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* mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLEBrian Paul2009-05-212-1/+16
* vbo: fix incorrect loop limit in bind_array_obj()Brian Paul2009-05-211-1/+4
* mesa: use MAX_ values instead of literalsBrian Paul2009-05-211-2/+2
* mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENTMathias Fröhlich2009-05-191-4/+14
* mesa: assign trb->Base.StencilBits in update_wrapper().Brian Paul2009-05-191-0/+1
* st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()Brian Paul2009-05-181-2/+6
* mesa: comments for _mesa_generate_mipmap_level()Brian Paul2009-05-181-0/+3
* softpipe: add texture target sanity check assertionBrian Paul2009-05-181-0/+5
* st: fix incorrect target parameter to screen->is_format_supported()Brian Paul2009-05-181-1/+1
* Initialize psp->waitX/waitGL for swrast_dri.so.Aidan Thornton2009-05-181-0/+2
* mesa: bump version to 7.5-rc2mesa_7_5_rc2Brian Paul2009-05-151-1/+1
* r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer2009-05-142-8/+21
* intel: added null ptr checkBrian Paul2009-05-131-1/+2
* intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul2009-05-133-29/+75
* mesa: delete array objects before buffer objects during context tear-downBrian Paul2009-05-131-1/+2
* mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul2009-05-131-31/+33
* mesa: reference counting for gl_array_objectBrian Paul2009-05-134-13/+84
* glXChooseVisual: Only consider fbconfig if we can get the corresponding visual.Michel Dänzer2009-05-121-16/+17
* Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick2009-05-111-1/+2
* st: do proper refcounting for framebuffer surfacesBrian Paul2009-05-112-6/+17
* mesa: Fixed a texture memory leakBrian Paul2009-05-111-0/+3
* gallium: replace lib with $(LIB_DIR)Hanno Böck2009-05-091-2/+2
* mesa: set version to 7.5-rc1Brian Paul2009-05-081-1/+1
* wgl: Grow the maximum number of pixel formats to cope with the new accum pixe...José Fonseca2009-05-081-1/+1
* mesa/st: keep surface_copy arguments positiveKeith Whitwell2009-05-082-3/+68
* mesa/st: remove redundant call to st_finish in CopyTexSubImageKeith Whitwell2009-05-081-3/+0
* wgl: Export pixelformats with accumulation bits.José Fonseca2009-05-081-6/+8
* mesa/st: cope with non-ibo index data in st_draw_feedback.cKeith Whitwell2009-05-081-8/+15
* util/upload: catch failures to map_range and return errorKeith Whitwell2009-05-081-13/+17
* stw: fix potential uninitialized use of curctxKeith Whitwell2009-05-081-1/+1
* wgl: Enforce a minimum 1x1 framebuffer size.José Fonseca2009-05-081-8/+19
* wgl: Add assertion for missing function.José Fonseca2009-05-081-0/+1
* wgl: Remove unused variable.José Fonseca2009-05-081-1/+0
* mesa: Make _mesa_share_state thread safe.José Fonseca2009-05-081-2/+9
* wgl: Implement ShareLists.José Fonseca2009-05-084-7/+28
* mesa: more complete fix for transform_invarient glitchesKeith Whitwell2009-05-086-11/+153
* mesa/main: set PREFER_DP4 to match position_invarient codeKeith Whitwell2009-05-081-1/+1
* wgl: Implemente SwapLayerBuffers.José Fonseca2009-05-084-5/+17
* util: Limit the stack walk to avoid referencing undefined memory.José Fonseca2009-05-081-1/+10
* gallium/tgsi: hack around linker/archiver breakageKeith Whitwell2009-05-081-0/+27
* wgl: Include alpha bits in pixel format's cColorBits field.José Fonseca2009-05-081-1/+1
* gallium/draw: cope with unused vertex_elementsKeith Whitwell2009-05-083-2/+9
* wgl: UINT_PTR null value is an integral type, so return 0 instead of NULL.José Fonseca2009-05-081-2/+2
* pb: Save the stack backtrace when creating/mapping a debug buffer.José Fonseca2009-05-081-1/+101
* pb: Dump the fenced buffer sizes.José Fonseca2009-05-081-4/+6
* swrast: fix span clipping bugBrian Paul2009-05-072-22/+71
* mesa: unmap buffer objects during context tear-downBrian Paul2009-05-071-0/+4
* gallium: fix texcoords for cubemap mipmap generationBrian Paul2009-05-051-10/+86
* glx: replace Xmalloc() calls with Xcalloc()Brian Paul2009-05-042-2/+2
* st: create renderbuffer's pipe_surface in st_render_texture()Brian Paul2009-05-011-1/+11