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Age
Files
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...
*
st_glsl_to_tgsi: only do mov copy propagation on temps (v2)
Dave Airlie
2015-03-26
1
-0
/
+1
*
i965: Drop unnecessary brw->gen >= 8 check from scalar VS code.
Kenneth Graunke
2015-03-25
1
-1
/
+1
*
i965/fs: Implement texture projection support.
Kenneth Graunke
2015-03-25
1
-1
/
+10
*
i965/fs: Rename offset to tex_offset to avoid shadowing offset().
Kenneth Graunke
2015-03-25
1
-4
/
+4
*
nir: Add glsl_float_type() wrapper.
Kenneth Graunke
2015-03-25
2
-0
/
+7
*
glsl: Use INFINITY instead of std::numeric_limits<float>::infinity().
Matt Turner
2015-03-25
2
-4
/
+4
*
automake: add missing egl files to the tarball
Emil Velikov
2015-03-25
2
-1
/
+6
*
glsl: Constify ir_instruction::equals
Ian Romanick
2015-03-25
2
-15
/
+26
*
glsl: Constify the as_foo functions
Ian Romanick
2015-03-25
1
-0
/
+10
*
glsl: Implement remaining as_foo functions with macros
Ian Romanick
2015-03-25
1
-31
/
+9
*
glsl: Add is_rvalue, is_dereference, and is_jump methods
Ian Romanick
2015-03-25
1
-0
/
+25
*
util/u_atomic: Ignore warnings interlocked accesses.
Jose Fonseca
2015-03-25
1
-0
/
+5
*
mesa: Avoid MSVC C6334 warning in /analyze mode.
Jose Fonseca
2015-03-25
1
-0
/
+7
*
scons: Don't build osmesa.
Jose Fonseca
2015-03-25
3
-56
/
+0
*
scons: Don't build loader on Windows.
Jose Fonseca
2015-03-25
2
-2
/
+2
*
scons: Don't build egl on Windows.
Jose Fonseca
2015-03-25
3
-12
/
+2
*
scons: Fix git_sha1.h generation fallback.
Jose Fonseca
2015-03-25
1
-3
/
+4
*
main: Added entry points for NamedRenderbufferStorage/Multisample
Martin Peres
2015-03-25
4
-41
/
+142
*
main: Added entry point for glGetNamedRenderbufferParameteriv
Martin Peres
2015-03-25
4
-18
/
+56
*
main: Added entry point for glCreateRenderbuffers
Martin Peres
2015-03-25
4
-18
/
+65
*
main: Added entry point for glCreateSamplers
Martin Peres
2015-03-25
4
-6
/
+29
*
main: Added entry point for glCreateProgramPipelines
Martin Peres
2015-03-25
4
-6
/
+40
*
main: Added entry points for glGetQueryBufferObject*
Martin Peres
2015-03-25
4
-0
/
+82
*
main: Added entry point for glCreateQueries
Martin Peres
2015-03-25
4
-7
/
+80
*
main: Added entry point for glGetTransformFeedbacki64_v
Martin Peres
2015-03-25
4
-0
/
+44
*
main: Added entry point for glGetTransformFeedbacki_v
Martin Peres
2015-03-25
4
-0
/
+41
*
main: Added entry point for glGetTransformFeedbackiv
Martin Peres
2015-03-25
4
-0
/
+35
*
main: Added entry point for glTransformFeedbackBufferRange
Martin Peres
2015-03-25
5
-16
/
+94
*
main: Added entry point for glTransformFeedbackBufferBase
Martin Peres
2015-03-25
5
-35
/
+129
*
main: Added entry point for glCreateTransformFeedbacks
Martin Peres
2015-03-25
4
-15
/
+63
*
main: fix the validation of the number of samples
Martin Peres
2015-03-25
1
-0
/
+9
*
main: replace tabs by 8 spaces in fbobject.c
Martin Peres
2015-03-25
1
-83
/
+83
*
main: replace tabs by 8 spaces in bufferobj.c
Martin Peres
2015-03-25
1
-8
/
+8
*
mesa: Apply visibility flags to src/Makefile.am targets
Kristian Høgsberg
2015-03-24
1
-0
/
+3
*
nir: Fix typo.
Matt Turner
2015-03-24
1
-1
/
+1
*
nir: Recognize sat(add(b2f(a), b2f(b))) as a logical OR.
Matt Turner
2015-03-24
1
-0
/
+1
*
nir: Recognize mul(b2f(a), b2f(b)) as a logical AND.
Matt Turner
2015-03-24
1
-0
/
+2
*
glsl: Recognize sat(add(b2f(a), b2f(b))) as a logical OR.
Matt Turner
2015-03-24
1
-0
/
+12
*
glsl: Recognize mul(b2f(a), b2f(b)) as a logical AND.
Matt Turner
2015-03-24
1
-0
/
+4
*
nir: Handle mixed scalar/vector arguments to logical and/or/xor.
Matt Turner
2015-03-24
1
-18
/
+21
*
glsl: Allow vector logic ops to be generated.
Matt Turner
2015-03-24
2
-9
/
+6
*
gallium/util: Use HAVE___BUILTIN_FFS* macros.
Jonathan Gray
2015-03-24
1
-2
/
+16
*
i965: add the remaining files to the tarball
Emil Velikov
2015-03-24
1
-0
/
+3
*
glsl: add the remaining files to the tarball
Emil Velikov
2015-03-24
2
-0
/
+2
*
gbm: remove gbm_gallium_drm from the loader
Emil Velikov
2015-03-24
1
-24
/
+0
*
glsl: Generate link error for non-matching gl_FragCoord redeclarations
Anuj Phogat
2015-03-24
1
-13
/
+2
*
vc4: Add a dump-the-surface-contents routine.
Eric Anholt
2015-03-24
2
-0
/
+101
*
vc4: Allow DRI3 on simulation, as well.
Eric Anholt
2015-03-24
1
-0
/
+5
*
vc4: Fix pitch alignment of linear textures.
Eric Anholt
2015-03-24
1
-1
/
+1
*
vc4: Write the alignment of level width consistently in validation.
Eric Anholt
2015-03-24
1
-2
/
+2
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