Commit message (Collapse) | Author | Age | Files | Lines | |
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* | replaced an assertion with a conditional | Brian Paul | 2002-03-23 | 1 | -7/+7 |
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* | removed temporary GL_ARB_texture_mirrored_repeat enums | Brian Paul | 2002-03-23 | 1 | -11/+3 |
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* | removed temporary ARB_texture enum defs | Brian Paul | 2002-03-23 | 1 | -7/+1 |
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* | don't set plane mask for xm_buffer->gc, it causes an accum buffer ↵ | Brian Paul | 2002-03-19 | 1 | -3/+1 |
| | | | | conformance problem | ||||
* | Use MESA_PBUFFER_ALLOC/FREE macros to allocate all framebuffer and texture | Brian Paul | 2002-03-19 | 8 | -85/+164 |
| | | | | | | | memory. These can be overridden by applications which need to manage this memory specially. Contributed by Gerk Huisma. Also, new code for 8-bit -> 16-bit/channel texture image storage which fills in the least-significant bits properly. | ||||
* | fix Intel C compiler warnings (Gerk Huisma) | Brian Paul | 2002-03-19 | 2 | -11/+11 |
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* | rename ResizeBuffersMESA to ResizeBuffers | Brian Paul | 2002-03-16 | 1 | -3/+3 |
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* | New mipmap lambda calculation. Previously, trilinear filtering could | Brian Paul | 2002-03-16 | 7 | -327/+265 |
| | | | | | result in _very_ blurry textures. Still need to do some optimization of the new code in s_span.c | ||||
* | buffer resize changes | Brian Paul | 2002-03-16 | 1 | -6/+12 |
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* | Lots of changes related to framebuffer/window buffer resizing. Basically, | Brian Paul | 2002-03-16 | 21 | -240/+281 |
| | | | | | | | instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers(). | ||||
* | protect currentReadable reference with #ifndef GLX_BUILT_IN_XMESA | Brian Paul | 2002-03-15 | 1 | -3/+4 |
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* | updated comments. removed dead code. | Brian Paul | 2002-03-15 | 2 | -146/+17 |
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* | remove a debug printf | Brian Paul | 2002-03-15 | 1 | -2/+1 |
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* | fixed typo in CONVERT_TEXEL_DWORD for convert_abgr8888_to_ai88 textures ↵ | Brian Paul | 2002-03-15 | 1 | -2/+2 |
| | | | | (Michael Fitzpatrick) | ||||
* | fixed pointer arithmetic error in glCopyPixels | Brian Paul | 2002-03-14 | 1 | -3/+3 |
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* | added _mesa_image_image_stride() | Brian Paul | 2002-03-13 | 2 | -6/+51 |
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* | added a comment | Brian Paul | 2002-03-13 | 1 | -1/+2 |
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* | initial work for NV_vertex_program1_1 extension | Brian Paul | 2002-03-13 | 2 | -2/+10 |
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* | Removed the xm_context field from XMesaBuffer. It was preventing N threads | Brian Paul | 2002-03-12 | 2 | -65/+7 |
| | | | | from rendering into one window in parallel and wasn't really needed anyway. | ||||
* | obsolete | Brian Paul | 2002-03-11 | 7 | -2395/+0 |
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* | DOS driver updates from Daniel Borca | Brian Paul | 2002-03-08 | 2 | -109/+71 |
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* | new DOS driver files from Daniel Borca | Brian Paul | 2002-03-08 | 7 | -0/+2318 |
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* | new assertions, use INLINE macro (Klaus Niederkrueger) | Brian Paul | 2002-03-08 | 1 | -25/+46 |
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* | minor patches from David Dawes | Brian Paul | 2002-03-07 | 2 | -8/+12 |
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* | syntax fixes for Solaris (David Dawes) | Brian Paul | 2002-03-07 | 6 | -613/+726 |
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* | silence gcc warnings (Marc La France) | Brian Paul | 2002-03-01 | 4 | -21/+29 |
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* | updated comments for CHAN_BITS=16 or 32 | Brian Paul | 2002-03-01 | 1 | -9/+7 |
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* | DOS updates from Daniel Borca | Brian Paul | 2002-02-23 | 9 | -179/+651 |
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* | Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro). | Brian Paul | 2002-02-21 | 2 | -113/+166 |
| | | | | | Renamed 'packing' to 'unpacking' since we're moving data from client -> GL. Rnamed DST_ROW_WIDTH to DST_ROW_BYTES. | ||||
* | check for initialized XMesaBuffer in XMesaGarbageCollect() | Brian Paul | 2002-02-20 | 1 | -2/+2 |
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* | Updated 1D/3D/cube mipmapping code to work like the new 2D code. | Brian Paul | 2002-02-17 | 1 | -425/+459 |
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* | Simplified fog code. | Brian Paul | 2002-02-17 | 4 | -215/+98 |
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* | don't include s_fog.h | Brian Paul | 2002-02-17 | 3 | -6/+3 |
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* | Lots of improvements in the 2D texture sampling code. Fewer function calls | Brian Paul | 2002-02-17 | 1 | -112/+315 |
| | | | | | and no more switches inside loops. To do: give the 1D/3D/cube routines the same treatment. | ||||
* | Optimized the interpolate_texcoords() function: | Brian Paul | 2002-02-17 | 1 | -38/+148 |
| | | | | | Use fast approximation to log(). Check for dq==0 to avoid a per-pixel divide. | ||||
* | removed dead code | Brian Paul | 2002-02-16 | 1 | -18/+7 |
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* | use separate GC for SwapBuffers to avoid colormask problem | Brian Paul | 2002-02-15 | 3 | -19/+30 |
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* | Finished up GL_ARB_depth_texture and GL_ARB_shadow | Brian Paul | 2002-02-15 | 1 | -4/+4 |
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* | updated VERT_BIT_* definitions | Brian Paul | 2002-02-15 | 1 | -28/+28 |
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* | Finished up GL_ARB_depth_texture and GL_ARB_shadow. | Brian Paul | 2002-02-15 | 4 | -359/+390 |
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* | GL_ARB_window_pos fog fix | Brian Paul | 2002-02-15 | 1 | -5/+2 |
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* | finished up GL_ARB_window_pos | Brian Paul | 2002-02-15 | 1 | -122/+91 |
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* | added a glClear() error check | Brian Paul | 2002-02-15 | 1 | -3/+12 |
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* | fixed a multitexture MatrixMode() bug | Brian Paul | 2002-02-15 | 1 | -2/+2 |
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* | obsolete | Brian Paul | 2002-02-15 | 2 | -1661/+0 |
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* | uniformly pass texcoords as GLfloat [4] | Brian Paul | 2002-02-15 | 1 | -177/+139 |
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* | added alternate glBitmap code (disabled) | Brian Paul | 2002-02-15 | 1 | -1/+112 |
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* | added SPAN_SPEC flag in smooth_multitextured_line() | Brian Paul | 2002-02-15 | 1 | -2/+2 |
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* | fixed float->int conversion. Fix conditional for 16-bit Z buffer path | Brian Paul | 2002-02-15 | 1 | -22/+16 |
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* | updated GL_VENDOR string | Brian Paul | 2002-02-14 | 1 | -4/+4 |
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