| Commit message (Collapse) | Author | Age | Files | Lines |
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Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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Some variables have been removed from there too.
Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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The workaround for R600 lacking VPORT_SCISSOR_ENABLE has also been simplified.
Reviewed-by: Jerome Glisse <[email protected]>
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POLY_OFFSET_DB_FMT_CNTL is moved to the framebuffer state, because it only
depends on the zbuffer format.
Reviewed-by: Jerome Glisse <[email protected]>
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The state object is actually a buffer, it's literally a buffer containing
the shader code.
Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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This is not so trivial, because we disable blending if the dual src
blending is turned on and the number of color outputs is less than 2.
I decided to create 2 command buffers in the blend state object and just
switch between them when needed, because there are other states unrelated
to blending (like the color mask) and those shouldn't be changed
(the old code had it wrong).
Reviewed-by: Jerome Glisse <[email protected]>
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Reviewed-by: Jerome Glisse <[email protected]>
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r600_command_buffer is not an atom.
The "atoms" have evolved into state slots (or groups of state slots) where
you can bind states. There is a fixed amount of atoms (state slots)
in the context.
The command buffers are nothing like that. They represent states, not state
slots.
We could probably give r600_atom a better name someday.
Reviewed-by: Jerome Glisse <[email protected]>
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The invalidate event support is a careful dance between driver and loader,
where both have to say they can handle it, and then the loader reports
invalidate events for the driver so the driver can do the optimization.
The EGL code doesn't report __DRIuseInvalidateExtension to the driver, so it
has no responsibility to call the driver's invalidate function, and the driver
is doing the glViewport hack because it assume. This is not
the only time invalidate would need to be called (we need it *any* time an
invalidate event comes down the pipe, but we don't watch for them), so just
stop calling the driver's function.
Acked-by: Chad Versace <[email protected]>
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This behavior mostly matches glx_dri2. It's slightly complicated in
comparison because EGL exposes the implementation limits in the EGL config.
Note that platform_x11 was the only one setting swap_available, so the move of
the MaxSwapInterval into it is appropriate.
Acked-by: Chad Versace <[email protected]>
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Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Chad Versace <[email protected]>
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There's no reason to say no in this case.
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Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Chad Versace <[email protected]>
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It's been in place but never enabled since 2010. Note how one piece called a
DRI2 function, suggesting never being tested.
Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Chad Versace <[email protected]>
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glx and gallium's xcb_dri2 usage already require this version, so this is
nothing really new.
Reviewed-by: Chad Versace <[email protected]>
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dri_interface.h comes from our tree, so why litter our tree with ifdefs for
older versions of it?
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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dri_interface.h comes from our tree, so why litter our tree with ifdefs for
older versions of it?
I left in the DRI_TEX_BUFFER_VERSION ifdefs, which is broken and uncompiled
(the version wasn't bumped from 2 to 3 when the patch was landed), but I don't
know what should be done with it.
Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Chad Versace <[email protected]>
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It's been required for building glx since
b518dfb513742984f27577d25566f93afd86d4fc in january.
Reviewed-by: Chad Versace <[email protected]>
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The EGLNative* types are all defined to be pointers across all our EGL
implementations, but in the X11 platform they're actually just XIDs (32-bit
integers).
Reviewed-by: Chad Versace <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Reviewed-by: Tom Stellard <[email protected]>
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Not working and unmaintained.
Reviewed-by: Christian König <[email protected]>
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When compiled with C++ compiler, inttypes.h defines PRI* macros only when
__STDC_FORMAT_MACROS is defined.
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Fixes FDO#55294.
NOTE: This is a candidate for the 9.0 branch.
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Fixes 'make check' breakage since 733dba2.
Signed-off-by: Ian Romanick <[email protected]>
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Commit 006c1a3c652803e2ff8d5f7ea55c9cb5d8353279 introduced a call to
clock_gettime, but failed to include <time.h>, breaking the build in
some cases.
Reviewed-by: Kenneth Graunke <[email protected]>
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Presumably some of this was used by the old fragment shader backend.
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Reviewed-by: Ian Romanick <[email protected]>
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Ever since df4a88ac, the check for compressed formats has been
unnecessary. And ever since cb72ec5f, the build has been broken with
FEATURE_ES. Remove it, as it does nothing.
Signed-off-by: Daniel Stone <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Reviewed-by: Christoph Bumiller <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Reviewed-by: Christoph Bumiller <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Reviewed-by: Christoph Bumiller <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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This reverts commit 810d2e167c5a507084d1865a260809b847ca3201.
The pscreen variable is used in an assertion. Use "(void) pscreen;"
to silence the warning.
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