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Age
Files
Lines
*
st/nine: Align texture memory
Patrick Rudolph
2015-08-21
4
-6
/
+6
*
st/nine: Always set point_quad_rasterization to 1
Axel Davy
2015-08-21
1
-1
/
+1
*
st/nine: Fix Swizzle for ATI2 format
Axel Davy
2015-08-21
1
-0
/
+5
*
target/d3dadapter9: Return Windows like card names
Patrick Rudolph
2015-08-21
3
-42
/
+359
*
glsl: fix error message when validating tcs output decls
Ilia Mirkin
2015-08-21
1
-1
/
+1
*
st/mesa: pass through 4th opcode argument in bitmap/pixel visitors
Ilia Mirkin
2015-08-21
1
-6
/
+6
*
st/mesa: fix assignments with 4-operand arguments (i.e. BFI)
Ilia Mirkin
2015-08-21
1
-1
/
+1
*
i965: allow image_size on float images
Martin Peres
2015-08-21
1
-1
/
+2
*
clover: fix llvm 3.5 build error
Zoltan Gilian
2015-08-21
1
-12
/
+21
*
mesa: update fbo state in glTexStorage
Tapani Pälli
2015-08-21
1
-0
/
+15
*
vc4: Add algebraic opt for rcp(1.0).
Eric Anholt
2015-08-20
1
-0
/
+8
*
vc4: Allow unpack_8[abcd]_f's src to stay in r4.
Eric Anholt
2015-08-20
1
-1
/
+15
*
vc4: Pack the unorm-packing bits into a src MUL instruction when possible.
Eric Anholt
2015-08-20
5
-16
/
+104
*
vc4: Add a QIR helper for whether the op is a MUL type.
Eric Anholt
2015-08-20
3
-4
/
+16
*
vc4: Drop an unused algebraic op.
Eric Anholt
2015-08-20
1
-9
/
+0
*
vc4: Switch QPU_PACK_SCALED to be two non-SSA instructions.
Eric Anholt
2015-08-20
5
-21
/
+19
*
vc4: Make the pack-to-unorm instructions be non-SSA.
Eric Anholt
2015-08-20
4
-42
/
+36
*
vc4: Allow QIR registers to be non-SSA.
Eric Anholt
2015-08-20
4
-4
/
+10
*
vc4: We can now move TEX_RESULT accesses across other r4 ops.
Eric Anholt
2015-08-20
1
-16
/
+0
*
glsl: fix binding validation for interface blocks
Timothy Arceri
2015-08-21
1
-12
/
+18
*
glsl: interleave constant propagation and folding
Timothy Arceri
2015-08-21
1
-2
/
+43
*
nv50/ir: pre-compute BFE arg when both bits and offset are imm
Ilia Mirkin
2015-08-20
1
-3
/
+9
*
glsl: expose textureQueryLod in GLSL 4.00+ fragment shaders
Ilia Mirkin
2015-08-20
1
-37
/
+82
*
Revert "mesa/formats: refactor by collapsing cases in switch statement by type"
Nanley Chery
2015-08-20
1
-17
/
+135
*
r600g: Fix handling of TGSI_OPCODE_ARR with SB
Glenn Kennard
2015-08-21
1
-1
/
+1
*
r600: Turn 'r600_shader_key' struct into union
Edward O'Callaghan
2015-08-21
4
-38
/
+42
*
r600: Rewrite r600_shader_selector_key() to use a switch stmt
Edward O'Callaghan
2015-08-21
1
-7
/
+17
*
i965: Use NIR by default for vertex shaders
Jason Ekstrand
2015-08-20
1
-2
/
+2
*
glsl: check if return_deref in lower_subroutine_visitor::visit_leave isn't NULL
Kai Wasserbäch
2015-08-21
1
-1
/
+1
*
nv50/ir: Handle OP_CVT when folding constant expressions
Tobias Klausmann
2015-08-20
1
-0
/
+78
*
nvc0/ir: undo more shifts still by allowing a pre-SHL to occur
Ilia Mirkin
2015-08-20
1
-15
/
+33
*
nvc0/ir: don't require AND when the high byte is being addressed
Ilia Mirkin
2015-08-20
1
-0
/
+12
*
nvc0/ir: detect i2f/i2i which operate on specific bytes/words
Ilia Mirkin
2015-08-20
4
-4
/
+82
*
nvc0/ir: detect AND/SHR pairs and convert into EXTBF
Ilia Mirkin
2015-08-20
1
-20
/
+46
*
nv50/ir: support different unordered_set implementations
Chih-Wei Huang
2015-08-20
5
-12
/
+57
*
i965: Fix "handle nir_intrinsic_image_size"
Martin Peres
2015-08-20
1
-4
/
+3
*
i965: enable GL_ARB_shader_image_size
Martin Peres
2015-08-20
1
-0
/
+1
*
i965: handle nir_intrinsic_image_size
Martin Peres
2015-08-20
1
-0
/
+46
*
nir: convert the glsl intrinsic image_size to nir_intrinsic_image_size
Martin Peres
2015-08-20
2
-6
/
+17
*
glsl: add support for the imageSize builtin
Martin Peres
2015-08-20
1
-16
/
+92
*
main: add extension GL_ARB_shader_image_size
Martin Peres
2015-08-20
5
-0
/
+8
*
mesa: Add ES31 API tag for the extension table.
Francisco Jerez
2015-08-20
1
-0
/
+7
*
glsl: Parse the allowed image format qualifiers in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-41
/
+50
*
glsl: Recognise image memory qualifiers in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-5
/
+5
*
glsl: Define image-related built-in constants required by GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-7
/
+15
*
glsl: Remove duplicate definition of gl_MaxTess*ImageUniforms built-in consta...
Francisco Jerez
2015-08-20
1
-2
/
+0
*
glsl: Accept atomic_uint type in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-1
/
+1
*
glsl: Accept supported image types in GLSL ES 3.1.
Francisco Jerez
2015-08-20
2
-24
/
+24
*
glsl: Expose image load and store built-ins in GLSL ES 3.1.
Francisco Jerez
2015-08-20
1
-1
/
+1
*
glsl: Use a separate availability class for image atomic built-ins.
Francisco Jerez
2015-08-20
1
-11
/
+23
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