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* texture compression: getting warmerDaniel Borca2004-05-045-30/+66
* add r200 x86 sourcesDave Airlie2004-05-041-1/+1
* switch to X86_SOURCESDave Airlie2004-05-041-1/+1
* Skeletal fallback-only DRI driver. Initial checkin, not quite working yet.Adam Jackson2004-05-033-0/+606
* remove this use the one from the DRMDave Airlie2004-05-031-680/+0
* the config is included by the Makefiles that includes this file...Dave Airlie2004-05-031-2/+0
* add asm sourcesDave Airlie2004-05-031-2/+2
* clean up the common objects..Dave Airlie2004-05-031-0/+1
* unbloat namespaceDaniel Borca2004-05-031-16/+18
* get rid of last few XF86DRIClipRectDave Airlie2004-05-034-10/+10
* fix up build for solo/driDave Airlie2004-05-035-18/+11
* fix StoreImage calls, remove dead code (Adam Jackson)Brian Paul2004-05-021-23/+4
* restored _mesa_rescale_teximage2d()Brian Paul2004-05-022-0/+78
* minor vertex/fragment program tweaksBrian Paul2004-05-011-4/+2
* FXT1: getting warmerDaniel Borca2004-04-303-147/+70
* If we can't allocate the rowimage - bailAlan Hourihane2004-04-301-0/+2
* Define GLX_DIRECT_RENDERING in Makefile.templateKeith Whitwell2004-04-301-0/+4
* AMD64 changes from Ronny V. Vindenes.Keith Whitwell2004-04-301-1/+1
* Remove several files that are only used in the XFree86 / Xorg libGL.so.Ian Romanick2004-04-295-1515/+0
* Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell2004-04-2937-1375/+222
* FXT1 preparationsDaniel Borca2004-04-293-59/+230
* updated makefilesDaniel Borca2004-04-282-0/+4
* Use the dispatch table directly instead of calling GL functions.Ian Romanick2004-04-271-32/+38
* Remove include of texutil.h to get build working.Ian Romanick2004-04-276-8/+0
* updated other makefilesBrian Paul2004-04-273-5/+10
* Removed the old teximage code.Brian Paul2004-04-2717-2900/+737
* transfer routines for compressed formats (avoid SEGFAULT, also prepare for ex...Daniel Borca2004-04-271-6/+6
* accomodate newtexstoreDaniel Borca2004-04-264-74/+114
* remove DitherValuesAlan Hourihane2004-04-261-2/+0
* bring over build fixes from stable branchAlan Hourihane2004-04-2650-85/+189
* call drmUnmapBufs() in mgaDestroyScreen (Tilman Sauerbeck)Brian Paul2004-04-241-0/+2
* minor fixes for entrypoint name manglingBrian Paul2004-04-231-0/+10
* Convert R200 driver to use the t_vertex interface.Ian Romanick2004-04-233-552/+256
* GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)Brian Paul2004-04-231-2/+2
* init mgaScreen->irq (Tilman Sauerbeck)Brian Paul2004-04-231-0/+1
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-2327-111/+130
* remove some errant code from previous check-inBrian Paul2004-04-231-4/+0
* s,CHAN_BITS/8,sizeof(GLchan),Brian Paul2004-04-221-7/+7
* fix bracket at wrong placeRoland Scheidegger2004-04-221-2/+2
* Fix order of EMIT_4UB_4F declarationsKeith Whitwell2004-04-223-6/+8
* use FetchTexelf() in GetTexImage() to return float textures correctlyBrian Paul2004-04-221-5/+6
* fix some include file glitchesBrian Paul2004-04-221-1/+1
* obsoleteBrian Paul2004-04-226-622/+0
* New glTexImage code.Brian Paul2004-04-2222-528/+3264
* Fix up some assorted issues with initialization of vertex program registers.Brian Paul2004-04-216-94/+107
* only init temp regs to zero if executing NV fragment programBrian Paul2004-04-211-6/+10
* check return values of _swrast_CreateContext, etcBrian Paul2004-04-212-8/+17
* Add printing for recently added opcodes.Keith Whitwell2004-04-201-0/+52
* add SciTech's GLDirect driver for Windows.Alan Hourihane2004-04-2056-0/+34924
* Simplify last fix slightly, apply to vtx paths as well.Keith Whitwell2004-04-202-8/+10