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* st/mesa: call resource_changed when binding a EGLImage to a textureLucas Stach2018-07-121-0/+1
| | | | | | | | | | When a EGLImage is newly bound to a texture, we need to make sure the driver is informed that the resource might have changed. Fixes stale texture content on Etnaviv when binding an existing EGLImage to an existing texture object. Signed-off-by: Lucas Stach <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* radv: emit a dummy ZPASS_DONE to prevent GPU hangs on GFX9Samuel Pitoiset2018-07-125-14/+47
| | | | | | | | | | A ZPASS_DONE or PIXEL_STAT_DUMP_EVENT (of the DB occlusion counters) must immediately precede every timestamp event to prevent a GPU hang on GFX9. Cc: 18.1 <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: add support for VK_KHR_create_renderpass2Samuel Pitoiset2018-07-123-0/+194
| | | | | | | | VkCreateRenderPass2KHR() is quite similar to VkCreateRenderPass() but refactoring the code is a bit painful. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radv: introduce radv_subpass_attachment data structureSamuel Pitoiset2018-07-127-31/+44
| | | | | | | Needed for VK_KHR_create_renderpass2. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* st/mesa: Only enable depth writes if the function isn't EQUAL.Kenneth Graunke2018-07-111-1/+2
| | | | | | | | | | If the depth function is EQUAL, then we'll only write the depth value when it already matches what's in the buffer, which is pointless. Skipping these writes can save bandwidth. The state tracker can easily take care of this, so all drivers benefit. Reviewed-by: Marek Olšák <[email protected]>
* anv/android: Fix type error in call to vk_errorf()Chad Versace2018-07-111-1/+1
| | | | | | | | | | In a single call to vk_errorf() in the Android code, the arguments were swapped. The bug has existed since day one. Chrome OS used to forgive the warning, but it is now a compilation error. CC: <[email protected]> Fixes: 053d4c32 "anv: Implement VK_ANDROID_native_buffer (v9)" Reviewed-by: Tapani Pälli <[email protected]>
* anv/android: Fix Autotools build for VK_ANDROID_native_bufferChad Versace2018-07-111-1/+4
| | | | | | | | | | | | Changes to vk.xml and anv_entrypoints_gen.py broke the Autotools build on Android. The changes undef'd the VK_ANDROID_native_buffer entrypoints in anv_entrypoints.h. Fix it with CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR. CC: <[email protected]> See-Also: 63525ba7 "android: enable VK_ANDROID_native_buffer" Reviewed-by: Tapani Pälli <[email protected]>
* radv: make sure to wait for CP DMA when neededSamuel Pitoiset2018-07-113-4/+52
| | | | | | | | | This might fix some synchronization issues. I don't know if that will affect performance but it's required for correctness. CC: <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* intel/tools/dump_gpu: Add option to print ppgtt mappings.Rafael Antognolli2018-07-102-1/+30
| | | | | | | | Using -vv will increase the verbosity, by printing the ppgtt mappings as they get written into the aub file. Cc: Lionel Landwerlin <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]>
* spirv: Fix InterpolateAt* instructions for vecs with dynamic indexNeil Roberts2018-07-101-5/+33
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If the glsl is something like this: in vec4 some_input; interpolateAtCentroid(some_input[idx]) then it now gets generated as if it were: interpolateAtCentroid(some_input)[idx] This is necessary because the index will get generated as a series of nir_bcsel instructions so it would no longer be an input variable. It is similar to what is done for GLSL in ca63a5ed3e9efb2bd645b42. Although I can’t find anything explicit in the Vulkan specs to say this should be allowed, the SPIR-V spec just says “the operand interpolant must be a pointer to the Input Storage Class”, which I guess doesn’t rule out any type of pointer to an input. This was found using the spec/glsl-4.40/execution/fs-interpolateAt* Piglit tests with the ARB_gl_spirv branch. Signed-off-by: Neil Roberts <[email protected]> Signed-off-by: Alejandro Piñeiro <[email protected]> v2: update after nir_deref_instr land on master. Implemented by Alejandro Piñeiro. Special thanks to Jason Ekstrand for guidance at the new nir_deref_instr world. Reviewed-by: Jason Ekstrand <[email protected]>
* intel/ir: Uncomment definition of several unused hardware opcodes.Francisco Jerez2018-07-091-14/+14
| | | | | | | | | | There are a number of opcode_desc table entries for many of these unused opcodes. A symbolic opcode enum will be required in a future commit in order to keep them in the opcode description tables. The alternative would be to remove the unused opcodes from the opcode description tables. Reviewed-by: Kenneth Graunke <[email protected]>
* intel/fs: Initialize mlen for gen7 varying pull constant load messages.Francisco Jerez2018-07-092-7/+5
| | | | | | | This makes the message length available at the IR level, which should save some guesswork in a future commit. Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Assert that the instruction is send-like in brw_set_desc_ex().Francisco Jerez2018-07-091-2/+3
| | | | | | | Constructing a descriptor in-place as part of the immediate of an ALU instruction is no longer supported. Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Get rid of the return value of brw_send_indirect_message().Francisco Jerez2018-07-092-20/+5
| | | | | | | | | The return value is not used anymore. This allows simplifying the code slightly, and in addition it should frustrate anybody's attempts to continue using the obsolete piecemeal approach to construct a message descriptor in combination with brw_send_indirect_message(). Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Get rid of the return value of brw_send_indirect_surface_message().Francisco Jerez2018-07-091-10/+6
| | | | | | | | All users of brw_send_indirect_surface_message() should be providing a full descriptor immediate up front by now, this isn't necessary anymore. Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Use descriptor constructors for dataport typed surface messages.Francisco Jerez2018-07-091-47/+35
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Use descriptor constructors for dataport scattered byte surface ↵Francisco Jerez2018-07-091-33/+27
| | | | | | messages. Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Use descriptor constructors for dataport untyped surface messages.Francisco Jerez2018-07-092-50/+52
| | | | | | v2: Use SET_BITS macro instead of left shift (Ken). Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Provide single descriptor argument to ↵Francisco Jerez2018-07-091-29/+36
| | | | | | | | | brw_send_indirect_surface_message(). Instead of the current message_len, response_len and header_present arguments. Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Use descriptor constructors for pixel interpolator messages.Francisco Jerez2018-07-092-14/+29
| | | | | | v2: Use SET_BITS macro instead of left shift (Ken). Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Use descriptor constructors for dataport write messages.Francisco Jerez2018-07-093-98/+65
| | | | | | v2: Use SET_BITS macro instead of left shift (Ken). Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Use descriptor constructors for dataport read messages.Francisco Jerez2018-07-094-95/+85
| | | | | | v2: Use SET_BITS macro instead of left shift (Ken). Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Use descriptor constructors for sampler messages.Francisco Jerez2018-07-094-122/+91
| | | | | | v2: Use SET_BITS macro instead of left shift (Ken). Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Provide desc immediate argument up front to ↵Francisco Jerez2018-07-094-11/+13
| | | | | | | | | | brw_send_indirect_message(). The current approach of returning a setup instruction where additional descriptor fields can be specified is still supported in order to keep things working, but it will be removed later in this series. Reviewed-by: Kenneth Graunke <[email protected]>
* TRIVIAL: intel/eu: Use a local devinfo variable in brw_shader_time_add().Francisco Jerez2018-07-091-5/+6
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Use brw_set_desc() along with a helper to set common descriptor ↵Francisco Jerez2018-07-093-86/+68
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | controls. This replaces brw_set_message_descriptor() with the composition of brw_set_desc() and a new inline helper function that packs the common message descriptor controls into an integer. The goal is to represent all message descriptors as a 32-bit integer which is written at once into the instruction, which is more flexible (SENDS anyone?), robust (see d2eecf0b0b24d203d0f171807681dffd830d54de fixing an issue ultimately caused by some bits of the extended message descriptor being left undefined) and future-proof than the current approach of specifying the individual descriptor fields directly into the instruction. This approach also seems more self-documenting, since it will allow removing calls to functions with way too many arguments like brw_set_*_message() and brw_send_indirect_message(), and instead provide a single descriptor argument constructed from an appropriate combination of brw_*_desc() helpers. Note that because brw_set_message_descriptor() was (conditionally?) overriding fields of the instruction which strictly speaking weren't part of the message descriptor, this involves calling brw_inst_set_sfid() and brw_inst_set_eot() in some cases in addition to brw_set_desc(). v2: Use SET_BITS macro instead of left shift (Ken). Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Define SET_BITS helper more easily reusable than SET_FIELD.Francisco Jerez2018-07-091-0/+7
| | | | | | | | Allows to specify a bitfield based on its upper and lower bounds instead of a symbolic field definition, kind of what the current GET_BITS macro is to GET_FIELD. Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Define helper to specify the descriptor immediates of a SEND ↵Francisco Jerez2018-07-092-0/+26
| | | | | | instruction. Reviewed-by: Kenneth Graunke <[email protected]>
* intel/eu: Add brw_inst.h helpers for the SEND(C) descriptor and extended ↵Francisco Jerez2018-07-091-0/+78
| | | | | | | | | | | | descriptor. This introduces helpers that can be used to specify or extract the whole descriptor of a SEND message instruction at once. Because the the instruction encoding of these is rather awkward on some generations using the generic brw_inst.h macros doesn't seem like an option. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Support saving the gen program with glGetProgramBinaryJordan Justen2018-07-091-6/+66
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Add flag_state param to brw_search_cacheJordan Justen2018-07-0912-45/+35
| | | | | | | | | | This allows brw_search_cache to be used to find programs without causing extra state to be emitted in the case where the program isn't being made active. (For example, to find the program to save out with the ARB_get_program_binary interface.) Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: Add gl_shader_program param to ProgramBinarySerializeDriverBlobJordan Justen2018-07-098-4/+45
| | | | | | | | | | This might be required because some stages might generate different programs depending on the other stages in the program. For example, the i965 driver's tessellation control stage depends on the tessellation evaluation shader. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Add brw_populate_default_keyJordan Justen2018-07-0912-73/+195
| | | | | | | | | We will need to populate the default key for ARB_get_program_binary to allow us to retrieve the default gen program to store in the program binary. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Replace brw_setup_tex_for_precompile brw with devinfoJordan Justen2018-07-098-9/+8
| | | | | | | | Trying to make sure the setup of the default program key is not dependent on the GL state. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Regenerate blob without gen program for shader cacheJordan Justen2018-07-091-1/+63
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* compiler/blob: Add blob_skip_bytesJordan Justen2018-07-092-0/+13
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Add support for driver cache blob containing the gen programJordan Justen2018-07-091-0/+41
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Use brw_prog_key_set_id in disk cache load/store codeJordan Justen2018-07-091-16/+8
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Add brw_prog_key_set_id helper to set the program id on any stageJordan Justen2018-07-092-0/+19
| | | | | | | | | | | For saving programs (shader cache; get program binary) it is useful to set the id to 0, with the stage being a parameter. For restoring programs it is useful to set the id to the id allocated to the program at creation time. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Add brw_stage_cache_id to map gl stages to brw cache_idsJordan Justen2018-07-092-0/+17
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Add brw_(read|write)_blob_program_data functionsJordan Justen2018-07-093-41/+61
| | | | | | | | We will want to use these for both the disk shader cache, and for the ARB_get_program_binary. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Add brw_program_deserialize_driver_blobJordan Justen2018-07-093-21/+48
| | | | | | | | | | | brw_program_deserialize_driver_blob will be a more generic form of brw_program_deserialize_nir. In addition to nir, it will also be able to extract gen binaries and upload them to the program cache. In this commit, it continues to only support nir. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Move brw_program_*serialize_nir to brw_program_binary.cJordan Justen2018-07-092-37/+37
| | | | | | | | This will allow get_program_binary to add the gen program into its serialization in addition to just the nir program. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: Always call ProgramBinarySerializeDriverBlobJordan Justen2018-07-091-10/+8
| | | | | | | | | | | | | The driver may prefer to have a different blob for ARB_get_program_binary compared to the version saved out for the disk shader cache. Since they both use the driver_cache_blob field, we need to always give the driver the opportunity to fill in the driver_cache_blob when saving the program binary. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* i965: Use ShaderCacheSerializeDriverBlob driver functionJordan Justen2018-07-093-11/+7
| | | | | | | | This function is called just before the gl_program::driver_cache_blob is saved out as part of the gl_program serialization. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* st/mesa: Use ShaderCacheSerializeDriverBlob driver functionJordan Justen2018-07-091-0/+2
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* st/mesa: Skip serializing driver_cache_blob if it existsJordan Justen2018-07-091-0/+3
| | | | | | | | | | Previously the mesa core code would not call to serialize the driver_cache_blob if it existed. We will update it to always call to serialize the driver_cache_blob meaning we should avoid re-serializing it under mesa/state_tracker. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: Add disk shader cache driver blob callbackJordan Justen2018-07-092-0/+23
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* intel/compiler: emit actual barriers for working-group level barriersIago Toral Quiroga2018-07-101-23/+2
| | | | | | | | | Until now we have assumed that we could skip emitting these barriers in the general case based on empirical testing and a few assumptions detailed in a comment in the driver code, however, recent CTS tests have showed that we actually need them to produce correct behavior. Reviewed-by: Jason Ekstrand <[email protected]>
* radv: add some cxxflags for new c++ fileDave Airlie2018-07-101-0/+4
| | | | | | | Looks like I broke intel CI compiles. Fixes: 6f3aee40f9 (radv: using tls to store llvm related info and speed up compiles (v10)) Tested-by: Clayton Craft <[email protected]>