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Author
Age
Files
Lines
*
nvc0: rename NVXX_COMPUTE to NVXX_CP
Samuel Pitoiset
2016-02-22
5
-117
/
+117
*
nvc0: rename nvc0_context::dirty to nvc0_context::dirty_3d
Samuel Pitoiset
2016-02-22
8
-64
/
+64
*
nvc0/ir: add missing emission of locked load predicate
Samuel Pitoiset
2016-02-22
1
-0
/
+7
*
nvc0/ir: add ld lock/st unlock emission on GK104
Samuel Pitoiset
2016-02-22
1
-10
/
+25
*
nv50/ir: restore OP_SELP to be a regular instruction
Samuel Pitoiset
2016-02-22
4
-14
/
+14
*
svga: unbind index buffer when drawing non-indexed primitives
Brian Paul
2016-02-22
1
-0
/
+10
*
mesa: add GL_EXT_texture_border_clamp support
Ilia Mirkin
2016-02-22
3
-4
/
+35
*
mesa: add GL_OES_texture_border_clamp support
Ilia Mirkin
2016-02-22
5
-7
/
+79
*
nouveau: update the Makefile.sources list
11.2-branchpoint
Emil Velikov
2016-02-22
1
-2
/
+3
*
radeonsi: implement binary shaders & shader cache in memory (v2)
Marek Olšák
2016-02-21
5
-7
/
+259
*
gallium/radeon: remove unused radeon_shader_binary_free_* functions
Marek Olšák
2016-02-21
2
-33
/
+0
*
radeonsi: make radeon_shader_reloc name string fixed-sized
Marek Olšák
2016-02-21
2
-6
/
+3
*
radeonsi: move some struct si_shader members to new struct si_shader_info
Marek Olšák
2016-02-21
3
-68
/
+71
*
radeonsi: use smaller types for some si_shader members
Marek Olšák
2016-02-21
2
-3
/
+8
*
radeonsi: enable compiling one variant per shader
Marek Olšák
2016-02-21
3
-1
/
+5
*
radeonsi: print full shader name before disassembly
Marek Olšák
2016-02-21
1
-1
/
+33
*
radeonsi: compile non-GS middle parts of shaders immediately if enabled
Marek Olšák
2016-02-21
3
-18
/
+87
*
radeonsi: rework polygon stippling for PS prolog
Marek Olšák
2016-02-21
1
-39
/
+110
*
radeonsi: add PS prolog
Marek Olšák
2016-02-21
5
-2
/
+345
*
radeonsi: add PS epilog
Marek Olšák
2016-02-21
4
-2
/
+297
*
radeonsi: add TCS epilog
Marek Olšák
2016-02-21
4
-13
/
+155
*
radeonsi: add VS epilog
Marek Olšák
2016-02-21
4
-11
/
+171
*
radeonsi: add VS prolog
Marek Olšák
2016-02-21
4
-1
/
+267
*
radeonsi: first bits for non-monolithic shaders
Marek Olšák
2016-02-21
4
-14
/
+45
*
radeonsi: add code for dumping all shader parts together (v2)
Marek Olšák
2016-02-21
1
-12
/
+34
*
radeonsi: add code for combining and uploading shaders from 3 shader parts
Marek Olšák
2016-02-21
2
-8
/
+36
*
radeonsi: fail compilation if non-GS non-CS shaders have rodata
Marek Olšák
2016-02-21
1
-0
/
+13
*
radeonsi: separate 2 pieces of code from create_function
Marek Olšák
2016-02-21
1
-31
/
+51
*
radeonsi: add samplemask parameter to si_export_mrt_color
Marek Olšák
2016-02-21
1
-3
/
+7
*
radeonsi: add start_instance parameter to get_instance_index_for_fetch
Marek Olšák
2016-02-21
1
-4
/
+6
*
radeonsi: separate out shader key bits for prologs & epilogs
Marek Olšák
2016-02-21
4
-100
/
+140
*
radeonsi: compute how many input VGPRs fragment shaders have
Marek Olšák
2016-02-21
2
-0
/
+43
*
radeonsi: compute how many input SGPRs and VGPRs shaders have
Marek Olšák
2016-02-21
2
-0
/
+34
*
gallium/radeon: add basic code for setting shader return values
Marek Olšák
2016-02-21
4
-8
/
+21
*
nvc0: enable compute shaders on Fermi
Samuel Pitoiset
2016-02-21
1
-1
/
+3
*
nv50/ir: add atomics support on shared memory for Fermi
Samuel Pitoiset
2016-02-21
2
-2
/
+102
*
nv50/ir: make OP_SELP a compare instruction
Samuel Pitoiset
2016-02-21
3
-10
/
+19
*
nv50/ir: add lock/unlock subops for load/store
Samuel Pitoiset
2016-02-21
3
-2
/
+26
*
nv50/ir: use s[] addr space for shared buffers
Samuel Pitoiset
2016-02-21
1
-11
/
+30
*
nvc0: reduce likelihood of collision for real buffers on Fermi
Samuel Pitoiset
2016-02-21
1
-2
/
+2
*
nvc0: invalidate compute state when switching pipe contexts
Samuel Pitoiset
2016-02-21
1
-1
/
+2
*
nvc0: add support for indirect compute on Fermi
Samuel Pitoiset
2016-02-21
6
-20
/
+81
*
nvc0: bind textures/samplers for compute on Fermi
Samuel Pitoiset
2016-02-21
3
-8
/
+57
*
nvc0: bind shader buffers for compute on Fermi
Samuel Pitoiset
2016-02-21
5
-7
/
+56
*
nvc0: bind driver constbuf for compute on Fermi
Samuel Pitoiset
2016-02-21
5
-0
/
+29
*
nvc0: add a new validation state for 3D driver constbuf
Samuel Pitoiset
2016-02-21
2
-0
/
+19
*
nvc0: bind constant buffers for compute on Fermi
Samuel Pitoiset
2016-02-21
5
-13
/
+81
*
nvc0: allocate an area for compute user constbufs
Samuel Pitoiset
2016-02-21
4
-18
/
+20
*
nv50: do not advertise about compute shaders
Samuel Pitoiset
2016-02-20
1
-1
/
+1
*
st/mesa: force depth mode to GL_RED for sized depth/stencil formats
Ilia Mirkin
2016-02-19
1
-9
/
+25
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