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* ilo: re-emit states that involve resourcesChia-I Wu2013-06-134-21/+23
* ilo: fix for util_blitter_clear() changesChia-I Wu2013-06-131-4/+1
* mesa: Fix bug in unclamped float to ubyte conversion.Manfred Ernst2013-06-122-4/+2
* st/dri: if flushing a drawable, don't set reason=SWAPBUFFERSMarek Olšák2013-06-131-1/+1
* st/dri: resolve the back buffer only in SwapBuffersMarek Olšák2013-06-131-3/+3
* st/dri: manually swap MSAA front and back buffers in SwapBuffersMarek Olšák2013-06-131-0/+25
* st/dri: always copy new DRI front and back buffers to corresponding MSAA buffersMarek Olšák2013-06-131-0/+27
* st/dri: refactor dri_msaa_resolveMarek Olšák2013-06-133-12/+15
* st/dri: reuse depth-stencil and MSAA resources after DRI2 invalidate eventMarek Olšák2013-06-131-26/+78
* st/dri: fix MSAA resolving of buffers with height > widthMarek Olšák2013-06-131-2/+2
* st/mesa: make generic CopyPixels path work with MSAA visualsMarek Olšák2013-06-131-92/+70
* st/mesa: don't use blit_copy_pixels if an occlusion query is activeMarek Olšák2013-06-131-1/+2
* st/mesa: rework blit_copy_pixels to use pipe->blitMarek Olšák2013-06-131-35/+79
* r600g: upsample and downsample MSAA resources for transfersMarek Olšák2013-06-131-79/+141
* gallium/u_format: add a new helper for initializing pipe_blit_info::maskMarek Olšák2013-06-132-25/+29
* gallium/u_blitter: make clearing independent of the colorbuffer formatMarek Olšák2013-06-135-49/+7
* gallium/u_blitter: make clearing independent of the number of bound colorbuffersMarek Olšák2013-06-137-59/+43
* gallium/util: make WRITES_ALL_CBUFS optional in the passthrough fragment shaderMarek Olšák2013-06-137-9/+17
* mesa: fix OES_EGL_image_external being partially allowed in the core profileMarek Olšák2013-06-135-13/+15
* glsl: Generate smaller values for uniform locationsIan Romanick2013-06-121-1/+13
* glsl: Add gl_shader_program::UniformLocationBaseScaleIan Romanick2013-06-124-3/+23
* glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_locati...Ian Romanick2013-06-124-5/+7
* util: new util_fill_box helperRoland Scheidegger2013-06-133-39/+62
* gallivm: (trivial) remove duplicated code block (including comment)Roland Scheidegger2013-06-131-7/+0
* i965/gen7: Enable support for fast color clears.Paul Berry2013-06-121-0/+20
* i965/gen7+: Disable fast color clears on shared regions.Paul Berry2013-06-124-0/+42
* i965/gen7+: Resolve color buffers when necessary.Paul Berry2013-06-127-3/+37
* i965/gen7+: Ensure that front/back buffers are fast-clear resolved.Paul Berry2013-06-123-12/+15
* i965/blorp: Write blorp code to do render target resolves.Paul Berry2013-06-126-0/+96
* i965/blorp: Expand clear class hierarchy to prepare for RT resolves.Paul Berry2013-06-122-25/+35
* i965/gen7+: Implement fast color clear operation in BLORP.Paul Berry2013-06-129-14/+240
* i965/gen7+: Create helper functions for single-sample MCS buffers.Paul Berry2013-06-122-0/+128
* i965/gen7+: Set up MCS in SURFACE_STATE whenever MCS is present.Paul Berry2013-06-123-5/+7
* i965/gen7+: Create an enum for keeping track of fast color clear state.Paul Berry2013-06-126-0/+104
* intel: Conditionally compile mcs-related code for i965 only.Paul Berry2013-06-122-1/+9
* intel: Keep region name in intel_miptree_create_for_dri2_buffer().Paul Berry2013-06-121-0/+1
* winsys/intel: make struct intel_bo alias drm_intel_boChia-I Wu2013-06-121-122/+50
* winsys/intel: reorganize functionsChia-I Wu2013-06-121-249/+249
* ilo: update winsys interfaceChia-I Wu2013-06-123-63/+66
* ilo: get rid of function tables in winsysChia-I Wu2013-06-1220-656/+557
* ilo: access bo size directlyChia-I Wu2013-06-121-2/+2
* ilo: remove unnecessary tex_set_bo/buf_set_boChia-I Wu2013-06-121-42/+18
* i965: Emit the depth/stencil state pointer directly, not via atoms.Kenneth Graunke2013-06-117-80/+18
* i965: Emit the CC state pointer directly rather than via atoms.Kenneth Graunke2013-06-115-30/+18
* i965: Emit the BLEND_STATE pointer directly rather than via atoms.Kenneth Graunke2013-06-115-30/+18
* draw: implement distance cullingZack Rusin2013-06-108-31/+198
* gallium: add a cull distance semanticZack Rusin2013-06-105-2/+20
* draw: fix clipper invocation statisticsZack Rusin2013-06-105-6/+33
* draw: enable user plane clipping when clipdistance is usedZack Rusin2013-06-102-7/+20
* draw: make sure clipdistances work with geometry shadersZack Rusin2013-06-106-2/+22