
llvmpipe: comments about blend generator
Brian Paul
2009-08-29
1
-5
/
+11
*
llvmpipe: basic comments
Brian Paul
2009-08-29
1
-0
/
+62
*
llvmpipe: Hack to force the line/point rasterization also fit the blend funct...
José Fonseca
2009-08-29
1
-16
/
+42
*
llvmpipe: Refer my udis86 branch which decodes more opcodes.
José Fonseca
2009-08-29
1
-2
/
+3
*
llvmpipe: Code generate the position interpolation.
José Fonseca
2009-08-29
4
-72
/
+98
*
llvmpipe: Simpler variant of lp_build_broadcast_scalar.
José Fonseca
2009-08-29
2
-0
/
+25
*
llvmpipe: Put the position coefficients together with the inputs.
José Fonseca
2009-08-29
4
-68
/
+65
*
llvmpipe: Implement saturation.
José Fonseca
2009-08-29
1
-2
/
+7
*
llvmpipe: Put color/depth directly into the quad structure.
José Fonseca
2009-08-29
3
-54
/
+45
*
llvmpipe: prefix point/line/tri_setup() functions with llvmpipe_
Brian Paul
2009-08-29
4
-59
/
+59
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