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* mesa: use GLbitfield64 when copying program inputsBrian Paul2013-01-251-2/+2
* mesa: add some casts to silence MSVC warningsBrian Paul2013-01-251-14/+14
* mesa: add casts in _mesa_GetTexParameterfv() to silence warningsBrian Paul2013-01-251-4/+4
* i965: Enable ARB_shading_language_packingMatt Turner2013-01-251-0/+1
* i965: Assert that the 4x8 pack/unpack operations have been loweredMatt Turner2013-01-253-0/+12
* i965: Lower the 4x8 pack/unpack operationsMatt Turner2013-01-251-1/+5
* glsl: Add support for lowering 4x8 pack/unpack operationsMatt Turner2013-01-252-0/+285
* glsl: Evaluate constant pack/unpack 4x8 expressionsMatt Turner2013-01-251-0/+166
* glsl: Extend ir_expression_operation for ARB_shading_language_packingMatt Turner2013-01-254-0/+31
* glsl: Add IR lisp for ARB_shading_language_packingMatt Turner2013-01-255-0/+38
* glsl: Add infrastructure for ARB_shading_language_packingMatt Turner2013-01-257-0/+10
* r600g: Don't build llvm_wrapper.cpp when we aren't using LLVMTom Stellard2013-01-251-1/+3
* i965: Pass in the glarray to get_surface_type.Eric Anholt2013-01-251-29/+22
* i965: Remove nonsense comment.Eric Anholt2013-01-251-2/+0
* i965: Remove NDEBUG undef that was snuck in.Eric Anholt2013-01-251-2/+0
* i965: reuse _mesa_sizeof_type for index buffer types.Eric Anholt2013-01-251-24/+2
* i965: Reuse precalculated ib_type_size value.Eric Anholt2013-01-251-1/+1
* i965: Drop debug check for knowing the size of a type.Eric Anholt2013-01-251-2/+1
* i965: Stop worrying about alignment of vertex data.Eric Anholt2013-01-251-7/+1
* i965: Use the glarray _ElementSize that Mesa tracks for us.Eric Anholt2013-01-252-8/+4
* mesa: Print more informative debug for _mesa_do_init_remap_table().Eric Anholt2013-01-251-2/+4
* glsl: Remove ir_variable::uniform_blockIan Romanick2013-01-255-14/+0
* glsl: Allow dereferencing fields of an interface instanceIan Romanick2013-01-251-1/+2
* glsl: Allow elimination of uniform block membersIan Romanick2013-01-251-6/+1
* glsl: Calculate UBO data at link-timeIan Romanick2013-01-253-77/+44
* glsl: Add link_uniform_blocks to calculate all UBO data at link-timeIan Romanick2013-01-252-0/+255
* glsl: Add a visitor to determine whether a uniform block is ever usedIan Romanick2013-01-253-0/+225
* glsl: Lower UBO references using link-time data instead of compile-time dataIan Romanick2013-01-251-3/+86
* glsl: Add gl_uniform_buffer_variable::IndexName fieldIan Romanick2013-01-254-2/+22
* glsl: Make the align function available elsewhere in the linkerIan Romanick2013-01-254-31/+20
* glsl: Calculate link-time uniform block data without using compile-time block...Ian Romanick2013-01-251-24/+54
* glsl: Assert that interfaces, like structures, are not seen as leaf typesIan Romanick2013-01-251-0/+4
* glsl: Add new uniform_field_visitor::process variantIan Romanick2013-01-252-0/+39
* glsl: Recurse into uniform blocks just like uniform structuresIan Romanick2013-01-251-4/+20
* glsl: Handle instance array declarationsIan Romanick2013-01-251-3/+19
* glsl: Track blocks in the symbol table using the glsl_type instead of the gl_...Ian Romanick2013-01-253-18/+9
* glsl: Add new uniform_field_visitor::visit_field variantIan Romanick2013-01-252-0/+17
* glsl: Modify uniform_field_visitor::visit_field to take a row_major parameterIan Romanick2013-01-253-7/+19
* glsl: Modify uniform_field_visitor::recursion to take a row_major parameterIan Romanick2013-01-252-5/+19
* glsl: Add a predicate to determine whether a variable is an interface blockIan Romanick2013-01-251-0/+27
* glsl: Require that indices into uniform block arrays be constantsIan Romanick2013-01-251-0/+9
* glsl: Add ir_variable::interface_type fieldIan Romanick2013-01-253-1/+13
* glsl: Add ir_variable::is_in_uniform_block predicateIan Romanick2013-01-258-8/+16
* glsl: Generate an interface type for uniform blocksIan Romanick2013-01-251-49/+118
* glsl: Add GLSL_TYPE_INTERFACEIan Romanick2013-01-2511-9/+109
* glsl: Add row_major field to glsl_struct_fieldIan Romanick2013-01-253-37/+42
* glsl: Refactor out processing of structure fieldsIan Romanick2013-01-251-13/+41
* glsl: Parse interface array sizeIan Romanick2013-01-252-17/+59
* glsl: Parse non-array uniform block instance names in GLSL ES 3.00.Kenneth Graunke2013-01-252-4/+30
* glsl: Refactor uniform block parser rules.Kenneth Graunke2013-01-251-21/+16