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* i915: Handle DRM_VBLANK_SECONDARY when scheduling buffer swaps.Michel Dänzer2006-09-281-0/+4
* i915: Attempt to schedule buffer swap on target vertical blank when possible.Michel Dänzer2006-09-282-79/+122
* Add driGetVBlankInterval() helper function.Michel Dänzer2006-09-282-14/+27
* driWaitForVBlank: Add support for secondary vertical blank.Michel Dänzer2006-09-282-2/+10
* Some restructuring of the driWaitForVBlank() code.Michel Dänzer2006-09-281-23/+27
* Make driDrawableInitVBlank() initialize the sequence number.Michel Dänzer2006-09-2810-23/+37
* remove obsolete commentBrian Paul2006-09-271-1/+0
* Update to use the new XCB naming convention.Jeremy Kolb2006-09-262-177/+177
* Added function convertStringForXCB. Deals with the recent XCB naming convent...Jeremy Kolb2006-09-261-9/+25
* Remove r200 dependencyJerome Glisse2006-09-263-64/+2
* Remove r200 dependency.Jerome Glisse2006-09-261-15/+1
* Add GLSL preprocessor.Michal Krol2006-09-265-17/+1253
* Fix Windows newlines.Michal Krol2006-09-264-1213/+1060
* Add syntax files for expression and directive preprocessor.Michal Krol2006-09-269-28/+1332
* Initial work for supporting different renderbuffer color depths at runtime.Brian Paul2006-09-2510-495/+1028
* Fix and re-enable swizzling paths for big endian platforms.Michel Dänzer2006-09-251-12/+10
* bring in active_sz mechanism from i965 driver. Fixes bug 8410Keith Whitwell2006-09-252-7/+17
* Fixup one place where attrsz was being used instead of active_szKeith Whitwell2006-09-251-1/+1
* Change logicop, blend, masking functions to use the colors/indexes in theBrian Paul2006-09-249-37/+38
* Roll the multi_write_rgba_span() code into _swrast_write_rgba_span().Brian Paul2006-09-241-159/+131
* use span.array->rgba instead of local var in accum_return()Brian Paul2006-09-241-15/+16
* use span.arrays for color/indexes instead of a local var when doing masked cl...Brian Paul2006-09-241-20/+26
* corrected cursor drawingSean D'Epagnier2006-09-245-82/+137
* fix the broken fallback string/debug stuffBrian Paul2006-09-221-19/+44
* remove extra indentationBrian Paul2006-09-221-98/+98
* Get rid of _swrast_mask_rgba_array() and _swrast_mask_index_array().Brian Paul2006-09-224-91/+36
* fix up access to vertex attrib components which don't really exist but are de...Roland Scheidegger2006-09-221-1/+39
* Explicit test for +ve pitches in intelEmitCopyBlit()Keith Whitwell2006-09-221-8/+4
* don't skip user clip plane clipping when the current vertex program is positi...Roland Scheidegger2006-09-221-1/+2
* Use _Enabled rather than _Active when checking for fragment shadersKeith Whitwell2006-09-223-18/+18
* Flush driver, not just tnl module.Keith Whitwell2006-09-221-0/+26
* resize buffers in MakeCurrentKeith Whitwell2006-09-223-4/+14
* Remove unused variable.Keith Whitwell2006-09-221-2/+0
* remove rgb[] array from span_arrays_struct - was only used in a few placesBrian Paul2006-09-213-29/+29
* new comments, indentation fixesBrian Paul2006-09-211-11/+25
* bump version to 6.5.2Brian Paul2006-09-211-3/+3
* move a conditional into an assertionBrian Paul2006-09-211-3/+6
* replace assert(0) with error report, improved comments, etcBrian Paul2006-09-211-16/+27
* Fix incorrect byteswap_mapping(). Disable swizzle path on bigEndianKeith Whitwell2006-09-211-24/+25
* use new _mesa_little_endian() functionBrian Paul2006-09-211-22/+10
* added _mesa_little_endian()Brian Paul2006-09-211-1/+12
* GLUT_FORCE_VISUAL env var to force glut to use a particular visual (debug only)Brian Paul2006-09-211-0/+17
* new code to init DirectColor colormapsBrian Paul2006-09-211-1/+22
* Fix the dstMap for rgb888 and bgr888 texture formats, which are theKeith Whitwell2006-09-211-4/+4
* Do a better job of choosing texture formats to avoid image conversions.Keith Whitwell2006-09-211-5/+16
* use the requested internal texture format where possibleKeith Whitwell2006-09-212-12/+32
* Catch a couple of cases where we would have to delete and recreate theKeith Whitwell2006-09-211-3/+6
* Deal with the overloading of _mesa_texstore_rgba, which is actuallyKeith Whitwell2006-09-201-7/+33
* Extend swizzle support to all remaining source formats and textureKeith Whitwell2006-09-201-76/+260
* try to use a 8888 texture format which will result in only a memcopy in mesa'...Roland Scheidegger2006-09-205-23/+171