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* targets/egl: Add SConscript for egl_gdi_swrast.Chia-I Wu2010-05-313-6/+35
* st/egl: Add GDI backend.Chia-I Wu2010-05-314-1/+557
* egl: Use SConscript for Windows build.Chia-I Wu2010-05-319-17/+84
* Define PUBLIC to dllexport on MSVC.Chia-I Wu2010-05-313-6/+12
* Always define int32_t in compiler headers.Chia-I Wu2010-05-312-6/+2
* glapi: Update SConscript for Windows.Chia-I Wu2010-05-311-5/+15
* Update OpenGL ES headers.Chia-I Wu2010-05-312-5/+2
* mesa: Fix/add feature test to shader.c.Chia-I Wu2010-05-311-1/+3
* r300g: set correct pitch in libdrmMarek Olšák2010-05-312-12/+12
* r300g: remove texture usage transfer flagMarek Olšák2010-05-311-10/+1
* r600g: remove unused struct r600_stateMarek Olšák2010-05-312-20/+0
* vbo: Remove unnecessary header.Vinson Lee2010-05-301-1/+0
* r600g: Remove unnecessary headers.Vinson Lee2010-05-305-5/+0
* r600g: RS880 is r6xx-basedAlex Deucher2010-05-301-1/+1
* llvmpipe: Remove unused framebuffer stuff from the rasterizer.José Fonseca2010-05-302-18/+6
* llvmpipe: Don't force a linear to tiled conversion after rasterization on deb...José Fonseca2010-05-301-12/+14
* llvmpipe: Call llvmpipe_set_texture_tile_layout only when necessary.José Fonseca2010-05-301-2/+4
* util: Add inline function for approximate floating point comparison.José Fonseca2010-05-301-0/+9
* llvmpipe: Use pointer_to_func() instead of custom wrappers.José Fonseca2010-05-305-70/+8
* draw: Use pointer_to_func() instead of custom wrappers.José Fonseca2010-05-301-30/+3
* util: Generic pointer to func conversion helper.José Fonseca2010-05-301-0/+12
* llvmpipe: Pass the fs variant to the rasterizer.José Fonseca2010-05-309-81/+113
* python/retrace: Interpret resource_copy_region.José Fonseca2010-05-301-10/+6
* st/python: Expose region_copy/fill_region instead of deprecated surface_copy/...José Fonseca2010-05-301-52/+20
* st/vega: Use FREE.Chia-I Wu2010-05-301-1/+1
* st/egl: Hook eglCreatePbufferFromClientBuffer.Chia-I Wu2010-05-303-20/+141
* st/egl: Fix eglCopyBuffers.Chia-I Wu2010-05-301-2/+1
* st/egl: Initialize KMS backend from an fd.Chia-I Wu2010-05-301-6/+31
* r300: fix blits for textures of width/height greater than 2048 on r5xxMarek Olšák2010-05-291-5/+9
* r600g: remove unused variableMarek Olšák2010-05-291-1/+0
* r600g: fix gallium function parametersMarek Olšák2010-05-294-14/+14
* r600g: make a local copy of viewport stateMarek Olšák2010-05-293-3/+3
* i915g: Rename winsys c fileJakob Bornecrantz2010-05-292-1/+1
* i915g: Move pci id to winsys structJakob Bornecrantz2010-05-297-15/+11
* targets/egl: Give egl targets a good build enviromentJakob Bornecrantz2010-05-291-1/+11
* egl_dri2: Split driver loading out into its own functionKristian Høgsberg2010-05-281-32/+48
* egl_dri2: Check for xcb_connect() failure the right wayKristian Høgsberg2010-05-281-6/+4
* r600g: fix buildMarek Olšák2010-05-292-0/+2
* i965: Add cache unit -> bo name mapping for more gen6 state objects.Eric Anholt2010-05-281-0/+3
* i965: fix PIPE_CONTROL command for gen6.Zou Nan hai2010-05-281-1/+10
* llvmpipe: add PIPE_BUFFER to assertionBrian Paul2010-05-281-1/+2
* softpipe: add PIPE_BUFFER to assertionBrian Paul2010-05-281-1/+2
* llvmpipe: add out of memory checking to triangle setup pathBrian Paul2010-05-281-5/+9
* glsl: change uniform location/offset encodingBrian Paul2010-05-281-8/+30
* r300g: remove unnecessary breaksMarek Olšák2010-05-281-4/+1
* r300g: report vertex format support in is_format_supportedMarek Olšák2010-05-285-23/+39
* st/mesa: advertise ARB_half_float_vertex when availableMarek Olšák2010-05-281-0/+7
* r300g/swtcl: fix WPOSMarek Olšák2010-05-282-9/+8
* r300g/swtcl: avoid an infinite loop if an occl. query doesn't return anythingMarek Olšák2010-05-281-2/+6
* r600g: disable renderingJerome Glisse2010-05-271-2/+7