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Age
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*
mesa: minor clean-ups in shaderapi.c
Brian Paul
2015-07-23
1
-7
/
+10
*
mesa: fix _mesa_error() compiler warnings in shaderapi.c
Brian Paul
2015-07-23
1
-33
/
+33
*
st/mesa: remove unused 'samp' function parameters
Brian Paul
2015-07-23
1
-5
/
+3
*
st/mesa: add comments on a few sampler view functions
Brian Paul
2015-07-23
1
-0
/
+10
*
mesa: do more thorough target checking in compressed_subtexture_target_check()
Brian Paul
2015-07-23
1
-26
/
+40
*
mesa: another target fix in compressed_subtexture_target_check()
Brian Paul
2015-07-23
1
-1
/
+8
*
mesa: simplify format check in compressed_subtexture_target_check()
Brian Paul
2015-07-23
1
-14
/
+10
*
mesa: initialize variables to silence compiler warnings
Brian Paul
2015-07-23
2
-3
/
+3
*
apiexec: remove leading gl from shader subroutine interfaces
Dave Airlie
2015-07-24
1
-8
/
+8
*
nvc0/ir: tess factors are now sysvals, adapt codegen to expect that
Ilia Mirkin
2015-07-23
6
-11
/
+24
*
i965: add support for ARB_shader_subroutine
Dave Airlie
2015-07-24
7
-2
/
+16
*
mesa: rearrange texture error checking order
Ilia Mirkin
2015-07-23
1
-13
/
+13
*
mesa: adjust error message when there's a missing teximage
Ilia Mirkin
2015-07-23
1
-2
/
+1
*
Revert "Match swrast modes more loosely."
Marek Olšák
2015-07-23
1
-58
/
+1
*
gallivm: Fix profile build.
Jose Fonseca
2015-07-23
1
-1
/
+1
*
gallium/util: Stop bundling our snprintf implementation.
Jose Fonseca
2015-07-23
3
-1485
/
+31
*
Match swrast modes more loosely.
Tom Hughes
2015-07-23
1
-1
/
+58
*
mesa: Fix error in target validation of glCompressedTex(ture)SubImage3D() calls
Eduardo Lima Mitev
2015-07-23
1
-1
/
+2
*
gallivm: Add ifdefs so raw_debug_stream is only defined when used
Tom Stellard
2015-07-23
1
-0
/
+2
*
gallivm: Don't use raw_debug_ostream for dissasembling
Tom Stellard
2015-07-23
1
-14
/
+13
*
gk110/ir: fake BAR support
Ilia Mirkin
2015-07-23
1
-0
/
+12
*
nvc0/ir: cleanup private enums that have graduated to gallium
Ilia Mirkin
2015-07-23
2
-7
/
+0
*
nvc0/ir: allow tess eval output loads to be CSE'd
Ilia Mirkin
2015-07-23
1
-0
/
+2
*
nvc0/ir: add hazard for 2nd dim of vfetch/load indirect argument
Ilia Mirkin
2015-07-23
1
-0
/
+2
*
nvc0/ir: patch vertex count is stored in the upper bits
Ilia Mirkin
2015-07-23
1
-0
/
+4
*
nvc0/ir: add support for reading outputs in tess control shaders
Ilia Mirkin
2015-07-23
2
-2
/
+18
*
nvc0/ir: set perPatch flag on load/stores to per-patch varyings
Ilia Mirkin
2015-07-23
1
-2
/
+6
*
nvc0/ir: populate info structure based on new tess properties
Ilia Mirkin
2015-07-23
1
-0
/
+18
*
nvc0/ir: mark varyings as per-patch based on semantic name
Ilia Mirkin
2015-07-23
2
-4
/
+16
*
nvc0: TESSCOORD comes in as a sysval, not an input
Ilia Mirkin
2015-07-23
2
-11
/
+10
*
nvc0: add handling for set_tess_state callback
Ilia Mirkin
2015-07-23
3
-0
/
+34
*
nvc0: add support for setting patch vertices at draw time
Ilia Mirkin
2015-07-23
4
-3
/
+8
*
nvc0: support MAX_SHADER_PATCH_VARYINGS
Ilia Mirkin
2015-07-23
1
-1
/
+2
*
nvc0: preliminary tess support
Ilia Mirkin
2015-07-23
10
-54
/
+86
*
st/mesa: enable shader subroutine
Dave Airlie
2015-07-23
1
-0
/
+1
*
st/mesa: add subroutine bits (v1.1)
Dave Airlie
2015-07-23
1
-1
/
+1
*
mesa: fill out the ARB_shader_subroutine APIs
Dave Airlie
2015-07-23
2
-3
/
+451
*
program: add subroutine uniform support (v1.1)
Dave Airlie
2015-07-23
1
-0
/
+3
*
program_resource: add subroutine support (v3.1)
Dave Airlie
2015-07-23
2
-22
/
+179
*
glsl: add uniform and program resource support (v2)
Dave Airlie
2015-07-23
3
-7
/
+286
*
mesa/mtypes: add gl_subroutine_function and uniform storage to shader (v2)
Dave Airlie
2015-07-23
1
-0
/
+28
*
glsl/ir: add subroutine lowering pass (v2.3)
Dave Airlie
2015-07-23
4
-0
/
+113
*
glsl: add ast/parser support for subroutine parsing storage (v3.2)
Dave Airlie
2015-07-23
9
-116
/
+326
*
glsl/ir: allow ir_call to handle subroutine calling
Dave Airlie
2015-07-23
1
-1
/
+20
*
glsl/ir: add subroutine information storage to ir_function (v1.1)
Dave Airlie
2015-07-23
4
-1
/
+26
*
mesa: add function to check if shader subroutines are enabled.
Dave Airlie
2015-07-23
1
-0
/
+9
*
mesa: add inline conversion functions for ARB_shader_subroutine (v2)
Dave Airlie
2015-07-23
1
-0
/
+101
*
glsl: don't eliminate subroutine types.
Dave Airlie
2015-07-23
1
-0
/
+3
*
glsl/types: add new subroutine type (v3.2)
Dave Airlie
2015-07-23
13
-0
/
+111
*
glsl: Make `subroutine` a reserved keyword
Chris Forbes
2015-07-23
1
-1
/
+1
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