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*
anv: handle errors while allocating new binding table blocks
Iago Toral Quiroga
2017-03-16
2
-6
/
+13
*
anv/blorp: make anv_cmd_buffer_alloc_blorp_binding_table() return a VkResult
Iago Toral Quiroga
2017-03-16
3
-26
/
+46
*
anv/device: assert that commands submitted to a queue are not bogus
Iago Toral Quiroga
2017-03-16
1
-0
/
+1
*
anv/cmd_buffer: skip vkCmdExecuteCommands() on broken command buffers
Iago Toral Quiroga
2017-03-16
1
-0
/
+4
*
anv/cmd_buffer: skip vkCmdDispatch() on broken command buffers
Iago Toral Quiroga
2017-03-16
1
-0
/
+3
*
anv/cmd_buffer: skip vkCmdDraw*() on broken command buffers
Iago Toral Quiroga
2017-03-16
1
-0
/
+12
*
anv: handle memory allocation errors during queue submissions
Iago Toral Quiroga
2017-03-16
1
-3
/
+6
*
anv/cmd_buffer: handle out of memory during vkCmdPushConstants
Iago Toral Quiroga
2017-03-16
1
-3
/
+11
*
anv/cmd_buffer: handle allocation errors during vkCmdBeginRenderPass()
Iago Toral Quiroga
2017-03-16
1
-3
/
+11
*
anv/cmd_buffer: skip vkCmdEndRenderPass() for broken command buffers
Iago Toral Quiroga
2017-03-16
1
-0
/
+3
*
anv/cmd_buffer: skip vkCmdNextSubpass() for broken command buffers
Iago Toral Quiroga
2017-03-16
1
-0
/
+3
*
anv/cmd_buffer: report tracked errors in vkEndCommandBuffer()
Iago Toral Quiroga
2017-03-16
1
-0
/
+3
*
anv: handle failures when growing reloc lists
Iago Toral Quiroga
2017-03-16
4
-22
/
+43
*
anv: avoid crashes when failing to allocate batches
Iago Toral Quiroga
2017-03-16
3
-17
/
+36
*
anv: handle allocation failure in anv_batch_emit_dwords()
Iago Toral Quiroga
2017-03-16
1
-2
/
+7
*
anv: handle allocation failure in anv_batch_emit_batch()
Iago Toral Quiroga
2017-03-16
1
-2
/
+7
*
anv: add anv_batch_set_error() and anv_batch_has_error() helpers
Iago Toral Quiroga
2017-03-16
1
-0
/
+15
*
anv/cmd_buffer: add a status field to anv_batch
Iago Toral Quiroga
2017-03-16
2
-0
/
+13
*
anv/cmd_buffer: report errors in vkBeginCommandBuffer()
Iago Toral Quiroga
2017-03-16
1
-6
/
+9
*
anv: do not try to ref/unref NULL shaders
Iago Toral Quiroga
2017-03-16
2
-3
/
+6
*
anv/blorp: return early if we failed to create the shader binary
Iago Toral Quiroga
2017-03-16
1
-0
/
+3
*
intel/blorp: make upload_shader() return a bool indicating success or failure
Iago Toral Quiroga
2017-03-16
5
-28
/
+44
*
anv: remove unnecessary function prototype.
Iago Toral Quiroga
2017-03-16
1
-3
/
+0
*
mapi: don't include X11/Xlib-xcb.h on non PTHREAD platforms
Timothy Arceri
2017-03-16
1
-2
/
+2
*
mesa: fix glthread marshal build issues on platforms without PTHREAD
Timothy Arceri
2017-03-16
4
-30
/
+68
*
mesa: fix glthread build issues on platforms without PTHREAD
Timothy Arceri
2017-03-16
1
-1
/
+1
*
gallium: implement the backend of threaded GL dispatch
Marek Olšák
2017-03-16
7
-0
/
+92
*
mesa/glthread: restore the dispatch table when incompatible gl calls are dete...
Gregory Hainaut
2017-03-16
4
-4
/
+18
*
mesa/glthread: don't set a dispatch table if we aren't the owner
Gregory Hainaut
2017-03-16
1
-3
/
+10
*
mesa: Track the current vertex/element array buffers for glthread.
Eric Anholt
2017-03-16
10
-34
/
+231
*
mesa: Disable glthread when glBegin() is called.
Eric Anholt
2017-03-16
1
-1
/
+1
*
mesa: Add an attribute for conditions to turn off threading.
Eric Anholt
2017-03-16
3
-1
/
+15
*
mesa: Add support for asynchronous glDraw* on GL core.
Eric Anholt
2017-03-16
2
-7
/
+6
*
mesa: Add support for NULL arguments like in glBufferData() in marshalling.
Eric Anholt
2017-03-16
2
-9
/
+34
*
mesa: Statically allocate glthread command buffer in the batch struct.
Eric Anholt
2017-03-16
2
-7
/
+6
*
glapi: Mark vertex attrib pointer functions as async.
Eric Anholt
2017-03-16
2
-17
/
+17
*
mesa: Custom thread marshalling for Flush.
Paul Berry
2017-03-16
3
-2
/
+42
*
mesa: Custom thread marshalling for ShaderSource.
Paul Berry
2017-03-16
4
-1
/
+135
*
mesa: Connect the generated GL command marshalling code to the build.
Eric Anholt
2017-03-16
2
-0
/
+17
*
Revert "mesa: make _mesa_alloc_dispatch_table() static"
Marek Olšák
2017-03-16
2
-5
/
+9
*
mesa: Create pointers for multithread marshalling dispatch table.
Paul Berry
2017-03-16
8
-34
/
+69
*
mesa: Add infrastructure for a worker thread to process GL commands.
Eric Anholt
2017-03-16
6
-0
/
+476
*
mesa: Validate count parameters when marshalling.
Eric Anholt
2017-03-16
1
-0
/
+15
*
glapi: Generate GL API marshalling code from the XML.
Paul Berry
2017-03-16
7
-0
/
+518
*
glapi: Mark compressed teximage functions as sync.
Eric Anholt
2017-03-16
1
-5
/
+5
*
glapi: Annotate functions with "marshal" attribute.
Paul Berry
2017-03-16
6
-27
/
+44
*
egl: Implement __DRI_BACKGROUND_CALLABLE
Eric Anholt
2017-03-16
5
-1
/
+22
*
glx: Implement __DRI_BACKGROUND_CALLABLE
Paul Berry
2017-03-16
2
-1
/
+30
*
mesa: Add SetBackgroundContext to dd_function_table
Paul Berry
2017-03-16
2
-0
/
+21
*
dri: Update dri_util to keep track of __DRI_BACKGROUND_CALLABLE
Paul Berry
2017-03-16
2
-0
/
+3
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