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[intel-GEM] Add tiling support to swrast.
Keith Packard
2008-05-06
7
-25
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+350
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Dump buffer tiled status from intelPrintSAREA
Keith Packard
2008-05-05
1
-6
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+6
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GEM: Allocate the right number of relocs, avoiding heap smashing.
Eric Anholt
2008-05-05
1
-1
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+1
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GEM: Include target buffer handle in relocation debug.
Eric Anholt
2008-05-05
1
-2
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+2
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GEM: Set validate index to keep the same buffer from being duped on the list.
Eric Anholt
2008-05-05
1
-0
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+1
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Print GEM handles instead of BO pointers in debugging.
Eric Anholt
2008-05-05
1
-15
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+18
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Initialize bufmgr_gem->validate_array[i].offset.
Eric Anholt
2008-05-05
1
-0
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+1
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Make intel_{batch,exec}_ioctl return an error code so we can recover better.
Eric Anholt
2008-05-05
3
-26
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+33
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Add intel_bufmgr_gem.c to i915
Keith Packard
2008-05-05
1
-0
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+1
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Temporarily disable intel pixel ops on i915 for GEM
Keith Packard
2008-05-05
3
-5
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+8
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Don't forget to set handle of shared buffers.
Eric Anholt
2008-05-02
1
-1
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+3
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Fix GEM execbuf ioctl argument.
Eric Anholt
2008-05-02
1
-2
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+3
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Fix to use GEM execbuf instead of TTM.
Eric Anholt
2008-05-02
1
-2
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+2
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Minor fixups to get GEM to the point of execbuf ioctl.
Eric Anholt
2008-05-02
2
-10
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+11
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[intel] Fix build for GEM. TTM is now disabled, and fencing is gone.
Eric Anholt
2008-05-02
15
-301
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+55
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Add intel_bufmgr_gem for new graphics execution manager.
Eric Anholt
2008-05-02
10
-40
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+869
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mesa: fix out-of-bounds memory reads in swizzle_copy()
Brian Paul
2008-08-08
1
-30
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+90
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glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection
Jeremy Huddleston
2008-08-08
5
-19
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+93
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glx/x11: Fix missing __GL_EXT_BYTES declaration
Jeremy Huddleston
2008-08-08
2
-1
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+3
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mesa: fix glBindTexture error string (bug 17005)
Brian Paul
2008-08-07
1
-1
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+1
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disable debug code accidentally enabled by prev commit
Brian Paul
2008-08-06
1
-2
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+2
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mesa: glsl: count number of temp regs used
Haihao Xiang
2008-08-06
2
-5
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+36
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mesa: fix comment about texture targets (bug 17005)
Brian Paul
2008-08-06
1
-1
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+1
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fix some FBO/texture queries (bug 15296)
Brian Paul
2008-08-06
1
-2
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+12
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i965: update TexSrcUnit for OPCODE_TXB
Xiang, Haihao
2008-08-06
1
-0
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+5
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dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646
Xiang, Haihao
2008-08-05
15
-5
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+67
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i965: Use program->SamplerUnits[] to get the appropriate texture unit.
Xiang, Haihao
2008-08-05
2
-10
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+15
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Drop unused 'entries' field from __glxHashTable.
Adam Jackson
2008-08-04
1
-4
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+2
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added null ptr check (fix bug 16959)
Brian Paul
2008-08-03
1
-1
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+2
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intel: sync to vblank by default
Jesse Barnes
2008-07-31
1
-1
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+1
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mesa: glsl: remove old assertion (fixes glsl/bitmap.c)
Brian Paul
2008-07-29
1
-1
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+1
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mesa: disable debug code
Brian Paul
2008-07-29
1
-1
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+1
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mesa: regenerated files
Brian Paul
2008-07-29
2
-820
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+800
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mesa: Silence compiler warnings on Windows.
Brian Paul
2008-07-29
7
-17
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+19
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mesa: cast to fix warning
Brian Paul
2008-07-29
1
-1
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+1
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mesa: fix bug/failure in recursive function inlining
Brian Paul
2008-07-29
1
-5
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+27
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mesa: glsl: silence warning (s/int/GLuint)
Brian Paul
2008-07-29
1
-1
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+1
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mesa: remove stray debug code
Brian Paul
2008-07-29
1
-1
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+0
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mesa: glsl: assorted fixes for resolving polymorphic functions
Brian Paul
2008-07-29
8
-205
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+393
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mesa: glsl: re-order some constructors
Brian Paul
2008-07-29
1
-12
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+12
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mesa: glsl: remove unneeded operators
Brian Paul
2008-07-29
1
-50
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+0
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mesa: glsl: added null ptr check
Brian Paul
2008-07-29
1
-1
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+2
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mesa: fix issues causing warnings on Windows
Brian Paul
2008-07-29
2
-3
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+6
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mesa: glsl: additional error detection
Brian Paul
2008-07-29
3
-10
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+64
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mesa: gls: fix broken else clause of conditional break/continue
Brian Paul
2008-07-29
2
-13
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+5
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mesa: glsl: only try to link shaders defining main()
Brian Paul
2008-07-29
4
-37
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+31
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mesa: Silence compiler warning on windows.
Michal Krol
2008-07-29
1
-1
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+1
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mesa: glsl: fix/simplify array element handling
Brian Paul
2008-07-29
1
-39
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+15
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mesa: glsl: mark constructor params as const
Brian Paul
2008-07-29
1
-1
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+2
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mesa: glsl: rework swizzle storage handling
Brian Paul
2008-07-29
3
-53
/
+40
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