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* st/dri: implement the driconf option force_s3tc_enable properlyMarek Olšák2013-07-306-21/+24
* driconf: remove the unused option allow_large_texturesMarek Olšák2013-07-302-11/+1
* st/dri: support the driconf option disable_blend_func_extendedMarek Olšák2013-07-305-4/+10
* st/osmesa: initialize disable_glsl_line_continuationsMarek Olšák2013-07-301-0/+1
* gallium/postprocessing: convert blits to pipe->blitMarek Olšák2013-07-305-25/+54
* gallium/postprocessing: fix shader parsingMarek Olšák2013-07-301-2/+2
* mesa: default texture buffer format should be R8 in the core profileMarek Olšák2013-07-301-2/+2
* mesa: default DEPTH_TEXTURE_MODE should be RED in the core profileMarek Olšák2013-07-308-10/+12
* st/mesa: expose EXT_framebuffer_multisample_blit_scaled if MSAA is supportedMarek Olšák2013-07-301-0/+1
* st/mesa: fix sRGB renderbuffers without EXT_framebuffer_sRGB supportMarek Olšák2013-07-302-0/+15
* Revert "r300g: Give CLIP_DISABLE another try"Marek Olšák2013-07-302-3/+2
* glsl: Remove redundant writes to prog->LinkStatusPaul Berry2013-07-302-2/+0
* glsl: Improve error message for interstage interface block mismatch.Paul Berry2013-07-301-1/+2
* glsl: Use a consistent technique for tracking link success/failure.Paul Berry2013-07-305-82/+75
* glsl: Add error message for intrastage interface block mismatch.Paul Berry2013-07-303-3/+8
* glsl: Remove bogus check on return value of link_uniform_blocks().Paul Berry2013-07-303-6/+4
* r600g/compute: Added missing address space checking of kernel parametersJonathan Charest2013-07-301-3/+2
* clover: Added missing address space checking of kernel parameters v2Jonathan Charest2013-07-301-15/+31
* mesa: Remove broken assertion about enabled texture targets.Kenneth Graunke2013-07-291-4/+2
* i965: Don't create a swrast context on ES2+.Kenneth Graunke2013-07-291-1/+1
* glsl: Remove shader stage checking for extension handling.Kenneth Graunke2013-07-291-61/+28
* mesa: Expose OES_surfaceless_context.Matt Turner2013-07-291-0/+1
* mesa: Return GL_FRAMEBUFFER_UNDEFINED if the winsys fbo is incomplete.Matt Turner2013-07-291-2/+6
* gallivm: (trivial) git rid of assertion in float->uint conversion codeRoland Scheidegger2013-07-291-2/+3
* nvc0: force use of correct firmware fileMaarten Lankhorst2013-07-281-1/+1
* glsl: Less const for glsl_type convenience accessorsIan Romanick2013-07-272-8/+8
* glsl: Disallow auxiliary storage qualifiers on FS outputs.Kenneth Graunke2013-07-271-0/+14
* glsl: Classify "layout" like other identifiers.Kenneth Graunke2013-07-271-1/+1
* glsl: Be consistent about '\n', '.', and capitalization in errors/warnings.Paul Berry2013-07-278-122/+122
* gallivm: fix float->SNORM conversionRoland Scheidegger2013-07-272-11/+47
* util: don't flush overflowing values to infinity in half-float conversionRoland Scheidegger2013-07-272-9/+17
* tgsi: handle texel swizzles correctly for d3d10-style sample opcodesRoland Scheidegger2013-07-271-5/+35
* gallivm: handle texel swizzles correctly for d3d10-style sample opcodesRoland Scheidegger2013-07-272-0/+29
* mesa: Disable GL_EXT_framebuffer_object in core profiles and OpenGL 3.1Ian Romanick2013-07-261-1/+1
* glsl: disable ARB_texture_cube_map_array_enable keywords for glsl esTapani Pälli2013-07-261-24/+5
* i965/vs: Fix flaky texture swizzlingChris Forbes2013-07-271-1/+1
* st/clover: Allow double precision operationsNiels Ole Salscheider2013-07-251-0/+1
* gallium/vl: add prime supportDave Airlie2013-07-261-1/+19
* Revert "i965: Delete pre-DRI2.3 viewport hacks."Kenneth Graunke2013-07-253-1/+25
* xa: move surface to ref/unref apiJerome Glisse2013-07-253-2/+18
* xa: let ddx handle flushJerome Glisse2013-07-252-9/+2
* xa: export a common context flush functionJerome Glisse2013-07-254-7/+17
* xa: add handle type parameter to get handleJerome Glisse2013-07-252-2/+18
* xa: add xa_surface_from_handle()Rob Clark2013-07-252-4/+46
* gallivm: Remove NoFramePointerElimNonLeaf for LLVM >= 3.4.Vinson Lee2013-07-251-0/+2
* glsl: Handle empty if statement encountered during loop analysis.Paul Berry2013-07-251-1/+2
* i965: Initialize inout_offset parameter to brw_search_cache().Paul Berry2013-07-252-2/+2
* glsl: don't rename variables in interface block arrays.Paul Berry2013-07-251-6/+2
* draw: fix vertex id computationZack Rusin2013-07-255-13/+37
* draw: cleanup and fix instance id computationZack Rusin2013-07-254-13/+8