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* Fix compilation errors and warnings for NURBS support. (Robert Bergkvist)Karl Schultz2001-11-2913-70/+79
* use smaller buffer when decomposing large drawarrays, for cache goodnessKeith Whitwell2001-11-291-2/+2
* updated comment about CHAN_BITSBrian Paul2001-11-281-3/+3
* use v2 color, not v0 in flat_ci_triangle()Brian Paul2001-11-281-2/+2
* use glXGetProcAddressARB to avoid extension linkage problemsBrian Paul2001-11-276-19/+250
* don't directly call glSecondaryColor*EXT() or glFogCoord*EXT()Brian Paul2001-11-271-8/+8
* don't use near and far for parameter namesBrian Paul2001-11-261-3/+3
* avoid using near and far as variable names since they are reserved wordsKarl Schultz2001-11-261-2/+2
* Possible fix for vtk tristrip bugKeith Whitwell2001-11-261-2/+7
* fix for bug 474479, remove Trace/* stuffBrian Paul2001-11-232-20/+12
* Another locked drawarrys fixKeith Whitwell2001-11-221-3/+1
* 3dnow normalize_normals broken, disableKeith Whitwell2001-11-191-2/+4
* possible fix for cva ignore start index bugKeith Whitwell2001-11-191-2/+2
* More span rendering optimizations from Klaus NiederkruegerBrian Paul2001-11-194-353/+707
* added test implementation of GL_ARB_window_posBrian Paul2001-11-191-2/+3
* fixed a glitchBrian Paul2001-11-192-687/+687
* added test implementation of GL_ARB_window_posBrian Paul2001-11-1812-9/+1010
* included by glapi.cBrian Paul2001-11-181-0/+677
* API dispath updatesBrian Paul2001-11-1815-4774/+4731
* new, simpler API specification fileBrian Paul2001-11-181-0/+7229
* new Python API generator scriptsBrian Paul2001-11-187-470/+665
* improved AA subpixel sample positions (Ray Tice)Brian Paul2001-11-131-38/+51
* BeOS thread support (Philippe Houdoin)Brian Paul2001-11-122-2/+75
* casts to silence warnings from gcc 2.96Brian Paul2001-11-064-8/+8
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-065-6/+32
* fix error in error checking conditional (bug 476846)Brian Paul2001-11-031-2/+2
* init the hash table mutex in _mesa_NewHashTable (Won-Suk Chun)Brian Paul2001-11-021-2/+6
* Updates for improved DirectDraw support (Daniel Slater)Karl Schultz2001-11-012-65/+514
* added some (void *) casts to silence gcc 2.96 warningsBrian Paul2001-11-011-88/+88
* Change name of glut lib from glut32 to MesaGlut.Karl Schultz2001-10-261-2/+2
* added a bunch of missing breaks for multisample getsBrian Paul2001-10-251-1/+37
* version bumps, etc for 4.1Brian Paul2001-10-222-7/+7
* applied Andrew Lewycky's patchesBrian Paul2001-10-223-179/+104
* forgotten diffuse alpha fixKeith Whitwell2001-10-201-1/+3
* Committing in .Jouk Jansen2001-10-181-2/+3
* added a few commentsBrian Paul2001-10-171-1/+9
* warning fixes (Karl Schultz)Brian Paul2001-10-171-3/+3
* added new entrypoints for 1.3Brian Paul2001-10-172-0/+1199
* updated for new glext.hBrian Paul2001-10-171-1/+3
* added GL_ARB_texture_mirrored_repeatBrian Paul2001-10-175-18/+56
* minor updates for new glext.hBrian Paul2001-10-171-3/+16
* Fix comments.Karl Schultz2001-10-151-2/+3
* Fix the clear() functionKarl Schultz2001-10-051-80/+98
* Need to define MESA_DEBUG in debug builds. Otherwise, NDEBUG getsKarl Schultz2001-10-041-0/+3
* Updated Windows driver for Mesa 4.0.Karl Schultz2001-10-041-1555/+1427
* remove extra CR charsKarl Schultz2001-10-042-194/+194
* use correct vertex for flatshadingKeith Whitwell2001-09-251-14/+14
* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-254-4/+4
* disable some more code so that it compiles quietly on Windows.Karl Schultz2001-09-251-6/+6
* Committing in .Jouk Jansen2001-09-241-47/+47