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Age
Files
Lines
*
Modified hw state for big endian computers.
Jerome Glisse
2005-02-05
1
-1
/
+4
*
remove dependency on Shared->TexObjectList
Brian Paul
2005-02-05
1
-21
/
+27
*
remove unneeded code
Brian Paul
2005-02-05
1
-9
/
+0
*
removed need for Shared->TexObjectList, walk over texture hash table entries ...
Brian Paul
2005-02-05
2
-17
/
+54
*
Fixed a typo in an assertion. (Don't understand how this ever compiled.)
Felix Kuehling
2005-02-05
1
-1
/
+1
*
Warn of unknown texture formats.
Vladimir Dergachev
2005-02-05
2
-17
/
+21
*
Fix some mixed spaces / tabs issues in generated code. Commit generated
Ian Romanick
2005-02-05
5
-27
/
+29
*
Enable client-side GLX support for texture compression extensions.
Ian Romanick
2005-02-04
3
-6
/
+21
*
Added an option texture_heaps that allows selecting which texture heaps
Felix Kuehling
2005-02-04
2
-2
/
+35
*
Made subtile upload a template. This speeds up tiled texture uploads by
Felix Kuehling
2005-02-04
1
-6
/
+41
*
Use all texture heaps in a fair way when textures need to be kicked in
Felix Kuehling
2005-02-03
2
-24
/
+98
*
Removing some trash and disabling fog fallback as it seem its causing more ha...
Aapo Tahkola
2005-02-03
1
-7
/
+1
*
Changing vb code to handle inputs correctly.
Aapo Tahkola
2005-02-03
2
-7
/
+38
*
Start beginning of pixel shader generator..
Vladimir Dergachev
2005-02-03
2
-1
/
+111
*
Forgot to increase the length.
Vladimir Dergachev
2005-02-03
1
-1
/
+1
*
Looks like we need at least one instruction for pixel shader.
Vladimir Dergachev
2005-02-03
1
-0
/
+5
*
Get vertex programs supplied by the user work properly with immediate mode - ...
Vladimir Dergachev
2005-02-03
7
-48
/
+69
*
Since high bits can be used for flags, mask them out.
Vladimir Dergachev
2005-02-03
1
-1
/
+2
*
Remove redundant instructions from fixed pipelines, looks like they do not do...
Vladimir Dergachev
2005-02-03
2
-35
/
+13
*
Mark ZBIAS definitions.
Vladimir Dergachev
2005-02-03
1
-2
/
+2
*
This was too optimistic sorry - all that register does is something weird wit...
Vladimir Dergachev
2005-02-03
1
-8
/
+1
*
Get Polygon offset fill to work.
Vladimir Dergachev
2005-02-03
5
-23
/
+68
*
Added a bunch of extensions that were previously supported but weren't
Ian Romanick
2005-02-03
3
-9
/
+229
*
Check for heap == NULL before driSetTextureSwapCounterLocation.
Felix Kuehling
2005-02-02
1
-2
/
+5
*
Don't try to kick textures from a NULL tex heap.
Felix Kuehling
2005-02-02
1
-0
/
+4
*
Fixed flushing of client-side vertex buffers.
Felix Kuehling
2005-02-02
1
-52
/
+53
*
Fixed some debug output that was unconditionally enabled.
Felix Kuehling
2005-02-02
1
-5
/
+6
*
clamp viewport against ctx->Const.MaxViewportWidth/Height instead of MAX_WIDT...
Brian Paul
2005-02-02
1
-4
/
+4
*
Changed parts of r300_setup_routing to use WARN_ONCE.
Aapo Tahkola
2005-02-02
2
-11
/
+15
*
Small refactor. Add glXFunctionIterator, which derrives from
Ian Romanick
2005-02-02
5
-56
/
+84
*
Add a missing break and a reminder.
Aapo Tahkola
2005-02-01
1
-1
/
+2
*
Implement appropriate src checks for attribs/params.
Aapo Tahkola
2005-02-01
1
-62
/
+133
*
Implemented bunch of ops.
Aapo Tahkola
2005-02-01
1
-8
/
+132
*
Vertex programs work now with some restrictions. I expect arbvptorus to work
Aapo Tahkola
2005-02-01
4
-139
/
+320
*
Make WARN_ONCE messages more informative.
jump_and_click
Vladimir Dergachev
2005-02-01
2
-2
/
+3
*
Reduce noiseness of the driver.
Vladimir Dergachev
2005-02-01
5
-4
/
+8
*
Get alpha in textures to work properly.
Vladimir Dergachev
2005-02-01
4
-3
/
+16
*
Properly set ABLEND and CBLEND registers. The older code worked, but by accid...
Vladimir Dergachev
2005-02-01
1
-3
/
+5
*
Looks like we can define FIRE_VERTICES correctly.
Vladimir Dergachev
2005-02-01
1
-4
/
+4
*
It helps to print actual values instead of random ones.
Vladimir Dergachev
2005-02-01
1
-1
/
+2
*
Small refactor. Move several utility functions from glX_XML.py to
Ian Romanick
2005-02-01
4
-64
/
+58
*
Add GlxProto::createEnumFunction and add a 'context' parameter to the
Ian Romanick
2005-02-01
3
-2
/
+303
*
Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.
Adam Jackson
2005-01-31
65
-223
/
+3
*
Add magic sequence to prevent ClearBuffer from locking up.
Vladimir Dergachev
2005-01-31
5
-17
/
+61
*
Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).
Vladimir Dergachev
2005-01-31
3
-3
/
+3
*
My bad, the old code works fine if updated to newer Mesa tree.
Vladimir Dergachev
2005-01-30
1
-3
/
+0
*
struct ati_fragment_shader was not defined anywhere, define it to get r300_ve...
Vladimir Dergachev
2005-01-30
1
-0
/
+3
*
fix max viewport query
Brian Paul
2005-01-30
2
-7
/
+9
*
Fix for compiler warnings.
Aapo Tahkola
2005-01-30
1
-1
/
+2
*
add number of passes count to ati_fragment_shader
Dave Airlie
2005-01-30
2
-1
/
+13
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