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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
r600g: adjust ls/hs thread counts for sumo
Dave Airlie
2015-12-07
1
-4
/
+4
*
r600/asm: enable nstack check for tess ctrl/eval shaders.
Dave Airlie
2015-12-07
1
-1
/
+1
*
r600/asm: handle lds read operations.
Dave Airlie
2015-12-07
1
-1
/
+21
*
r600/asm: add LDS ops and barrier to the once per group restriction.
Dave Airlie
2015-12-07
1
-1
/
+1
*
r600: move VGT_VTX_CNT_EN into shader stages atom.
Dave Airlie
2015-12-07
1
-2
/
+2
*
r600: enable tcs/tes dumping for R600_DUMP_SHADERS.
Dave Airlie
2015-12-07
1
-1
/
+1
*
r600: handle SIMD allocation issue with HS/LS
Dave Airlie
2015-12-07
1
-0
/
+5
*
r600/shader: increase number of inputs/outputs to 64.
Dave Airlie
2015-12-07
1
-2
/
+2
*
r600: handle barrier opcode.
Edward O'Callaghan
2015-12-07
1
-2
/
+17
*
r600/shader: handle tess related system-values.
Dave Airlie
2015-12-07
1
-2
/
+148
*
r600/shader: allow multi-dimension arrays for tcs/tes inputs/outputs.
Dave Airlie
2015-12-07
1
-2
/
+10
*
r600/shader: handle TES exports and streamout
Dave Airlie
2015-12-07
1
-7
/
+16
*
r600/shader: emit tessellation factors to GDS at end of TCS.
Dave Airlie
2015-12-07
1
-1
/
+166
*
r600/shader: handle TCS output writing.
Dave Airlie
2015-12-07
1
-2
/
+98
*
r600/shader: handle VS shader writing to the LDS outputs. (v1.1)
Dave Airlie
2015-12-07
1
-1
/
+75
*
r600/shader: handle fetching tcs/tes inputs and tcs outputs
Dave Airlie
2015-12-07
1
-1
/
+279
*
r600/shader: add get_lds_offset0 helper
Dave Airlie
2015-12-07
1
-0
/
+22
*
r600/shader: add function to get tess constants info
Dave Airlie
2015-12-07
1
-1
/
+90
*
r600/shader: add utility functions to do single slot arithmatic
Dave Airlie
2015-12-07
1
-0
/
+95
*
r600/eg: workaround bug with tess shader and dynamic GPRs.
Dave Airlie
2015-12-07
5
-61
/
+190
*
r600/shader: move get_temp and last_instruction helpers up
Dave Airlie
2015-12-07
1
-19
/
+17
*
r600: bind geometry shader ring to the correct place
Dave Airlie
2015-12-07
1
-2
/
+9
*
r600: create fixed function tess control shader fallback.
Dave Airlie
2015-12-07
3
-1
/
+46
*
r600: create LDS info constants buffer and write LDS registers. (v2)
Dave Airlie
2015-12-07
3
-3
/
+188
*
r600/eg: update shader stage emission/tf param for tess.
Dave Airlie
2015-12-07
1
-5
/
+69
*
r600: hook TES/TCS shaders to the selection logic.
Dave Airlie
2015-12-07
1
-2
/
+32
*
r600: workout bitmask for the used tcs inputs/outputs.
Dave Airlie
2015-12-07
2
-0
/
+28
*
r600: port over the get_lds_unique_index from radeonsi
Dave Airlie
2015-12-07
2
-0
/
+39
*
r600: add set_tess_state callback.
Dave Airlie
2015-12-07
2
-1
/
+12
*
r600/eg: init tess registers to defaults (v1.1)
Dave Airlie
2015-12-07
1
-10
/
+31
*
r600: hook up constants/samplers/sampler view for tessellation
Dave Airlie
2015-12-07
2
-10
/
+82
*
r600: add create/bind/delete shader hooks for tessellation
Dave Airlie
2015-12-07
1
-0
/
+59
*
r600/sb: add LS/HS hw shader types.
Dave Airlie
2015-12-07
3
-3
/
+9
*
r600/blit: add tcs/tes shader saves.
Dave Airlie
2015-12-07
1
-0
/
+2
*
r600: disable SB for now on tess related shaders.
Dave Airlie
2015-12-07
1
-0
/
+7
*
r600: update correct hw shaders depending on configuration.
Dave Airlie
2015-12-07
1
-1
/
+12
*
r600: add shader key entries for tcs and tes.
Dave Airlie
2015-12-07
5
-3
/
+49
*
r600: add PATCHES to the pipe conversion.
Dave Airlie
2015-12-07
1
-0
/
+1
*
r600: add functions to update ls/hs state.
Dave Airlie
2015-12-07
2
-0
/
+27
*
r600g/sb: Support LDS ops in SB bytecode I/O
Glenn Kennard
2015-12-07
4
-9
/
+105
*
r600: add support for LDS instruction encoding.
Dave Airlie
2015-12-07
4
-2
/
+144
*
r600/sb: add support for GDS to the sb decoder/dump. (v1.1)
Dave Airlie
2015-12-07
4
-10
/
+93
*
r600: add support for GDS clause to the assembler.
Dave Airlie
2015-12-07
4
-1
/
+148
*
r600: use macros for updating the various stages.
Dave Airlie
2015-12-07
1
-15
/
+25
*
r600: add SET_NULL_SHADER macro.
Dave Airlie
2015-12-07
1
-2
/
+7
*
r600: move clip misc and streamout stream updates to a single place
Dave Airlie
2015-12-07
1
-6
/
+11
*
r600: move selecting shaders into earlier code.
Dave Airlie
2015-12-07
1
-5
/
+4
*
r600: use a macro to remove common shader selection code.
Dave Airlie
2015-12-07
1
-12
/
+9
*
r600: move to using hw stages array for hw stage atoms
Dave Airlie
2015-12-07
5
-32
/
+24
*
r600: make adjust_gprs use hw stages.
Dave Airlie
2015-12-07
2
-55
/
+64
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