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* radeonsi: get fs_write_all from tgsi_shader_info directlyMarek Olšák2014-10-043-16/+3
* tgsi: simplify shader properties in tgsi_shader_infoMarek Olšák2014-10-049-136/+70
* radeonsi: get tgsi_shader_info only once before compilationMarek Olšák2014-10-043-21/+16
* gallium/util: add util_bitcount64Marek Olšák2014-10-041-0/+12
* radeonsi: fix CS tracing and remove excessive CS dumpingMarek Olšák2014-10-043-35/+25
* gk110/ir: add dnz flag emission for fmul/fmadIlia Mirkin2014-10-031-0/+4
* gm107/ir: add dnz emission for fmulIlia Mirkin2014-10-031-1/+1
* st/wgl: add WINAPI qualifiers on wgl function typedefsBrian Paul2014-10-031-2/+2
* freedreno: query fixesRob Clark2014-10-033-8/+13
* freedreno/a3xx: handle VS only outputting BCOLORRob Clark2014-10-031-2/+10
* freedreno/ir3: fix lockups with lame FRAG shadersRob Clark2014-10-034-6/+17
* i965/compaction: Disable compaction on SNB temporarily.Matt Turner2014-10-031-0/+6
* Revert "i965: Emit ELSE/ENDIF JIP with type D on Gen 7."Matt Turner2014-10-031-2/+2
* i965/fs: Remove dead generate_rep_fb_write prototype.Matt Turner2014-10-031-1/+0
* mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION errorBrian Paul2014-10-031-1/+35
* freedreno/ir3: add TXF supportIlia Mirkin2014-10-021-1/+39
* freedreno/ir3: add TXD support and expose ARB_shader_texture_lodIlia Mirkin2014-10-023-9/+56
* freedreno/ir3: add texture offset supportIlia Mirkin2014-10-021-4/+45
* freedreno/ir3: shadow comes before arrayIlia Mirkin2014-10-021-2/+2
* freedreno/ir3: make TXQ return integers, not floatsIlia Mirkin2014-10-021-1/+1
* freedreno/ir3: add UMAD supportIlia Mirkin2014-10-021-4/+15
* freedreno/ir3: add ISSG supportIlia Mirkin2014-10-021-0/+39
* freedreno/ir3: add MOD supportIlia Mirkin2014-10-021-8/+12
* freedreno/ir3: add UMOD support, based on UDIVIlia Mirkin2014-10-021-6/+31
* freedreno/ir3: add IDIV/UDIV supportIlia Mirkin2014-10-021-3/+197
* radeonsi: Clear sampler view flags when binding a bufferMichel Dänzer2014-10-031-0/+5
* vc4: Add support for framebuffer sRGB encoding.Eric Anholt2014-10-021-2/+31
* vc4: Add support for sampling from sRGB.Eric Anholt2014-10-022-9/+51
* freedreno/ir3: avoid fan-in sources referring to same instructionIlia Mirkin2014-10-021-2/+10
* freedreno/a3xx: emit all immediates in one shotRob Clark2014-10-021-8/+16
* freedreno: instanced drawing/compute not yet supportedIlia Mirkin2014-10-021-3/+3
* mesa: fix GetTexImage for 1D array depth texturesDave Airlie2014-10-031-2/+7
* st/mesa: Fix paths used in Android buildsTomasz Figa2014-10-033-0/+6
* st/mesa: Generate format_info.c in Android buildsTomasz Figa2014-10-031-0/+9
* util: Include in Android buildsTomasz Figa2014-10-038-4/+114
* i965/fs: Use the correct base_mrf for spilling pairs in SIMD8Jason Ekstrand2014-10-021-3/+4
* i965/fs: Add a MAX_GRF_SIZE define and use it various placesJason Ekstrand2014-10-024-6/+9
* i965/fs: Use the actual regsister width in brw_reg_from_fs_regJason Ekstrand2014-10-021-0/+13
* i965/fs_fp: Use null_reg from fs_visitor instead of rolling our ownJason Ekstrand2014-10-021-6/+4
* freedreno/a3xx: handle large shader program sizesRob Clark2014-10-021-11/+63
* freedreno: update generated headersRob Clark2014-10-024-8/+9
* freedreno: dual-source render targets are not supportedIlia Mirkin2014-10-021-1/+1
* gallium/hud: use u_sampler_view_default_template helperIlia Mirkin2014-10-021-6/+3
* glsl: Fix memory leak in builtin_builder::_image_prototype.Iago Toral Quiroga2014-10-021-3/+5
* mesa: relax draw api validation on ES2Tapani Pälli2014-10-021-3/+2
* glsl: make consistent use of DECLARE_RALLOC_CXX_OPERATORSIlia Mirkin2014-10-022-47/+3
* vc4: Fix the mapping of the minification filter to HW values.Eric Anholt2014-10-011-8/+8
* vc4: Make the last static array in vc4_program.c dynamically sized.Eric Anholt2014-10-012-3/+13
* vc4: Fix some broken indentation.Eric Anholt2014-10-011-1/+1
* vc4: Add support for the FACE semantic.Eric Anholt2014-10-015-1/+24