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Age
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*
i915: Only mark a register as available if all components are written
Ian Romanick
2011-02-01
1
-3
/
+17
*
mesa: glGetUniform only returns a single element of an array
Ian Romanick
2011-02-01
1
-14
/
+41
*
glsl: Fix printf_length() on MSVC.
José Fonseca
2011-02-01
1
-0
/
+8
*
glsl: Fix memory error when creating the supported version string.
Kenneth Graunke
2011-02-01
1
-1
/
+1
*
r600g: just change tile type when buffer is set to depth.
Dave Airlie
2011-02-01
2
-6
/
+2
*
r600g: align the tiling modes with what the DDX and kernel expects.
Dave Airlie
2011-02-01
1
-4
/
+3
*
r600g: fix evergreen for depth decompress test
Dave Airlie
2011-02-01
1
-1
/
+1
*
r600: only decompress depth when its tile type is wrong.
Dave Airlie
2011-02-01
3
-3
/
+7
*
texture_builtins.py: Fix a warning about mixed tabs/spaces.
Kenneth Graunke
2011-01-31
1
-1
/
+1
*
r600g: start looking at evergreen tiling.
Dave Airlie
2011-02-01
3
-20
/
+79
*
r600g: Actually use the info from the flushed depth texture when creating a s...
Henri Verbeet
2011-02-01
2
-18
/
+11
*
glsl: Refresh autogenerated lexer and parser files.
Ian Romanick
2011-01-31
1
-256
/
+271
*
glsl: Reject shader versions not supported by the implementation
Ian Romanick
2011-01-31
3
-9
/
+82
*
glsl: Ensure that all GLSL versions are supported in the stand-alone compiler
Ian Romanick
2011-01-31
1
-0
/
+6
*
glsl: Fix dependencies / linkage for glsl_compiler
Ian Romanick
2011-01-31
1
-2
/
+2
*
mesa: Initial size for secondary color array is 3
Ian Romanick
2011-01-31
1
-1
/
+1
*
r600g: fix invalid ref count handling in r600_set_constant_buffer
Christian König
2011-01-31
1
-1
/
+1
*
llvmpipe: fix incorrect array index in image dump code
Brian Paul
2011-01-31
1
-1
/
+1
*
glsl: regerated files
Brian Paul
2011-01-31
2
-125
/
+118
*
glsl: make _token_list_is_empty_ignoring_space() static
Brian Paul
2011-01-31
1
-1
/
+1
*
scons/glsl: add top-level 'include' dir to CPPPATH
Brian Paul
2011-01-31
1
-0
/
+1
*
glsl: add cast to silence signed/unsigned comparison warning
Brian Paul
2011-01-31
1
-1
/
+1
*
glsl: Define va_copy on MSVC.
José Fonseca
2011-01-31
1
-0
/
+8
*
i965: Emit texel offsets in sampler messages.
Kenneth Graunke
2011-01-31
2
-4
/
+43
*
glsl/builtins: Uncomment prototypes for texture*Offset functions.
Kenneth Graunke
2011-01-31
2
-20
/
+0
*
texture_builtins.py: Generate texture*Offset functions.
Kenneth Graunke
2011-01-31
1
-5
/
+80
*
texture_builtins.py: Generalize the "use_proj" field to support offsets.
Kenneth Graunke
2011-01-31
1
-52
/
+57
*
texture_builtins.py: Refactor coordinate dimension calculations.
Kenneth Graunke
2011-01-31
1
-5
/
+9
*
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
2011-01-31
12
-4
/
+36
*
glsl: Change texel offsets to a single vector rvalue.
Kenneth Graunke
2011-01-31
8
-29
/
+42
*
glsl: Re-synchronize ir_variable_mode and the printer's string array.
Kenneth Graunke
2011-01-31
1
-1
/
+1
*
scons: Gracefully handle pkg-config errors with libdrm_radeon.
Vinson Lee
2011-01-31
2
-2
/
+12
*
Remove the talloc sources from the Mesa repository.
Kenneth Graunke
2011-01-31
6
-3895
/
+0
*
Remove talloc from the SCons build system.
Kenneth Graunke
2011-01-31
8
-49
/
+2
*
Remove talloc from the make and automake build systems.
Kenneth Graunke
2011-01-31
3
-6
/
+4
*
ralloc: a new MIT-licensed recursive memory allocator.
Kenneth Graunke
2011-01-31
2
-35
/
+280
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
67
-604
/
+590
*
ralloc: Add a fake implementation of ralloc based on talloc.
Kenneth Graunke
2011-01-31
4
-0
/
+542
*
glx: Properly check for a valid fd in dri2CreateScreen().
Henri Verbeet
2011-01-31
1
-1
/
+3
*
svga: Fix translation of TGSI SSG opcode.
Michel Dänzer
2011-01-31
1
-1
/
+39
*
svga: TEXLDL opcode dst/src register information is correct.
Michel Dänzer
2011-01-31
1
-1
/
+1
*
svga: Print the number and mnemonic of the opcode we're missing information for.
Michel Dänzer
2011-01-31
1
-0
/
+2
*
glx: Fix leaks in DRISW screen creation error paths.
Henri Verbeet
2011-01-31
1
-2
/
+5
*
glx: Fix leaks in DRI screen creation error paths.
Henri Verbeet
2011-01-31
1
-19
/
+20
*
glx: Fix leaks in DRI2 screen creation error paths.
Henri Verbeet
2011-01-31
3
-15
/
+29
*
glx: fix length of GLXGetFBConfigsSGIX
Julien Cristau
2011-01-31
1
-1
/
+1
*
glx: fix GLXChangeDrawableAttributesSGIX request
Julien Cristau
2011-01-31
1
-2
/
+3
*
r600g: fix eg OQ properly.
Dave Airlie
2011-01-31
2
-5
/
+3
*
r600g: fix OQ on evergreen
Alex Deucher
2011-01-31
2
-4
/
+7
*
r600g: fix occlusion query results.
Dave Airlie
2011-01-31
2
-2
/
+9
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