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* Add include for context.h to define NEED_SECONDARY_COLOR.Karl Schultz2003-09-191-0/+1
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* Make binary - even though this is a text file, common practice is to store ↵Karl Schultz2003-09-194-884/+884
| | | | MS studio files as binary
* Make binary - even though this is a text file, common practice is to store ↵Karl Schultz2003-09-197-2310/+2310
| | | | MS studio files as binary
* a few less occurances of _TriangleCapsBrian Paul2003-09-181-5/+9
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* Move away from using the ctx->_TriangleCaps bitfield.Brian Paul2003-09-187-19/+50
| | | | | New macros in context.h for testing state: NEED_SECONDARY_COLOR and NEED_TWO_SIDED_LIGHTING.
* tweak an error messageBrian Paul2003-09-181-1/+1
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* s/_backface_sign/_BackfaceSign/Brian Paul2003-09-186-9/+9
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* Update with current set of gl* entry points.Karl Schultz2003-09-181-221/+726
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* Move macros from header to C file. Updated some commentsBrian Paul2003-09-182-85/+63
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* Move context ASSERT/FLUSH macros to context.hBrian Paul2003-09-182-95/+104
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* remove MESA_TRACE stuffBrian Paul2003-09-182-21/+3
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* version tweaksBrian Paul2003-09-182-2/+2
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* removed unused NoRaster and Rendering fields from GLcontextBrian Paul2003-09-182-4/+0
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* Remove FLT_MIN definition to imports.hBrian Paul2003-09-182-48/+45
| | | | Assorted code clean-ups in light.c
* Copy the DLL files to the lib directory instead of libexec.Karl Schultz2003-09-184-8/+8
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* Add symbols to export private entry points to osmesa.Karl Schultz2003-09-181-0/+6
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* Add casts to prevent double->float conversion compiler warnings.Karl Schultz2003-09-181-2/+2
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* Add casts to prevent signed/unsigned compare compiler warnings.Karl Schultz2003-09-182-6/+6
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* remove unused Target field from gl_buffer_objectBrian Paul2003-09-171-1/+0
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* Fixed/added some error checks.Brian Paul2003-09-171-27/+31
| | | | | Allow one buffer to be bound to multiple targets. Rebind buffer 0 when deleting currently bound buffer.
* Add cast to remove compiler warningJon Smirl2003-09-171-4/+4
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* unbind vertex arrays from buffer in DeleteBuffersARB()Brian Paul2003-09-171-1/+26
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* Implement GL_ELEMENT_ARRAY_BUFFER_ARB for buffer objects.Brian Paul2003-09-173-2/+57
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* Change the hyperlinks names in the main page to match the Doxygen generated ↵Jose Fonseca2003-09-171-3/+3
| | | | ones.
* GL_ARB_vertex_buffer_object working now, at least for non-indexedBrian Paul2003-09-1711-90/+156
| | | | vertex arrays.
* new castsBrian Paul2003-09-172-2/+2
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* added call to _mesa_enable_1_5_extensions()Brian Paul2003-09-172-0/+2
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* More work on ARB_vertex_buffer_object.Brian Paul2003-09-1712-134/+273
| | | | | Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming pointer arithmetic changes.
* changed a commentBrian Paul2003-09-171-2/+1
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* move a commentBrian Paul2003-09-171-24/+22
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* move some functions, add some commentsBrian Paul2003-09-171-32/+40
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* set ARB_vertex_buffer_object in _mesa_enable_sw_extensions()Brian Paul2003-09-171-1/+4
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* fix up FEATURE_* definesBrian Paul2003-09-171-21/+14
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* minor simplificationBrian Paul2003-09-151-4/+4
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* Some work on ARB_vertex_buffer_object.Brian Paul2003-09-156-101/+98
| | | | Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c
* Updates to fix problems building with the Open Watcom compiler.Kendall Bennett2003-09-124-65/+73
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* Allow glTexImage1/2/3D to specify width/height/depth = 0.Brian Paul2003-09-124-11/+21
| | | | | This allows texture state to be resettable to default state. Not allowed according to the spec, but allowed by all other OpenGL libs.
* display list support for ARB_vertex/fragment_programBrian Paul2003-09-091-11/+148
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* plug in vertex buffer object functionsBrian Paul2003-09-091-0/+18
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* Added prototypes for internal functions to bufferobj.h.Brian Paul2003-09-092-37/+69
| | | | Minor code clean-ups.
* Added most of the infrastructure required to supportIan Romanick2003-09-094-80/+583
| | | | ARB_vertex_buffer_object. THIS IS INCOMPLETE.
* fix timer bug (801485)Brian Paul2003-09-081-1/+1
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* fix typoBrian Paul2003-09-051-1/+1
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* move GL_MESA_program_debug code into program.cBrian Paul2003-09-054-215/+239
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* Committing in .Jouk Jansen2003-09-051-0/+1
| | | | | | | | | Added missing include files. Modified Files: Mesa-newtree/progs/demos/isosurf.c Mesa-newtree/src/mesa/main/nvvertexec.c ----------------------------------------------------------------------
* implement SWZ and TXB. some code clean-upBrian Paul2003-09-041-46/+55
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* move SWIZZLE_ZERO/ONE tokens to program.hBrian Paul2003-09-042-5/+4
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* Added new opcodes for ARB_fragment_program, like ABS, CMP, TXB, etc.Brian Paul2003-09-042-21/+89
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* ARB_point_sprite is not part of OpenGL 1.5Brian Paul2003-09-031-2/+0
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* Added support for EXT_texture_mirror_clamp and the single wrap modeIan Romanick2003-09-024-56/+68
| | | | | that it addes to ATI_texture_mirror_once. This includes updating the texwrap test to exercise the new mode.