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Age
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*
dri/nouveau: Don't assert(0) on compressed internal formats.
Francisco Jerez
2010-10-30
1
-0
/
+5
*
dri/nv20: Clear with the 3D engine.
Francisco Jerez
2010-10-30
1
-0
/
+54
*
st/mesa: Unreference the sampler view in st_bind_surface.
Chia-I Wu
2010-10-31
1
-0
/
+1
*
osmesa: fix renderbuffer memleak in OSMesaMakeCurrent()
Brian Paul
2010-10-30
1
-4
/
+6
*
glsl: Remove unused ARRAY_SIZE macro.
Kenneth Graunke
2010-10-29
1
-4
/
+0
*
mesa: Make metaops use program refcounts instead of names.
Eric Anholt
2010-10-29
3
-62
/
+80
*
mesa: remove dead code
Brian Paul
2010-10-29
1
-41
/
+0
*
mesa: Fix windows build (uint -> GLuint).
José Fonseca
2010-10-29
1
-4
/
+4
*
targets: Add missing quotes to Makefile.xorg.
Chia-I Wu
2010-10-29
1
-1
/
+1
*
Merge branch 'glapi-reorg'
Chia-I Wu
2010-10-29
28
-9252
/
+7786
|
\
|
*
mesa: Remove unnecessary glapitable.h includes.
Chia-I Wu
2010-10-27
6
-9
/
+5
|
*
vbo: Use CALL_* macros.
Chia-I Wu
2010-10-27
1
-8
/
+8
|
*
glapi: Merge glapioffsets.h into glapidispath.h.
Chia-I Wu
2010-10-27
7
-5109
/
+3786
|
*
glapi: Do not use glapioffsets.h.
Chia-I Wu
2010-10-27
10
-3124
/
+3110
|
*
glapi: Move glapidispatch.h to core mesa.
Chia-I Wu
2010-10-27
5
-8
/
+8
|
*
glapi: Do not use glapidispatch.h.
Chia-I Wu
2010-10-27
7
-54
/
+40
*
|
mesa: pixel transfer ops do not apply to integer-valued textures
Brian Paul
2010-10-28
1
-30
/
+52
*
|
mesa: additional integer formats in _mesa_bytes_per_pixel()
Brian Paul
2010-10-28
1
-4
/
+8
*
|
mesa: add const qualifier to _mesa_is_legal_format_and_type()
Brian Paul
2010-10-28
2
-2
/
+4
*
|
mesa: fix integer cases in _mesa_is_legal_format_and_type()
Brian Paul
2010-10-28
1
-1
/
+65
*
|
mesa: fix incorrect type in _mesa_texstore_rgba_int16()
Brian Paul
2010-10-28
1
-1
/
+1
*
|
mesa: remove obsolete comment
Brian Paul
2010-10-28
1
-1
/
+0
*
|
mesa: add extension table entry for GL_EXT_gpu_shader4
Brian Paul
2010-10-28
1
-0
/
+1
*
|
mesa: clean-up array element code
Brian Paul
2010-10-28
1
-190
/
+353
*
|
mesa: glArrayElement support for integer-valued arrays
Brian Paul
2010-10-28
1
-2
/
+215
*
|
mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT
Brian Paul
2010-10-28
3
-0
/
+20
*
|
mesa: consolidate glVertex/Color/etcPointer() code
Brian Paul
2010-10-28
1
-545
/
+202
*
|
mesa: add gl_client_array::Integer field and related vertex array state code
Brian Paul
2010-10-28
2
-17
/
+87
*
|
mesa: implement integer-valued vertex attribute functions
Brian Paul
2010-10-28
5
-112
/
+303
*
|
mesa: add new GLvertexformat entries for integer-valued attributes
Brian Paul
2010-10-28
1
-0
/
+18
*
|
mesa: plug in more GL_EXT_gpu_shader4 functions
Brian Paul
2010-10-28
1
-0
/
+5
*
|
mesa: add glGetUniformuiv(), plug in uint glUniform funcs
Brian Paul
2010-10-28
2
-8
/
+58
*
|
mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()
Brian Paul
2010-10-28
2
-0
/
+50
*
|
glapi: regenerated API files
Brian Paul
2010-10-28
10
-4961
/
+7216
*
|
glapi: include EXT_gpu_shader4.xml
Brian Paul
2010-10-28
2
-0
/
+3
*
|
glapi: xml spec file for GL_EXT_gpu_shader4
Brian Paul
2010-10-28
1
-0
/
+244
*
|
vbo: re-indent file
Brian Paul
2010-10-28
1
-181
/
+234
*
|
mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()
Brian Paul
2010-10-28
2
-3
/
+1
*
|
i965: Update the gen6 stencil ref state when stencil state changes.
Eric Anholt
2010-10-28
1
-1
/
+1
*
|
i965: Upload required gen6 VS push constants even when using pull constants.
Eric Anholt
2010-10-28
1
-8
/
+18
*
|
i965: Update gen6 SF state when point state (sprite or attenuation) changes.
Eric Anholt
2010-10-28
1
-0
/
+1
*
|
i965: Add user clip planes support to gen6.
Eric Anholt
2010-10-28
5
-31
/
+123
*
|
gallivm: Remove the EMMS opcodes.
José Fonseca
2010-10-28
2
-15
/
+0
*
|
gallivm: always enable LLVMAddInstructionCombiningPass()
José Fonseca
2010-10-28
1
-7
/
+1
*
|
gallium: Avoid using __doc__ in python scripts.
José Fonseca
2010-10-28
3
-6
/
+6
*
|
st/mesa: Silence uninitialized variable warning.
Vinson Lee
2010-10-28
1
-0
/
+4
*
|
r300/compiler: Use rc_get_readers_normal() for presubtract optimizations
Tom Stellard
2010-10-27
1
-175
/
+118
*
|
i965: Add bit operation support to the fragment shader backend.
Kenneth Graunke
2010-10-27
1
-3
/
+12
*
|
i965: Make FS uniforms be the actual type of the uniform at upload time.
Eric Anholt
2010-10-27
6
-9
/
+81
*
|
intel: Enable GL_EXT_separate_shader_objects in Intel drivers
Ian Romanick
2010-10-27
1
-0
/
+2
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