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* winsys/gdi: Link to ws2_32 library.Michal Krol2009-06-101-0/+1
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* trace: __func__ --> __FUNCTION__.Michal Krol2009-06-101-1/+1
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* i915: Add an option for testing the effect of early Z in classic mode.Eric Anholt2009-06-095-1/+17
| | | | | | The early Z stuff is supposed to be unsafe without some more work in the enable/disable path (in particular, how do we want to get it disabled on the way out to the X Server?), but at the moment is 6% in OA.
* intel: Remove an unneeded hunk that slipped in with texture tiling.Eric Anholt2009-06-091-5/+0
| | | | intel_miptree_pitch_align does this later on.
* intel: Base tri clearing depth on Y tiling, not IS_I965().Eric Anholt2009-06-091-4/+5
| | | | | Y tiling is why the 965 check was there, but I wanted to experiment with Y on pre-965 as well.
* intel: Fix intel_region_unmap to do unmap, not map.Eric Anholt2009-06-091-1/+1
| | | | Thanks to Shuang He for catching this.
* i965: added intelFlush() call in intel_get_tex_image()Brian Paul2009-06-091-0/+6
| | | | Fixes the render-to-texture test in progs/tests/getteximage.c
* intel: use GLboolean, not int, for compressed parameterBrian Paul2009-06-091-8/+9
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* intel: make a bunch of glTexImage-related functions staticBrian Paul2009-06-096-149/+66
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* intel: whitespace clean-upsBrian Paul2009-06-092-14/+5
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* vbo: more glDrawElements debug code (disabled)Brian Paul2009-06-091-3/+74
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* mesa: added a simple bounds checker to glMap/UnmapBuffer() (disabled)Brian Paul2009-06-091-0/+35
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* trace/rbug: Add support for draw block ruleJakob Bornecrantz2009-06-093-3/+91
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* rbug: Change block protocol around a bitJakob Bornecrantz2009-06-094-217/+45
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* trace/rbug: Return textures currently bound to contextJakob Bornecrantz2009-06-093-3/+17
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* rbug: Extend context info and block opsJakob Bornecrantz2009-06-094-0/+293
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* intel: remove extra \n from warning stringBrian Paul2009-06-091-1/+1
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* mesa: reorder fields, update comments for gl_buffer_objectBrian Paul2009-06-091-8/+11
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* glsl: Expand nested preprocessor macros.Michal Krol2009-06-091-1/+14
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* r300-gallium: HW TCL glxgears. (Read the rest of the log.)Corbin Simpson2009-06-081-0/+5
| | | | | | | | | | | Um. So, yeah. Two massive WTF moments here. The first one is that, somehow, I never actually hooked up vertex shader emission, so the only time that the VAP gets set up is during surface_copy/surface_fill. That's why acidgears was happening. The second one is that, somehow, once I actually hooked it up, glxgears just magically worked. Without any actual, real testing, I somehow accidentally made the shader compiler work. Go figure.
* r300-gallium: Make UCP and clip work again for SW TCL.Corbin Simpson2009-06-082-19/+21
| | | | | | | SW TCL: tri-clip works, tri-userclip works HW TCL: tri-clip fails, tri-userclip works That is a 200% improvement over the previous situation. Woot.
* r300-gallium: Don't emit UCP planes for SW TCL.Corbin Simpson2009-06-083-4/+12
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* glsl: Fix preprocessor define argument parsing for dead sections.Michal Krol2009-06-081-4/+4
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* glsl: preprocessor debug code (disabled)Brian Paul2009-06-081-0/+5
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* softpipe: advertise PIPE_CAP_MAX_TEXTURE_ANISOTROPY as 16.0Brian Paul2009-06-081-1/+1
| | | | | Note that this doesn't have any real significance since PIPE_CAP_ANISOTROPIC_FILTER still returns 0.
* mesa: new MESA_EXTENSION_OVERRIDE env varBrian Paul2009-06-081-11/+101
| | | | | | | | | | Can be used to enable/disable extensions as reported by glGetString(GL_EXTENSIONS). If a name is preceeded by '-' it's disabled. Otherwise, the named extension is enabled. Intended for debug/test purposes.
* mesa: EXT_vertex_array_bgra fixesMaciej Cencora2009-06-081-3/+24
| | | | | | | | 1) Pass the correct format when calling update_array in _mesa_VertexAttribPointerARB. 2) glVertexAttribPointerNV accepts GL_BGRA format too. 3) raise INVALID_VALUE error when format is BGRA and normalized is false in glVertexAttribPointerARB
* trace/rbug: Sleep on windows when blockedJakob Bornecrantz2009-06-081-1/+3
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* llvm: fix compile on gcc 4.4Dave Airlie2009-06-081-0/+2
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* nouveau: forgotten makefile...Ben Skeggs2009-06-071-0/+8
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* nv50: fix multi-texturingBen Skeggs2009-06-063-5/+16
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* nv50: support non-normalized texture coordsBen Skeggs2009-06-064-8/+18
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* r300-gallium: Use VAP_CLIP_CNTL.Corbin Simpson2009-06-052-4/+5
| | | | Makes tri-userclip work with HW TCL.
* r300-gallium: Emit UCP.Corbin Simpson2009-06-054-20/+53
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* r300-gallium: Improve vs emit.Corbin Simpson2009-06-052-8/+14
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* nv50: use larger tile sizesBen Skeggs2009-06-052-4/+11
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* nv50: use nouveau_bo for query buffersBen Skeggs2009-06-051-13/+12
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* nv50: create textures with nouveau_bo, for flexibility with tiling laterBen Skeggs2009-06-056-41/+46
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* util: Fix winsock include.Michal Krol2009-06-051-1/+1
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* r300-gallium: Mute some debug info.Corbin Simpson2009-06-051-6/+13
| | | | Most of it is no longer interesting.
* r300-gallium: vs: Fix negation calculation.Corbin Simpson2009-06-041-4/+4
| | | | | Still doesn't draw right, but at least it's the right numbers now. Thanks to taiu in #dri-devel.
* r300-gallium: Fix pasta.Corbin Simpson2009-06-041-1/+1
| | | | Trivial but annoying.
* r300-gallium: Improve vs debug more.Corbin Simpson2009-06-042-1/+22
| | | | Still not showing me why my stuff's failing, but getting there.
* r300-gallium: vs: Add negation, SUB.Corbin Simpson2009-06-043-5/+25
| | | | Doesn't work. WTF.
* r300: Moar vs debug.Corbin Simpson2009-06-042-3/+28
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* nouveau: plug in our map_buffer_range and friendsBen Skeggs2009-06-051-7/+1
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* nouveau: fix build with libdrm_nouveau 0.6Ben Skeggs2009-06-056-19/+18
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* nouveau: remove unneeded code from ws, use pipe_buffer_ instead of ws->Ben Skeggs2009-06-0524-414/+198
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* nouveau: move channel creation into pipe driversBen Skeggs2009-06-0532-265/+218
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* nouveau: call notifier/grobj etc funcs directlyBen Skeggs2009-06-0515-226/+195
| | | | | libdrm_nouveau is linked with the winsys, there's no good reason to do all this through yet another layer.