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* i965: Clarify check for which cache to use on Gen6 data port reads.Kenneth Graunke2011-10-181-3/+3
* i965: Use Ivybridge's "Legacy Data Port" for reads/writes.Kenneth Graunke2011-10-183-5/+16
* softpipe: remove unused vars in softpipe_clear()Brian Paul2011-10-181-3/+0
* glsl: Stop tree grafting if a variable is overwritten as an 'out' param.Kenneth Graunke2011-10-181-11/+28
* intel: Add 'mode' param to intel_region_mapChad Versace2011-10-187-16/+34
* intel: Add HiZ operations to intel_context::vtbl for all driversChad Versace2011-10-187-0/+125
* i965: Initialize intel_context::vtbl after calling intelInitContext()Chad Versace2011-10-181-1/+2
* intel: Fix scatter/gather for depthstencil texturesChad Versace2011-10-181-5/+5
* i965/gen6: Fix segfault in prepare_blend_state()Chad Versace2011-10-181-1/+1
* vbo: Redeclare bind_array() as non-static vbo_bind_array()Chad Versace2011-10-182-5/+6
* mesa: Add dd_function_table::PrepareExecBeginChad Versace2011-10-183-0/+12
* swrast: Fix fastpaths for glRead/WritePixels(GL_DEPTH_STENCIL)Chad Versace2011-10-182-0/+4
* meta: Bump MAX_META_OPS_DEPTH from 2 to 8Chad Versace2011-10-181-1/+1
* meta: Add flag MESA_META_SELECT_FEEDBACKChad Versace2011-10-182-0/+28
* mesa: Declare _mesa_RenderMode as non-staticChad Versace2011-10-182-1/+4
* intel: Convert from GLboolean to 'bool' from stdbool.h.Kenneth Graunke2011-10-1889-732/+738
* mesa: Make the program texel offsets limits available with GLSL 1.30.Eric Anholt2011-10-181-5/+12
* meta: Fix saving the active programNeil Roberts2011-10-181-1/+1
* mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt2011-10-184-754/+688
* mesa: Add a flag for shader programs to allow SSO linkage in GLES2.Eric Anholt2011-10-182-1/+13
* glsl: Add gl_CurrentAttrib{Vert,Frag}MESA internal builtin uniforms.Eric Anholt2011-10-181-1/+24
* ff_fragment_shader: Use FRAG_RESULT_COLOR to write all our colors at once.Eric Anholt2011-10-181-12/+3
* svga: Plug a fence leakThomas Hellstrom2011-10-181-3/+3
* i915g: Use the right shader limits.Stéphane Marchesin2011-10-173-5/+9
* i915g: Add TODO.Stéphane Marchesin2011-10-171-0/+2
* r600g: Use the bitfield define matching the register it is used for.Mathias Fröhlich2011-10-181-2/+2
* st/xorg: fix build when /lib/gallium directory does not exist yetMarcin Slusarz2011-10-171-1/+1
* targets/va/vdpau/xvmc: don't rebuild target lib every timeMarcin Slusarz2011-10-173-3/+3
* st/xorg: remove target library on make cleanMarcin Slusarz2011-10-171-1/+1
* gallium/targets: use c++ compiler for linkingMarcin Slusarz2011-10-179-25/+63
* r300/compiler: Try to eliminate REPL_ALPHA instructionsTom Stellard2011-10-161-33/+57
* r300/compiler: More agressive RGB to Alpha conversionsTom Stellard2011-10-161-8/+10
* r300/compiler: Only convert RGB->Alpha when optimizations are enabledTom Stellard2011-10-162-1/+8
* mesa: add a function to do the image data copy stuff for save_CompressedTex(S...Yuanhan Liu2011-10-171-75/+27
* gallivm: Eliminate tgsi_util_get_full_src_register_sign_mode call.José Fonseca2011-10-161-11/+3
* llvmpipe: Use lp_build_ifloor_fract for exp2 calculation.José Fonseca2011-10-162-5/+11
* Revert "r300g: fix rendering with a non-zero index bias in draw_elements_imme...Marek Olšák2011-10-161-3/+1
* swrast: Remove redundant term in logic expressionChad Versace2011-10-152-2/+0
* swrast: Fix fastpaths in glRead/WritePixels(GL_DEPTH_STENCIL)Chad Versace2011-10-152-0/+4
* nv50,nvc0: extend formats table for integer formatsChristoph Bumiller2011-10-154-1135/+731
* gallium: add PIPE_BIND_BLENDABLE flagChristoph Bumiller2011-10-152-4/+10
* r300/compiler: Enable reg rename pass on r500 and run it before optimizationsTom Stellard2011-10-141-4/+1
* r300/compiler: Implement the texture semaphoreTom Stellard2011-10-146-49/+308
* r300/compiler: Don't pair output writes with GPR writes in the schedulerTom Stellard2011-10-141-0/+7
* r300/compiler: Prevent regalloc from creating non-native swizzlesTom Stellard2011-10-141-16/+63
* r300/compiler: Allow merged instructions to be scheduled on demandTom Stellard2011-10-141-50/+99
* mesa/vbo: Treat attribute 0 and vertex as the sameIan Romanick2011-10-141-1/+2
* r300g: set max vertex samplers to 0 on swtcl chipsetsMarek Olšák2011-10-141-3/+8
* winsys/svga: Rework buffer allocation to make it more robust v2.Thomas Hellstrom2011-10-143-17/+57
* dri-vmwgfx: Hook up a drm_descriptor configuration functionThomas Hellstrom2011-10-141-2/+18