| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
| |
|
| |
|
|
|
|
| |
produced by vertex shader.
|
|
|
|
| |
such as #10687.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
come...
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Was changed while debugging #7205. Broke the shadowtext demo. Revisit this
if the problem w/ bug 7205 returns...
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
Instead of doing intricate malloc/free tracking during compiling, allocate
everything (which would be discarded after compiling) from a pool that can
be freed en masse when done.
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
found.
The later incorrectly encourages filing a bug (10703, for example).
|
| |
|
| |
|