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* i965: Fixup for don't dead-code eliminate instructions that write to the accu...Matt Turner2013-10-072-4/+2
* i965: Generate code for ir_binop_imul_high.Matt Turner2013-10-073-0/+18
* i965: Use the multiplication result's type for the accumulator.Matt Turner2013-10-072-2/+2
* i965/fs: Disable CSE on instructions writing to HW_REG.Matt Turner2013-10-071-1/+2
* glsl: Implement [iu]mulExtended() built-ins for ARB_gpu_shader5.Matt Turner2013-10-078-1/+49
* i965: Add Gen assertion checks for newer instructions.Matt Turner2013-10-072-0/+22
* i965: Don't dead-code eliminate instructions that write to the accumulator.Matt Turner2013-10-072-2/+30
* i965: Generate code for ir_binop_carry and ir_binop_borrow.Matt Turner2013-10-0714-0/+80
* i965: Add UD null register helpers.Matt Turner2013-10-072-0/+6
* glsl: Implement usubBorrow() built-in for ARB_gpu_shader5.Matt Turner2013-10-071-0/+21
* glsl: Implement uaddCarry() built-in for ARB_gpu_shader5.Matt Turner2013-10-071-0/+21
* glsl: Add ir_binop_carry and ir_binop_borrow.Matt Turner2013-10-077-0/+42
* glsl_compiler: Enable any extension that any Mesa driver enablesIan Romanick2013-10-071-1/+8
* glsl_compiler: Sort extensions by nameIan Romanick2013-10-071-8/+11
* glsl_compiler: Always log the compiler diagnosticsIan Romanick2013-10-071-1/+3
* glsl_compiler: Set max GLSL version on the command lineIan Romanick2013-10-071-12/+173
* glsl_compiler: Use no_argument instead of 0 in getopt_long optionsIan Romanick2013-10-071-5/+5
* glsl_compiler: Re-enable building glsl_compilerIan Romanick2013-10-072-3/+14
* glsl: Remove glsl_parser_state MaxVaryingFloats fieldIan Romanick2013-10-073-5/+4
* glsl: Set gl_MaxVertexOutputs from VertexProgram.MaxOutputComponents etcIan Romanick2013-10-071-2/+2
* glsl: Count shader inputs and outputs separatelyIan Romanick2013-10-073-25/+91
* glapi: add output info to GetProgramiv's paramsEmilio Pozuelo Monfort2013-10-071-1/+1
* clover: fix building with llvm-3.4 since rev191922Laurent Carlier2013-10-071-1/+5
* st/mesa: silence warning about unhandled ir_query_levels in switchBrian Paul2013-10-071-0/+3
* radeon/vdpau: only export necessary symbolsChristian König2013-10-073-0/+9
* radeon/uvd: optimize message handling a bitChristian König2013-10-071-44/+53
* dri/nouveau: add AllocTextureImageBuffer implementationIlia Mirkin2013-10-061-0/+9
* glsl: Fix usage of the wrong union member in program_resource_visitor::recurs...Francisco Jerez2013-10-061-2/+2
* Revert "r600g: only flush the caches that need to be flushed during CP DMA op...Marek Olšák2013-10-064-139/+28
* i965/ivb: Flag RG32F quirk for texture gather regardless of swizzlesChris Forbes2013-10-061-1/+1
* i965/vs: Add support for textureGather(.., comp)Chris Forbes2013-10-061-7/+11
* i965/fs: Add support for textureGather(.., comp)Chris Forbes2013-10-061-7/+11
* glsl: add ARB_gpu_shader5's additional textureGather signaturesChris Forbes2013-10-061-1/+26
* glsl: Add support for specifying the component in textureGatherChris Forbes2013-10-068-7/+42
* i965: Enable ARB_conservative_depth for Gen7+.Chris Forbes2013-10-061-0/+1
* i965/wm: Program correct conservative depth modesChris Forbes2013-10-061-2/+14
* i965/vs: add missing break between ir_query_levels and ir_tg4 casesChris Forbes2013-10-051-0/+1
* i965: enable ARB_texture_query_levels on Gen6+Chris Forbes2013-10-051-0/+1
* i965/vs: implement ir_query_levelsChris Forbes2013-10-051-1/+14
* i965/fs: implement ir_query_levelsChris Forbes2013-10-051-1/+19
* i965: ignore all texturing opcodes without a coordinate, for cubemap normalizeChris Forbes2013-10-051-1/+1
* glsl: add plumbing for GL_ARB_texture_query_levelsChris Forbes2013-10-0514-6/+87
* mesa: add plumbing for GL_ARB_texture_query_levelsChris Forbes2013-10-052-0/+2
* haiku: Ensure correct libraries are referenced.Alexander von Gluck IV2013-10-041-1/+0
* haiku: Clean up code, use target-helpersAlexander von Gluck IV2013-10-041-10/+6
* haiku: Drop haiku-softpipe.c; fix extern CAlexander von Gluck IV2013-10-044-103/+1
* haiku: Correct Haiku softpipe libraryAlexander von Gluck IV2013-10-041-1/+1
* haiku: Add first Haiku renderer (softpipe)Alexander von Gluck IV2013-10-049-5/+1249
* haiku: Build Haiku's libGL from within MesaAlexander von Gluck IV2013-10-048-0/+1242
* glsl: Define isnormal for Oracle Solaris Studio.Vinson Lee2013-10-041-0/+6