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* i965: Add support for GL_EXT_packed_float.Eric Anholt2011-09-223-0/+5
| | | | | | | | | | | This doesn't cover support for this format as a renderbuffer yet. The spec allows implementations to not support it, though it is something we do want to support. Only one failure in piglit on gen6, which is texwrap with bordercolor (as usual). Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Add support for GL_EXT_texture_shared_exponent.Eric Anholt2011-09-223-0/+5
| | | | | | | Only one failure in piglit on gen6, which is texwrap with bordercolor (as usual). Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: remove support for GL_APPLE_client_storage extensionBrian Paul2011-09-228-18/+2
| | | | | | | AFAIK, there are few users of this extension and I can see a couple reasons why this is probably broken in Mesa anyway. Reviewed-by: Ian Romanick <[email protected]>
* mesa: move gl_texture_image::Width/Height/DepthScale fields to swrastBrian Paul2011-09-227-25/+30
| | | | | | | These fields were only used for swrast so move them into swrast_texture_image. Reviewed-by: Ian Romanick <[email protected]>
* mesa: move gl_texture_image::_IsPowerOfTwo into swrastBrian Paul2011-09-226-19/+32
| | | | | | It's only used by swrast. Reviewed-by: Ian Romanick <[email protected]>
* st/mesa: Finalize texture on render-to-texture.Michel Dänzer2011-09-221-3/+6
| | | | | | | | | | | | This makes sure that stObj->pt exists and is up to date. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=39193 and piglit fbo-incomplete-texture-03. Signed-off-by: Michel Dänzer <[email protected]> Reviewed-by: Brian Paul <[email protected]> NOTE: This is a candidate for the 7.11 branch.
* st/mesa: Convert size assertions to conditionals in st_texture_image_copy.Brian Paul2011-09-221-3/+9
| | | | | | Prevents potential assertion failures in piglit fbo-incomplete-texture-03 test. NOTE: This is a candidate for the 7.11 branch.
* d3d1x: setup draw info primitive restart parametersChristoph Bumiller2011-09-221-3/+22
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* draw: add support for guard-band clippingBrian Paul2011-09-229-7/+51
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* draw: Reduce the number of vertex shader variants per context to 128.José Fonseca2011-09-221-1/+1
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* draw: Respect max_indices from the renderer.Kurt Daverman2011-09-221-1/+1
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* translate: check for PIPE_SUBSYSTEM_EMBEDDEDBrian Paul2011-09-221-1/+1
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* tgsi: Check in scan for fs position and depth readsJakob Bornecrantz2011-09-222-0/+17
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* svga: skip assertion when index_bias < 0Brian Paul2011-09-221-1/+1
| | | | See bug 688383
* svga: fix the test for sRGB texture formatsBrian Paul2011-09-221-1/+2
| | | | | | | | | | The pipe_sampler_view::format field should be prefered over the resource/ texture format. The former is used to override the texture format for sRGB decode enable/disable, etc. Also, use new util_format_is_srgb() helper to catch all sRGB formats. This fixes the piglit tex-srgb test for GL_EXT_texture_sRGB_decode.
* gallium/util: add util_format_is_srgb() helperBrian Paul2011-09-221-0/+7
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* util: add u_bit_scan helperKeith Whitwell2011-09-222-7/+16
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* util: Allow to make the depth/stencil format queries without repeatedly ↵José Fonseca2011-09-221-9/+20
| | | | | | | looking up the format description. All functions here should take struct util_format_description * IMO, to incentive efficient code.
* util: single call to util_format_description in fill_rectKeith Whitwell2011-09-221-3/+4
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* util: Handle conversion between depth stencil formats.José Fonseca2011-09-221-0/+44
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* i915g: Add an optimization to get rid of useless movs, in particular at the ↵Stéphane Marchesin2011-09-211-3/+38
| | | | end of some shaders.
* i915g: Fix some whitespace problems.Stéphane Marchesin2011-09-212-12/+12
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* i915g: Blend equation separate seems to work.Stéphane Marchesin2011-09-211-6/+1
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* i915g: Add ifdef'd out code to dump compiled shaders.Stéphane Marchesin2011-09-211-0/+4
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* i915g: Fix bug in shader optimizer.Stéphane Marchesin2011-09-211-2/+2
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* i915g: Remove stale function prototype.Stéphane Marchesin2011-09-211-6/+0
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* svga: call u_default_redefine_user_buffer() to fix failed assertionBrian Paul2011-09-211-5/+2
| | | | | | | | | | | This fixes a regression from a8cf4b6acf9ee996090cc0bb95fa3558b481108c The problem occured when two successive glDrawArrays calls accessed subsequent elements in user-space arrays. The user-space array from the first call wasn't being grown to accomodate the second draw call's elements. Reviewed-by: Thomas Hellstrom <[email protected]>
* meta: Don't hang on to program refcounts after metaops are done.Eric Anholt2011-09-211-0/+5
| | | | | | | Fixes piglit ARB_shader_objects/clear-with-deleted. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=39577 Reviewed-by: Brian Paul <[email protected]>
* i965/vs: Return a dummy value when visiting ir_texture.Eric Anholt2011-09-211-0/+1
| | | | | | While the program won't successfully link in the end, this avoids possible assertion failure in the driver during linking if this->result isn't initialized with something already.
* i965/gen6+: When only BFC is written, use BFC as the color.Eric Anholt2011-09-211-0/+9
| | | | Fixes piglit vertex-program-two-side enabled back back2
* i965/gen6+: Respect the VERTEX_PROGRAM_TWO_SIDE flag for shaders.Eric Anholt2011-09-213-9/+8
| | | | | | | Fixes piglit: vertex-program-two-side enabled front back front2 back2 vertex-program-two-side enabled front back vertex-program-two-side enabled front2 back2
* mesa: Add a context flag indicating whether two-sided lighting should happen.Eric Anholt2011-09-212-1/+19
| | | | | The 965 driver was ignoring the VERTEX_PROGRAM_TWO_SIDE flag and only looking at fixed-function state.
* util: remove stray debug codeBrian Paul2011-09-211-2/+0
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* mesa: check glBegin()/glDrawArrays()/etc mode with _mesa_valid_prim_mode()Brian Paul2011-09-214-7/+41
| | | | | | | | | We now raise an GL_INVALID_ENUM in glBegin() if mode is illegal, as was done in Yuanhan Liu's original patch. Take geometry shaders support into account too. Reviewed-by: Yuanhan Liu <[email protected]>
* gallivm: fix build with llvm 3.0svnBrian Paul2011-09-211-2/+8
| | | | https://bugs.freedesktop.org/show_bug.cgi?id=41065
* tnl: include swrast/s_chan.h to fix sse buildBrian Paul2011-09-211-0/+1
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* st/vega: fix drawing images with alpha channelChia-I Wu2011-09-212-18/+22
| | | | | | | | | | Checking if the paints are opaque in renderer_validate_blend() does not work. We could be drawing images. Remove the check from renderer_validate_blend() and take image drawing into consideration in blend_use_shader(). The bug was introduced by 3f0a966807f03a364edea0272ddf45f08ab7ce4f, which affects the lookup demo.
* st/vega: fix vg_context_is_object_valid()Chia-I Wu2011-09-217-25/+21
| | | | | | | | | | vg_context_is_object_valid() checks if a handle is valid by checking if the handle is a valid key of the object hash table. However, the keys of the object hash table were object pointers. Fix vg_context_add_object() to use the handles as the keys so that vg_context_is_object_valid() works. This bug was introduced by 99c67f27d35a4bbbbefada8117d5972c7583cf42.
* swrast: s/GLubyte/GLchan/ in a castBrian Paul2011-09-201-1/+1
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* llvmpipe: silence a pointer type warningBrian Paul2011-09-201-1/+1
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* meta: use _mesa_set_enable() in more placesBrian Paul2011-09-201-5/+5
| | | | | | Avoids an extra context lookup. Reviewed-by: Eric Anholt <[email protected]>
* meta: use _mesa_set_enable(), fix decompress_texture_image()Brian Paul2011-09-201-1/+4
| | | | | | | | | Use _mesa_set_enable() to avoid a redudant context lookup. Need to disable the texture target in decompress_texture_image() so the unit isn't still enabled after glGetTexImage() returns. Arguably, the meta restore code should do this, but it doesn't. Reviewed-by: Eric Anholt <[email protected]>
* st/mesa: specify source mipmap level in decompress_with_blit()Brian Paul2011-09-201-0/+3
| | | | | This, along with the previous patch, fixes glGetTexImage() of compressed textures for level > 0.
* gallium/util: observe sampler view's first_level in util_blit_pixels_tex()Brian Paul2011-09-201-6/+10
| | | | This lets us blit from a non-zero source level.
* meta: fix broken sRGB mipmap generationBrian Paul2011-09-201-0/+28
| | | | | | | | | | If we're generating a mipmap for an sRGB texture we need to bypass sRGB->linear conversion. Otherwise the destination mipmap level (drawn with a textured quad) will have the wrong colors. If we can't turn of sRGB->linear conversion (GL_EXT_texture_sRGB_decode) we need to use the software fallback for mipmap generation. Note: This is a candidate for the 7.11 branch.
* mesa: fix PACK_COLOR_5551(), PACK_COLOR_1555() macrosBrian Paul2011-09-201-2/+2
| | | | | | | | | | | The 1-bit alpha channel was incorrectly encoded. Previously, any non-zero alpha value for the ubyte alpha value would set A=1. Instead, use the most significant bit of the ubyte alpha to determine the A bit. This is consistent with the other channels and other OpenGL implementations. Note: This is a candidate for the 7.11 branch. Reviewed-by: Michel Dänzer <[email protected]>
* mesa: move last bits of GLchan stuff into swrastBrian Paul2011-09-2010-102/+127
| | | | | This removes the last remnants of the GLchan datatype and associated macros out of core Mesa and into swrast.
* mesa: remove CHAN_TYPE cruft from debug.cBrian Paul2011-09-201-4/+0
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* mesa: remove unused interp/stride chan macrosBrian Paul2011-09-201-27/+0
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* mesa: remove unused UNCLAMPED_FLOAT_TO_RGB_CHAN() macroBrian Paul2011-09-201-16/+0
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