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Age
Files
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*
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
2
-22
/
+1
*
r300g: fix indentation
Marek Olšák
2010-08-25
2
-8
/
+8
*
r300/compiler: implement elimination of unused constants
Marek Olšák
2010-08-25
8
-1
/
+189
*
r300/compiler: terminate vertex shader compilation immediately after an error
Marek Olšák
2010-08-25
1
-36
/
+56
*
r300/compiler: fail to compile if we hit hw limits or an unimplemented feature
Marek Olšák
2010-08-25
3
-0
/
+62
*
r300/compiler: handle indexable temporaries correctly in deadcode elimination
Marek Olšák
2010-08-25
1
-1
/
+30
*
r300/compiler: disable register allocation for indexable temporaries in VS
Marek Olšák
2010-08-25
1
-5
/
+25
*
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-25
4
-5
/
+12
*
ir_to_mesa: set IndirectRegisterFiles
Marek Olšák
2010-08-25
1
-0
/
+8
*
nvfx: Initialize variables on error path.
Vinson Lee
2010-08-24
1
-0
/
+4
*
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-08-24
3
-122
/
+181
*
glsl: Don't dead-code eliminate a uniform initializer.
Eric Anholt
2010-08-24
1
-0
/
+8
*
r300g: rename radeong_dri.so to r300_dri.so
Dave Airlie
2010-08-25
3
-4
/
+4
*
make: Use C++ compiler to link stdc++ library.
Brian Paul
2010-08-24
3
-5
/
+8
*
r600g: Add support for PIPE_FORMAT_R32_FLOAT.
Henri Verbeet
2010-08-24
1
-0
/
+3
*
prog_execute: Implement OPCODE_TXL
Ian Romanick
2010-08-24
1
-0
/
+16
*
glsl2: rename local variable_entry class
Brian Paul
2010-08-24
1
-17
/
+22
*
glsl2: move constructor into .cpp file to work around compiler bug
Brian Paul
2010-08-24
2
-8
/
+13
*
mesa: added isblank() for MSVC
Brian Paul
2010-08-24
1
-0
/
+1
*
glsl: Add assert to check variable_entry referenced_count after construction.
Vinson Lee
2010-08-24
1
-0
/
+1
*
nvfx: Remove unnecessary headers.
Vinson Lee
2010-08-23
3
-4
/
+0
*
glsl: make 'make clean' work properly.
Dave Airlie
2010-08-24
1
-1
/
+1
*
glsl: Silence unused variable warning.
Vinson Lee
2010-08-23
1
-0
/
+1
*
r300g: Remove unused variable.
Vinson Lee
2010-08-23
1
-2
/
+0
*
st/egl: Fix r300/r600 support in KMS backend.
Chia-I Wu
2010-08-24
2
-3
/
+32
*
targets/egl: Check against drm_driver_descriptor::name.
Chia-I Wu
2010-08-24
3
-16
/
+15
*
targets/egl: add pipe_r600
Benjamin Franzke
2010-08-24
2
-0
/
+40
*
targets/egl: rename pipe_radeon to pipe_r300
Benjamin Franzke
2010-08-24
2
-8
/
+8
*
mesa: Remove extraneous semicolon.
Chia-I Wu
2010-08-24
1
-1
/
+1
*
st/dri: Remove unnecessary main/mtype.h.
Chia-I Wu
2010-08-24
1
-1
/
+0
*
st/wgl: Include main/core.h.
Chia-I Wu
2010-08-24
4
-7
/
+3
*
st/glx: Include main/core.h.
Chia-I Wu
2010-08-24
5
-21
/
+38
*
glsl: Include main/core.h.
Chia-I Wu
2010-08-24
18
-30
/
+16
*
mesa: Add core.h.
Chia-I Wu
2010-08-24
3
-47
/
+81
*
translate_sse: clear state for each function emission
Luca Barbieri
2010-08-24
1
-3
/
+3
*
glsl: Rely on talloc_autofree_context() instead of trying to free on our own.
Eric Anholt
2010-08-23
1
-6
/
+1
*
intel: Add support for MAX_SAMPLES=1 EXT_framebuffer_multisample.
Eric Anholt
2010-08-23
2
-1
/
+5
*
radeon: print chip family for evergreen in renderer string
Alex Deucher
2010-08-23
2
-2
/
+5
*
r600g: add XPD support
Dave Airlie
2010-08-24
1
-1
/
+124
*
r600g: add CMP support.
Dave Airlie
2010-08-24
1
-1
/
+50
*
nvfx: don't emit dummy commands on nv30
Luca Barbieri
2010-08-24
1
-4
/
+8
*
glsl: When unable to assign the initializer for a const variable, set it to 0.
Eric Anholt
2010-08-23
1
-13
/
+21
*
translate_sse: fix x86-64
Luca Barbieri
2010-08-23
1
-0
/
+1
*
glsl: Cleanly fail when a function has an unknown return type.
Eric Anholt
2010-08-23
1
-1
/
+7
*
r600g: Add support for PIPE_CAP_DEPTH_CLAMP.
Henri Verbeet
2010-08-23
2
-3
/
+4
*
glsl: Rebuild builtins for any() change.
Eric Anholt
2010-08-23
1
-3
/
+3
*
mesa: Add new ir_unop_any() expression operation.
Eric Anholt
2010-08-23
7
-3
/
+41
*
glsl: Regenerate builtins with the new sorting.
Eric Anholt
2010-08-23
1
-5089
/
+5089
*
ir_to_mesa: Implement f2b by comparing the arg to 0, not the result.
Eric Anholt
2010-08-23
1
-1
/
+1
*
glsl: Count function call outvals as writing to variables for linker checks.
Eric Anholt
2010-08-23
1
-0
/
+21
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