Commit message (Collapse) | Author | Age | Files | Lines | |
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* | add r200 x86 sources | Dave Airlie | 2004-05-04 | 1 | -1/+1 |
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* | switch to X86_SOURCES | Dave Airlie | 2004-05-04 | 1 | -1/+1 |
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* | Skeletal fallback-only DRI driver. Initial checkin, not quite working yet. | Adam Jackson | 2004-05-03 | 3 | -0/+606 |
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* | remove this use the one from the DRM | Dave Airlie | 2004-05-03 | 1 | -680/+0 |
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* | the config is included by the Makefiles that includes this file... | Dave Airlie | 2004-05-03 | 1 | -2/+0 |
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* | add asm sources | Dave Airlie | 2004-05-03 | 1 | -2/+2 |
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* | clean up the common objects.. | Dave Airlie | 2004-05-03 | 1 | -0/+1 |
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* | unbloat namespace | Daniel Borca | 2004-05-03 | 1 | -16/+18 |
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* | get rid of last few XF86DRIClipRect | Dave Airlie | 2004-05-03 | 4 | -10/+10 |
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* | fix up build for solo/dri | Dave Airlie | 2004-05-03 | 5 | -18/+11 |
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* | fix StoreImage calls, remove dead code (Adam Jackson) | Brian Paul | 2004-05-02 | 1 | -23/+4 |
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* | restored _mesa_rescale_teximage2d() | Brian Paul | 2004-05-02 | 2 | -0/+78 |
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* | minor vertex/fragment program tweaks | Brian Paul | 2004-05-01 | 1 | -4/+2 |
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* | FXT1: getting warmer | Daniel Borca | 2004-04-30 | 3 | -147/+70 |
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* | If we can't allocate the rowimage - bail | Alan Hourihane | 2004-04-30 | 1 | -0/+2 |
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* | Define GLX_DIRECT_RENDERING in Makefile.template | Keith Whitwell | 2004-04-30 | 1 | -0/+4 |
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* | AMD64 changes from Ronny V. Vindenes. | Keith Whitwell | 2004-04-30 | 1 | -1/+1 |
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* | Remove several files that are only used in the XFree86 / Xorg libGL.so. | Ian Romanick | 2004-04-29 | 5 | -1515/+0 |
| | | | | They are *not* linked into the *_dri.so drivers. | ||||
* | Allow *_dri.so to build in Mesa tree with the 'linux-dri' target. | Keith Whitwell | 2004-04-29 | 37 | -1375/+222 |
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* | FXT1 preparations | Daniel Borca | 2004-04-29 | 3 | -59/+230 |
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* | updated makefiles | Daniel Borca | 2004-04-28 | 2 | -0/+4 |
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* | Use the dispatch table directly instead of calling GL functions. | Ian Romanick | 2004-04-27 | 1 | -32/+38 |
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* | Remove include of texutil.h to get build working. | Ian Romanick | 2004-04-27 | 6 | -8/+0 |
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* | updated other makefiles | Brian Paul | 2004-04-27 | 3 | -5/+10 |
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* | Removed the old teximage code. | Brian Paul | 2004-04-27 | 17 | -2900/+737 |
| | | | | | Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented). | ||||
* | transfer routines for compressed formats (avoid SEGFAULT, also prepare for ↵ | Daniel Borca | 2004-04-27 | 1 | -6/+6 |
| | | | | external packers) | ||||
* | accomodate newtexstore | Daniel Borca | 2004-04-26 | 4 | -74/+114 |
| | | | | fixed wgl interface for fxMesa | ||||
* | remove DitherValues | Alan Hourihane | 2004-04-26 | 1 | -2/+0 |
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* | bring over build fixes from stable branch | Alan Hourihane | 2004-04-26 | 50 | -85/+189 |
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* | call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck) | Brian Paul | 2004-04-24 | 1 | -0/+2 |
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* | minor fixes for entrypoint name mangling | Brian Paul | 2004-04-23 | 1 | -0/+10 |
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* | Convert R200 driver to use the t_vertex interface. | Ian Romanick | 2004-04-23 | 3 | -552/+256 |
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* | GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison) | Brian Paul | 2004-04-23 | 1 | -2/+2 |
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* | init mgaScreen->irq (Tilman Sauerbeck) | Brian Paul | 2004-04-23 | 1 | -0/+1 |
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* | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | 2004-04-23 | 27 | -111/+130 |
| | | | | | | | program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program. | ||||
* | remove some errant code from previous check-in | Brian Paul | 2004-04-23 | 1 | -4/+0 |
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* | s,CHAN_BITS/8,sizeof(GLchan), | Brian Paul | 2004-04-22 | 1 | -7/+7 |
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* | fix bracket at wrong place | Roland Scheidegger | 2004-04-22 | 1 | -2/+2 |
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* | Fix order of EMIT_4UB_4F declarations | Keith Whitwell | 2004-04-22 | 3 | -6/+8 |
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* | use FetchTexelf() in GetTexImage() to return float textures correctly | Brian Paul | 2004-04-22 | 1 | -5/+6 |
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* | fix some include file glitches | Brian Paul | 2004-04-22 | 1 | -1/+1 |
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* | obsolete | Brian Paul | 2004-04-22 | 6 | -622/+0 |
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* | New glTexImage code. | Brian Paul | 2004-04-22 | 22 | -528/+3264 |
| | | | | | | | | The gl_texture_format struct now has a StoreTexImageFunc that's called by glTex[Sub]Image[123]D to convert the user's texture data into the specific texture format layout. Now it's much easier to add new texture formats (like the 16/32-bit floating point formats). The texutil.[ch] and texutil_tmp.h files are obsolete. | ||||
* | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | 2004-04-21 | 6 | -94/+107 |
| | | | | | Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | ||||
* | only init temp regs to zero if executing NV fragment program | Brian Paul | 2004-04-21 | 1 | -6/+10 |
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* | check return values of _swrast_CreateContext, etc | Brian Paul | 2004-04-21 | 2 | -8/+17 |
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* | Add printing for recently added opcodes. | Keith Whitwell | 2004-04-20 | 1 | -0/+52 |
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* | add SciTech's GLDirect driver for Windows. | Alan Hourihane | 2004-04-20 | 56 | -0/+34924 |
| | | | | | | | This code is donated to Mesa which allows the usage of a Direct3D layer (DX7, DX8, DX9 or complete software fallback). No build system exists for this code yet, that will come..... | ||||
* | Simplify last fix slightly, apply to vtx paths as well. | Keith Whitwell | 2004-04-20 | 2 | -8/+10 |
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* | When upgrading copied vertices, distinguish between an attribute | Keith Whitwell | 2004-04-20 | 1 | -5/+14 |
| | | | | | entering a vertex for the first time and one which was already present but increasing its size. Fixes Brian's normal.c bug. |