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Age
Files
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*
glsl: use Elements() in arrays instead of sentinal values
Brian Paul
2010-07-07
1
-20
/
+20
*
llvmpipe: Don't build lp_test_round when using MSVC.
Vinson Lee
2010-07-06
1
-1
/
+3
*
llvmpipe: Add lp_test_round to SCons build.
Vinson Lee
2010-07-06
1
-0
/
+1
*
egl: Remove unnecessary headers.
Vinson Lee
2010-07-06
2
-2
/
+0
*
draw: Remove unnecessary header.
Vinson Lee
2010-07-06
1
-1
/
+0
*
gallivm: Remove unnecessary header.
Vinson Lee
2010-07-06
1
-1
/
+0
*
util: print help for debug options on non-debug builds
Marek Olšák
2010-07-07
1
-2
/
+2
*
gallivm: use trunc, not round in lp_build_nearest_mip_level()
Brian Paul
2010-07-06
1
-1
/
+1
*
llvmpipe: add test program for round(), trunc(), floor(), ceil()
Brian Paul
2010-07-06
2
-0
/
+278
*
gallivm: finish implementation of lp_build_iceil()
Brian Paul
2010-07-06
1
-19
/
+67
*
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
2010-07-06
8
-89
/
+85
*
draw: make sure softpipe doesn't crash with vertex tex sampling
Zack Rusin
2010-07-06
1
-7
/
+16
*
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-07-06
15
-32
/
+516
*
r300/compiler: Implement KILP opcode.
Tom Stellard
2010-07-06
6
-1
/
+43
*
gallivm: Use SSE4.1's BLENDV instructions for lp_build_select().
José Fonseca
2010-07-06
1
-0
/
+41
*
gallivm: Fix 8bit comparisons.
José Fonseca
2010-07-06
1
-5
/
+3
*
llvmpipe: ensure all bins are reset avoids memory corruption.
Alan Hourihane
2010-07-06
1
-2
/
+2
*
mesa: Always initialize transform feedback state.
Chia-I Wu
2010-07-06
2
-24
/
+48
*
egl: Rework driver loading.
Chia-I Wu
2010-07-06
7
-211
/
+365
*
st/egl: Add support for !GLX_DIRECT_RENDERING.
Chia-I Wu
2010-07-06
4
-41
/
+79
*
mesa: initial support for unnormalized integer texture formats
Brian Paul
2010-07-05
9
-133
/
+1140
*
auxiliary/util: Add SM3 meta-cap list.
Corbin Simpson
2010-07-05
1
-0
/
+17
*
llvmpipe: wait for queries being finished when asked for it or before deletion
Roland Scheidegger
2010-07-05
1
-6
/
+26
*
i915g: Remove unnecessary header.
Vinson Lee
2010-07-04
1
-1
/
+0
*
i915g: Add flag to not send commands to hw
Jakob Bornecrantz
2010-07-04
3
-1
/
+6
*
i915g: If the kernel reject the batchbuffer print it then assert
Jakob Bornecrantz
2010-07-04
1
-13
/
+18
*
i915g: Minor cleanups
Jakob Bornecrantz
2010-07-04
2
-9
/
+16
*
i915g: Make batchbuffer flush function not be inline
Jakob Bornecrantz
2010-07-04
3
-15
/
+28
*
i915g: Rename texture state to map state
Jakob Bornecrantz
2010-07-04
1
-23
/
+23
*
i915g: Move fragment state to its own file
Jakob Bornecrantz
2010-07-04
6
-17
/
+64
*
i915g: Move static state to its own file
Jakob Bornecrantz
2010-07-04
4
-18
/
+50
*
i915g: Don't dirty dynamic state if it hasn't changed
Jakob Bornecrantz
2010-07-04
1
-1
/
+4
*
i915g: Don't flush after blit
Jakob Bornecrantz
2010-07-04
1
-2
/
+0
*
i915g: Don't flush empty batchbuffers
Jakob Bornecrantz
2010-07-04
1
-2
/
+0
*
gallium: Make trivial examples use target helpers
Jakob Bornecrantz
2010-07-04
3
-26
/
+23
*
gallium: Fix compilation of trivial quad-tex
Jakob Bornecrantz
2010-07-04
1
-1
/
+1
*
st/egl: Remove unnecessary headers.
Vinson Lee
2010-07-03
1
-3
/
+0
*
mesa: Fix OpenGL ES-only builds.
Chia-I Wu
2010-07-03
2
-0
/
+4
*
egl: Always use EGLAPIENTRY in api function prototypes
nobled
2010-07-03
1
-15
/
+15
*
gallivm: Remove unnecessary headers.
Vinson Lee
2010-07-03
2
-2
/
+0
*
r300g: fix warnings
Marek Olšák
2010-07-03
1
-2
/
+5
*
r300/compiler: Fix loop unrolling
Tom Stellard
2010-07-03
1
-1
/
+15
*
r300/compiler: Use hardware flow control instructions for loops on r500.
Tom Stellard
2010-07-03
8
-44
/
+154
*
r300g: Fix typo in r300_reg.h
Tom Stellard
2010-07-03
1
-2
/
+2
*
r300/compiler: Don't continue copy propagation inside loops.
Tom Stellard
2010-07-03
1
-0
/
+5
*
r300/compiler: Print debug info for flow control instructions.
Tom Stellard
2010-07-03
1
-5
/
+73
*
r300/compiler: Enable hardware IF statements for r500 cards.
Tom Stellard
2010-07-03
2
-5
/
+6
*
r300/compiler: In the peephole optimizer, ELSE should mark the end of a
Tom Stellard
2010-07-03
1
-2
/
+13
*
r300/compiler: Correctly calculate the max number of iterations for loops.
Tom Stellard
2010-07-03
1
-17
/
+8
*
r300/compiler: Handle loops in deadcode analysis.
Tom Stellard
2010-07-03
5
-77
/
+112
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