summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-051-3/+12
|\
| * mesa: only use fallback texture when using shaders, not fixed-function (take ...Brian Paul2009-07-071-7/+13
| * gallium: fixup register indexes for fog/frontface/point coordZack Rusin2009-07-071-3/+12
* | glx: death to RCS tagRALOVICH, Kristóf2009-07-081-1/+0
* | r300g: Remove VAP_CNTL_STATUS from invariant state.Corbin Simpson2009-07-081-6/+1
* | r300g: Disable MSPOS registers for glisse's CS security checker.Corbin Simpson2009-07-081-4/+7
* | r300-gallium: Unify sampler and texture emit.Corbin Simpson2009-07-083-39/+26
* | r300-gallium: Mipmap setup.Corbin Simpson2009-07-082-10/+19
* | r300g: Add endian fix to vertex fetcher setup.Corbin Simpson2009-07-081-2/+9
* | gallium: Add endian detection to p_config.Corbin Simpson2009-07-081-0/+13
* | r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bdMaciej Cencora2009-07-081-1/+1
* | radeon: fix copy and paste typoMaciej Cencora2009-07-081-1/+1
* | mesa/vbo: always recalculate min_index and max_index when splitting verticesMaciej Cencora2009-07-081-26/+10
* | intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.Eric Anholt2009-07-071-5/+17
* | intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.Eric Anholt2009-07-071-0/+6
* | i965: Remove BRW_NEW_INPUT_VARYINGEric Anholt2009-07-073-10/+1
* | Cap array elements at 0 when passed an invalid pointer for an array object.Eric Anholt2009-07-071-0/+10
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-0413-160/+362
|\|
| * gallium: Fixes for clobbering stencil values in combined depth/stencil textures.Michel Dänzer2009-07-073-11/+64
| * GLX/DRI1: Mark GLX visuals with depth != screen depth non-conformant.Michel Dänzer2009-07-071-0/+23
| * gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.Michel Dänzer2009-07-071-1/+2
| * gallium: more fog extraction fixesZack Rusin2009-07-063-25/+39
| * wgl: Make the stw_framebuffer destructions threadsafe.José Fonseca2009-07-065-82/+186
| * wgl: Check for multiple threads before GET_CURRENT_CONTEXT.José Fonseca2009-07-061-2/+8
| * wgl: Listen to WM_WINDOWPOSCHANGED instead of WM_SIZE messages.José Fonseca2009-07-061-44/+45
| * i965: fix fetching constants from constant buffer in glsl pathRoland Scheidegger2009-07-044-17/+16
| * i965: Remove bad constant buffer constant-reg-already-loaded optimization.Eric Anholt2009-07-041-13/+11
* | Merge commit 'origin/openvg-1.0'Zack Rusin2009-07-0650-0/+18857
|\ \
| * | OpenVG 1.0 State TrackerZack Rusin2009-05-0150-0/+18857
* | | gallium: rearrange some members to avoid memory holes/paddingZack Rusin2009-07-062-8/+8
* | | pipebuffer: handle possible null pointer dereferenceZack Rusin2009-07-062-0/+4
* | | cso: possible null pointer dereferenceZack Rusin2009-07-061-0/+4
* | | util: fix possible null pointer usageZack Rusin2009-07-064-11/+46
* | | exa: some infrastucture work for accelerating compositeZack Rusin2009-07-065-49/+130
* | | radeon: ensure cmdbuf space for state + AOS is availableDave Airlie2009-07-061-0/+6
* | | r200: fix makefileDave Airlie2009-07-061-1/+1
* | | radeon: fixup FBO depth 24 allocations to avoid assertDave Airlie2009-07-061-3/+3
* | | radeon/r200/r300: port to new space checking code in libdrmDave Airlie2009-07-0616-223/+417
* | | radeon-gallium: Compile warning fix.Corbin Simpson2009-07-051-1/+1
* | | radeon-gallium: Use FLINK to do proper global buffers.Corbin Simpson2009-07-053-2/+26
* | | radeon-gallium: Wait for BOs before mapping them.Corbin Simpson2009-07-051-0/+2
* | | r300: fix vertex limitsMaciej Cencora2009-07-052-22/+7
* | | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-0328-337/+542
|\ \ \ | | |/ | |/|
| * | intel: Also update stencil bits in intel_update_wrapper().Michel Dänzer2009-07-031-0/+1
| * | mesa/shaders: fix gl_NormalMatrix state parametersKeith Whitwell2009-07-031-1/+1
| * | st/wgl: don't advertise WGL_EXT_swap_interval stringKeith Whitwell2009-07-031-1/+1
| * | wgl: Lookup framebuffers by HWND whenever possible.José Fonseca2009-07-031-0/+10
| * | mesa: Assume depth textures have a single level unless told otherwise.José Fonseca2009-07-021-1/+3
| * | mesa: s/TRUE/GL_TRUEKeith Whitwell2009-07-021-1/+1
| * | glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell2009-07-021-0/+23