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* mesa: add plumbing for GL_ARB_texture_query_levelsChris Forbes2013-10-052-0/+2
| | | | | Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* haiku: Ensure correct libraries are referenced.Alexander von Gluck IV2013-10-041-1/+0
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* haiku: Clean up code, use target-helpersAlexander von Gluck IV2013-10-041-10/+6
| | | | * Thanks for the help xexaxo!
* haiku: Drop haiku-softpipe.c; fix extern CAlexander von Gluck IV2013-10-044-103/+1
| | | | | | | * It isn't needed any longer as we're moving in the code that called it. * The winsys code is C, so make sure we include the header in the extern C
* haiku: Correct Haiku softpipe libraryAlexander von Gluck IV2013-10-041-1/+1
| | | | * Use LoadableModule vs SharedLibrary
* haiku: Add first Haiku renderer (softpipe)Alexander von Gluck IV2013-10-049-5/+1249
| | | | | * This shared library gets parsed by the system as a system "add-on"
* haiku: Build Haiku's libGL from within MesaAlexander von Gluck IV2013-10-048-0/+1242
| | | | | | | * This in essence means that Mesa would be taking control of Haiku's OpenGL kit. * This works by dispatching renderers from the OpenGL add-ons directory
* glsl: Define isnormal for Oracle Solaris Studio.Vinson Lee2013-10-041-0/+6
| | | | | | | | This patch fixes this Oracle Solaris Studio build error. "../../src/glsl/ir_constant_expression.cpp", line 1398: Error: The function "isnormal" must have a prototype. Signed-off-by: Vinson Lee <[email protected]>
* r600g: texture offsets for non-TXF instructionsGrigori Goronzy2013-10-041-10/+10
| | | | | | | All texture instructions can use offsets, not just TXF. Offsets into the literals array were wrong, too. Signed-off-by: Marek Olšák <[email protected]>
* r600g: remove an assertion causing a crash at context cleanupMarek Olšák2013-10-041-1/+0
| | | | | Compute samplers are advertised, but not implemented. I think that's intentional.
* r300g: remove unused function r300_lacks_vertex_texturesMarek Olšák2013-10-041-7/+0
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* mesa: Don't return any data for GL_SHADER_BINARY_FORMATSIan Romanick2013-10-041-1/+1
| | | | | | | | | | | We return 0 for GL_NUM_SHADER_BINARY_FORMATS, so GL_SHADER_BINARY_FORMATS should not write any data to the application buffer. Fixes piglit test 'arb_get_program_binary-overrun shader'. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* svga: fix incorrect memcpy src in svga_buffer_upload_piecewise()Brian Paul2013-10-041-1/+1
| | | | | | | | | As we march over the source buffer we're uploading in pieces, we need to memcpy from the current offset, not the start of the buffer. Fixes graphical corruption when drawing very large vertex buffers. Cc: "9.2" <[email protected]> Reviewed-by: Matthew McClure <[email protected]>
* util: when packing depth values, round to nearest.Matthew McClure2013-10-042-4/+56
| | | | | | | This patch adds the lrint, lrintf, llrint, and llrintf rounding utility functions. When packing unorm depth values, we will round to nearest. Reviewed-by: Roland Scheidegger <[email protected]>
* radeonsi/compute: Fix segfault caused by recent refactoringTom Stellard2013-10-032-2/+6
| | | | Reviewed-by: Marek Olšák <[email protected]>
* radeonsi: Fix buildBrian Paul2013-10-031-3/+3
| | | | | | Reviewed-by: Tom Stellard <[email protected]> https://bugs.freedesktop.org/show_bug.cgi?id=70106
* radeonsi/compute: fix bind_compute_sampler_states() breakageBrian Paul2013-10-031-6/+0
| | | | Remove the assignment and the no-op function.
* i965/fs: Improve accuracy of dFdy() to match dFdx().Paul Berry2013-10-032-20/+62
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously, we computed dFdy() using the following instruction: add(8) dst<1>F src<4,4,0)F -src.2<4,4,0>F { align1 1Q } That had the disadvantage that it computed the same value for all 4 pixels of a 2x2 subspan, which meant that it was less accurate than dFdx(). This patch changes it to the following instruction when c->key.high_quality_derivatives is set: add(8) dst<1>F src<4,4,1>.xyxyF -src<4,4,1>.zwzwF { align16 1Q } This gives it comparable accuracy to dFdx(). Unfortunately, align16 instructions can't be compressed, so in SIMD16 shaders, instead of emitting this instruction: add(16) dst<1>F src<4,4,1>.xyxyF -src<4,4,1>.zwzwF { align16 1H } We need to unroll to two instructions: add(8) dst<1>F src<4,4,1>.xyxyF -src<4,4,1>.zwzwF { align16 1Q } add(8) (dst+1)<1>F (src+1)<4,4,1>.xyxyF -(src+1)<4,4,1>.zwzwF { align16 2Q } Fixes piglit test spec/glsl-1.10/execution/fs-dfdy-accuracy. Acked-by: Chris Forbes <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* gallium/tests: fix SHADER typoBrian Paul2013-10-031-1/+1
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* gallium-egl: use standard variable types over EGLBoolean/EGLintEmil Velikov2013-10-031-9/+9
| | | | | | | | | The inferface/prototype in native_wayland_bufmgr.h uses boolean/int, as well as the rest of the file. Convert to improve consistency and to prevent gcc compiler warnings due to type miss-match. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: remove old bind_*_sampler_states() functionsBrian Paul2013-10-031-15/+0
| | | | | The new bind_sampler_states() function takes a shader argument to specify the shader stage.
* gallium/docs: update bind_sampler_states() documentationBrian Paul2013-10-031-5/+6
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* cso: make sure all sampler states are set/clearedBrian Paul2013-10-031-2/+9
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* freedreno: use new bind_sampler_states() functionBrian Paul2013-10-031-21/+19
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* svga: don't hook in old bind_fragment_sampler_states() functionsBrian Paul2013-10-031-9/+0
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* radeon: don't use old bind_vertex/fragment_sampler_states() hooksBrian Paul2013-10-034-53/+6
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* i915g: remove old bind_vertex/fragment_sampler_states() hooksBrian Paul2013-10-031-2/+0
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* noop: remove old bind_*_sampler_states() functionsBrian Paul2013-10-031-6/+0
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* galahad: remove old bind_*_sampler_states() functionsBrian Paul2013-10-031-50/+1
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* vl: remove old bind_fragment_sampler_states() callsBrian Paul2013-10-037-47/+17
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* util: remove old bind_fragment_sampler_states() calls from blitter codeBrian Paul2013-10-031-22/+9
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* draw: remove use of old bind_fragment_sampler_states()Brian Paul2013-10-032-82/+13
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* nouveau: remove old bind_*_sampler_states() functionsBrian Paul2013-10-034-36/+0
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* cso: remove use of old bind_*_sampler_states() functionsBrian Paul2013-10-031-31/+3
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* rbug: remove old bind_*_sampler_states() functionsBrian Paul2013-10-031-53/+1
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* identity: remove old bind_*_sampler_states() functionsBrian Paul2013-10-031-41/+1
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* trace: remove old bind_*_sampler_states() functionsBrian Paul2013-10-031-75/+7
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* ilo: don't hook up old bind_*_sampler_states() functionsBrian Paul2013-10-031-4/+0
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* llvmpipe: remove old bind_*_sampler_states() functionsBrian Paul2013-10-031-26/+0
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* softpipe: remove old bind_*_sampler_states() functionsBrian Paul2013-10-031-31/+0
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* clover: remove bind_compute_sampler_states() callsBrian Paul2013-10-031-8/+6
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* gallium/tests: use pipe_context::bind_sampler_states()Brian Paul2013-10-038-9/+13
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* gallium/tools: update dump_state.py to use bind_sampler_states()Brian Paul2013-10-031-8/+3
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* nouveau: implement pipe_context::bind_sampler_states()Brian Paul2013-10-036-2/+76
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* softpipe: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-0/+1
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* radeon: implement pipe_context::bind_sampler_states()Brian Paul2013-10-033-0/+49
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* svga: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-0/+1
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* trace: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-28/+42
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* rbug: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-0/+34
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* noop: implement pipe_context::bind_sampler_states()Brian Paul2013-10-031-0/+7
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