Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: added _mesa_is_stencil_format() | Brian Paul | 2009-08-31 | 2 | -0/+19 |
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* | swrast: fix selection/feedback regression | Brian Paul | 2009-08-31 | 1 | -1/+1 |
| | | | | | This fixes a conform selection/feedback regression introduced by commit 8f4d66c5f893b49eb3973aa3b31a856314c045c7 | ||||
* | mesa: debug printf for KIL | Brian Paul | 2009-08-31 | 1 | -0/+5 |
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* | swrast: can't use deferred texture/shading if using KIL instruction | Brian Paul | 2009-08-31 | 1 | -0/+3 |
| | | | | | | If the fragment program uses KIL, we have to execute it before z/stencil testing. Otherwise, deferred texture/shading lets us skip shading for pixels that fail z/stencil testing. | ||||
* | r300/compiler: fix warning due to no newline | Dave Airlie | 2009-09-01 | 1 | -1/+2 |
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* | r200: emit max vtx info for index buffer. | Dave Airlie | 2009-09-01 | 3 | -0/+12 |
| | | | | We need this for the CS bounds checking. | ||||
* | i915g: Implement new winsys | Jakob Bornecrantz | 2009-09-01 | 16 | -1036/+714 |
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* | i915g: Switch from pipe_winsys to intel_winsys | Jakob Bornecrantz | 2009-09-01 | 16 | -340/+294 |
| | | | | | Also includes moving lots of functions from i915_batch.h into intel_batchbuffer.h | ||||
* | i915g: Add header file for new winsys interface | Jakob Bornecrantz | 2009-09-01 | 1 | -0/+219 |
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* | i915g: Add new buffer code not yet hocked up | Jakob Bornecrantz | 2009-09-01 | 4 | -0/+169 |
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* | st/xorg: Fix crash in MPH | Jakob Bornecrantz | 2009-09-01 | 1 | -1/+1 |
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* | radeon: Fix null pointer reference in debug system if no context is bind. | Pauli Nieminen | 2009-09-01 | 1 | -3/+6 |
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* | r600: Add more trace debug output to rendering pipeline. | Pauli Nieminen | 2009-08-31 | 1 | -0/+10 |
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* | radeon: Add support for indenting debug output. | Pauli Nieminen | 2009-08-31 | 5 | -3/+67 |
| | | | | Indetion can be used to make it easier to read debug code when sections of debug output are indented. | ||||
* | radeon: Add comment warning about not choosing critical debug level. | Pauli Nieminen | 2009-08-31 | 1 | -0/+3 |
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* | radeon: Change default debug level to verbose. | Pauli Nieminen | 2009-08-31 | 1 | -1/+1 |
| | | | | Verbose is a lot better for developement but we should considre changing it to normal in stable branch. | ||||
* | r300: Convert to shared debug code. | Pauli Nieminen | 2009-08-31 | 10 | -51/+66 |
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* | r200: Convert r200 to use new style debug code. | Pauli Nieminen | 2009-08-31 | 12 | -106/+73 |
| | | | | Only very few places where realy converted so there isa lot of to do. | ||||
* | r600: Convert to shared debug code and add a few new debug messages. | Pauli Nieminen | 2009-08-31 | 14 | -173/+141 |
| | | | | There is only a few functions that have debugging enabled now. | ||||
* | radeon: Make OQ to use new style debugging. | Pauli Nieminen | 2009-08-31 | 1 | -11/+12 |
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* | radeon: Add gcc attribute to enable pritnf format warnings. | Pauli Nieminen | 2009-08-31 | 1 | -0/+16 |
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* | r100: Use shared debug code. | Pauli Nieminen | 2009-08-31 | 24 | -222/+125 |
| | | | | | | Converted r100 to use shared debug code with sed and fast compile check. New code has compability layer so old debugging code doesn't have to be changed all immidiatly. | ||||
* | radeon: Add common debugging functions. | Pauli Nieminen | 2009-08-31 | 8 | -0/+213 |
| | | | | | | | | | | These function are aiming to make it very simple to add and keep large amount of debugging code without having runtime impact in relase builds. Basic idea is to expose simple printf style debugging functions that are inlined. Level parameter will be evalueted in compile time so compiler can optimise some of debugging functions out if compile time request for debug level is too tight. | ||||
* | mesa: added const qualifiers, move local var | Brian Paul | 2009-08-31 | 1 | -7/+8 |
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* | mesa: fix saturation logic in emit_texenv() | Brian Paul | 2009-08-31 | 1 | -1/+7 |
| | | | | | | We need to clamp/saturate after each texenv stage, not just the last one. Fixes glean texEnv failure for softpipe (and probably other fragment program- based drivers). | ||||
* | mesa: fix 32bit cross compilation on a 64bit machine | Marc Dietrich | 2009-08-31 | 1 | -1/+1 |
| | | | | | | | | | | | When cross compiling on a 64bit machine, gen_matypes.c is build for the host machine (64bit) but must generates code for the target machine (32bit). This causes wrong offsets all over the place and crashes googleearth on my machine. Solution is to add -m32 when cross compiling. Attached patch is compatible with linux-x86-32 and autoconf based builds. | ||||
* | st/xorg: add code to render textured quads for composite acceleration | Zack Rusin | 2009-08-31 | 3 | -6/+78 |
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* | st/xorg: setup constant buffers for vertex and fragment shaders | Zack Rusin | 2009-08-31 | 1 | -17/+57 |
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* | st/xorg: Re-organize the EXA ModifyPixmapHeader hook a bit. | Michel Dänzer | 2009-08-31 | 1 | -40/+57 |
| | | | | | This should also handle the case where the pixmap is backed by a (different) texture before and afterwards. | ||||
* | st/xorg: Simplify EXA ModifyPixmapHeader hook for pPixmap != NULL. | Michel Dänzer | 2009-08-31 | 1 | -17/+4 |
| | | | | Just let the upper layers handle it. | ||||
* | st/xorg: Don't always fall back for solid fills. | Michel Dänzer | 2009-08-31 | 1 | -3/+0 |
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* | r600: add missing r7xx pci id | Alex Deucher | 2009-08-31 | 2 | -0/+2 |
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* | i915g: Reorg texture layout code | Jakob Bornecrantz | 2009-08-31 | 1 | -196/+207 |
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* | i915g: Move transfer functions into i915_texture.c | Jakob Bornecrantz | 2009-08-31 | 2 | -91/+93 |
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* | i915g: Reorg texture code a bit | Jakob Bornecrantz | 2009-08-31 | 1 | -36/+53 |
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* | i915g: Don't use winsys directly in the driver | Jakob Bornecrantz | 2009-08-31 | 2 | -4/+4 |
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* | i915g: Cleanup i915_prim_vbuf.c | Jakob Bornecrantz | 2009-08-31 | 1 | -106/+97 |
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* | i915g: Cleanup i915_screen.[c|h] | Jakob Bornecrantz | 2009-08-31 | 2 | -51/+34 |
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* | i915g: Cleanup i915_context.c | Jakob Bornecrantz | 2009-08-31 | 1 | -57/+71 |
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* | i915g: Cleanup i915_blit.[c|h] | Jakob Bornecrantz | 2009-08-31 | 2 | -57/+50 |
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* | i915g: Cleanup i915_state_emit.c | Jakob Bornecrantz | 2009-08-31 | 1 | -77/+77 |
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* | i915g: Cleanup i915_texture.c | Jakob Bornecrantz | 2009-08-31 | 1 | -18/+18 |
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* | i915g: Cleanup texture init functions a bit | Jakob Bornecrantz | 2009-08-31 | 4 | -23/+9 |
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* | i915g: Rename pipe field on context to base | Jakob Bornecrantz | 2009-08-31 | 6 | -54/+55 |
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* | i915g: Rename screen field on screen to base | Jakob Bornecrantz | 2009-08-31 | 2 | -15/+16 |
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* | mesa: set additional fields in _mesa_buffer_map_range() | Brian Paul | 2009-08-31 | 1 | -3/+5 |
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* | mesa: set Length/Offset fields in _mesa_buffer_map() | Brian Paul | 2009-08-31 | 1 | -0/+2 |
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* | mesa: additional assertions for ctx->Driver.UnmapBuffer() | Brian Paul | 2009-08-31 | 1 | -4/+7 |
| | | | | | The Pointer, Offset and Lenght fields should be cleared by the driver function since ctx->Driver.Unmap() may be called from VBO code, etc. | ||||
* | intel: clear buffer fields in intel_bufferobj_unmap() | Brian Paul | 2009-08-31 | 1 | -0/+2 |
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* | mesa: new assertions, comments about buffer mapping | Brian Paul | 2009-08-31 | 1 | -12/+29 |
| | | | | | | | Since ctx->Driver.MapBuffer() and ctx->Driver.MapBufferRange() may be called from other places in Mesa (such as VBO) it's important that the driver callbacks set all the buffer object fields properly (Pointer, Offset, Length, etc). Add assertions to make sure that the driver does that. |