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*
i965: Build i965_dri.so for Android
Chad Versace
2011-08-30
2
-0
/
+96
*
i965: Fix Android build by removing relative includes
Chad Versace
2011-08-30
24
-40
/
+40
*
dri: Build libmesa_dri_common for Android
Chad Versace
2011-08-30
2
-0
/
+68
*
make: Document imported variables
Chad Versace
2011-08-30
1
-0
/
+6
*
mesa: Build libmesa_dricore.a for Android
Chad Versace
2011-08-30
1
-0
/
+29
*
tnl: fix regression in bind_indices()
Brian Paul
2011-08-30
1
-1
/
+2
*
tnl: add const qualifier to silence warning
Brian Paul
2011-08-30
1
-1
/
+1
*
tnl: use buffer helper functions to improve readbility
Brian Paul
2011-08-30
1
-1
/
+3
*
make: Factor out source lists from drivers/dri/common into Makefile.sources
Chad Versace
2011-08-30
2
-13
/
+26
*
make: Remove duplicate occurence of driverfuncs.c
Chad Versace
2011-08-30
2
-2
/
+0
*
make: Remove duplicate defintion of COMMON_SOURCES in Radeon makefiles
Chad Versace
2011-08-30
2
-18
/
+0
*
r600g: Make unaligned 3D textures work on +evergreen
Christian König
2011-08-30
1
-1
/
+5
*
nouveau: use PRIu64 for printing uint64_t
Christoph Bumiller
2011-08-30
3
-2
/
+6
*
nouveau/mm: move slabs to correct list on memory release
Christoph Bumiller
2011-08-30
1
-5
/
+5
*
winsys/radeon: Create async thread only once
Maarten Lankhorst
2011-08-30
2
-21
/
+50
*
nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
Christoph Bumiller
2011-08-30
8
-15
/
+16
*
nv50: add support for linear textures and render targets
Christoph Bumiller
2011-08-30
7
-14
/
+63
*
nv50: align pitch of linear surfaces correctly
Christoph Bumiller
2011-08-30
1
-1
/
+2
*
nv50: handle TGSI_OPCODE_ROUND
Christoph Bumiller
2011-08-30
5
-3
/
+10
*
nv50,nvc0: add states mask to state validation function
Christoph Bumiller
2011-08-30
8
-24
/
+31
*
nv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample surfaces
Christoph Bumiller
2011-08-30
2
-2
/
+17
*
mesa: update multisample state on _NEW_BUFFERS
Christoph Bumiller
2011-08-30
1
-1
/
+1
*
glu: Avoid defining conflicting DEBUG NDEBUG macros.
José Fonseca
2011-08-30
1
-1
/
+0
*
glu: Fix build on mingw-w64.
José Fonseca
2011-08-30
1
-0
/
+6
*
Remove dead Makefiles.
José Fonseca
2011-08-30
2
-188
/
+0
*
Remote *.mgw stuff.
José Fonseca
2011-08-30
2
-446
/
+0
*
libgl-gdi: Fix mingw-w64 build.
José Fonseca
2011-08-30
1
-1
/
+3
*
st/wgl: Fix build on mingw-w64
José Fonseca
2011-08-30
1
-2
/
+2
*
gdi: Remove mesa_wgl.h
José Fonseca
2011-08-30
1
-23
/
+0
*
xorg/xvmc: Only set decode buffer when available
Maarten Lankhorst
2011-08-29
1
-3
/
+6
*
glsl_to_tgsi: fix a reference leak on an error path
Marek Olšák
2011-08-29
1
-0
/
+1
*
i965: Avoid generating MOVs for most ir_assignment handling.
Kenneth Graunke
2011-08-29
2
-0
/
+48
*
i965/fs: Revert "Avoid generating MOVs for assignments for expressions."
Kenneth Graunke
2011-08-29
2
-77
/
+10
*
mesa: Remove all mention of MESA_FORMAT_CI8
Ian Romanick
2011-08-29
11
-160
/
+5
*
dri: Remove MESA_FORMAT_CI8 bits from drivers that don't do paletted textures
Ian Romanick
2011-08-29
12
-32
/
+0
*
scons: add swrast/s_texture.c to the build
Brian Paul
2011-08-29
1
-0
/
+1
*
intel: Rely on Mesa core for the non-blit glTexSubImage* implementation.
Eric Anholt
2011-08-29
1
-84
/
+65
*
mesa: Convert texture debug dump function to using MapTextureImage().
Brian Paul
2011-08-29
2
-44
/
+52
*
intel: Remove our custom _mesa_store_compressed_texsubimage2d().
Eric Anholt
2011-08-29
1
-83
/
+33
*
mesa: Convert texstore.c to accessing textures using MapTextureImage.
Brian Paul
2011-08-29
1
-107
/
+231
*
nouveau: Add MapTextureImage() implementation.
Eric Anholt
2011-08-29
1
-0
/
+81
*
radeon: Add MapTextureImage() implementation.
Eric Anholt
2011-08-29
1
-0
/
+77
*
radeon: Refactor the common texture hook setup to common code.
Eric Anholt
2011-08-29
8
-146
/
+52
*
swrast: Add implementation of MapTextureImage/UnmapTextureImage.
Brian Paul
2011-08-29
4
-0
/
+126
*
intel: Add implementation of MapTextureImage/UnmapTextureImage.
Eric Anholt
2011-08-29
3
-2
/
+92
*
st/mesa: Add implementation of MapTextureImage.
Brian Paul
2011-08-29
1
-0
/
+45
*
mesa: Add driver hooks for texture image mapping/unmapping.
Brian Paul
2011-08-29
1
-0
/
+19
*
mesa: Don't check for image->Data when freeing an image's contents.
Eric Anholt
2011-08-29
3
-12
/
+5
*
Rename some driver FreeTextureImageData functions to FreeTextureImageBuffer.
Eric Anholt
2011-08-29
2
-4
/
+5
*
mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
Eric Anholt
2011-08-29
17
-27
/
+27
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