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* r600g: don't need to call the packet dirty function if not dirty.Dave Airlie2011-06-072-11/+16
| | | | | | also fix a unneeded dirty check and add a dirty check speedup. Signed-off-by: Dave Airlie <[email protected]>
* i915g: implement more opcodes.Stéphane Marchesin2011-06-061-12/+82
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* i915g: implement TGSI_OPCODE_SEQ.Stéphane Marchesin2011-06-061-0/+28
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* i915g: handle varyings properly.Stéphane Marchesin2011-06-062-9/+27
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* i915g: add missing and unsupported PIPE_CAPs to avoid debug messages.Stéphane Marchesin2011-06-061-0/+5
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* dri2: protect dri2FlushFrontBuffer against NULL buffers.Stéphane Marchesin2011-06-061-0/+6
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* Gallium: fix indentation in u_blitter.cStéphane Marchesin2011-06-061-1/+1
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* i915g: don't destroy a texture buffer if it's NULL.Stéphane Marchesin2011-06-061-1/+2
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* llvmpipe: use $(CXX) instead of g++ for linking.Stéphane Marchesin2011-06-061-1/+1
| | | | This allows setting the path to the C++ compiler.
* i965: Update SURFACE_STATE dumping for Ivybridge.Kenneth Graunke2011-06-061-3/+43
| | | | Signed-off-by: Kenneth Graunke <[email protected]>
* i965: Update SAMPLER_STATE dumping for Ivybridge.Kenneth Graunke2011-06-061-1/+53
| | | | Signed-off-by: Kenneth Graunke <[email protected]>
* i965: Update SF_CLIP_VIEWPORT state dumping for Ivybridge.Kenneth Graunke2011-06-061-2/+38
| | | | Signed-off-by: Kenneth Graunke <[email protected]>
* apple: Finish build fixes for applegl_glx.cJeremy Huddleston2011-06-061-3/+2
| | | | | | libGL.dylib now *builds* on darwin. Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: More fixes for compilation failuresJeremy Huddleston2011-06-061-6/+6
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* softpipe: Anisotropic filtering extension.Andreas Faenger2011-06-062-6/+336
| | | | | | | Reference implementation which produces high quality renderings. Based on Higher Quality Elliptical Weighted Avarage Filter (EWA). Signed-off-by: Brian Paul <[email protected]>
* st/mesa: fix renderbuffer internal format for accum bufferBrian Paul2011-06-061-1/+2
| | | | | Fixes an accum buffer regression since switching to the table-based format selection code.
* util: add \n to debug_checkpoint_fullMarcin Slusarz2011-06-061-1/+1
| | | | Signed-off-by: José Fonseca <[email protected]>
* nv50: fix nv50_sampler_state_delete array overflowMarcin Slusarz2011-06-061-1/+1
| | | | num_samplers is array of 3 elements, not 5
* apple: Fix multiple build failures in applegl_glx.cJeremy Huddleston2011-06-052-14/+29
| | | | | | | | It is still not building, but this gets us many steps closer See https://bugs.freedesktop.org/show_bug.cgi?id=29162 Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Build darwin using applegl rather than indirectJeremy Huddleston2011-06-053-3/+20
| | | | | | | | | | This reverts portions of 6849916170c0275c13510251a7b217c20f2b993e that caused the darwin config to fail to build due to missing implementations in that commit. See https://bugs.freedesktop.org/show_bug.cgi?id=29162 Signed-off-by: Jeremy Huddleston <[email protected]>
* glx: Dead code removalJeremy Huddleston2011-06-051-2/+0
| | | | | | Remove a redundant ifndef GLX_USE_APPLEGL Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: ifdef out come glapi-foo on darwinJeremy Huddleston2011-06-051-0/+4
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Change from XExtDisplayInfo to struct glx_displayJeremy Huddleston2011-06-051-4/+6
| | | | | | | Fixes regression introduced by: ab434f6b7641a64d30725a9ac24929240362d466 and c356f5867f2c1fad7155df538b9affa8dbdcf869 Signed-off-by: Jeremy Huddleston <[email protected]>
* dri/nouveau: fix gnome-shell segfaultBen Skeggs2011-06-061-1/+1
| | | | Signed-off-by: Ben Skeggs <[email protected]>
* apple: Rename GLXcontextJeremy Huddleston2011-06-051-1/+1
| | | | | | Fixes regression introduced by: c356f5867f2c1fad7155df538b9affa8dbdcf869 Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Rename _gl_context_modes_find_visual to glx_config_find_visualJeremy Huddleston2011-06-051-1/+1
| | | | | | Fixes regression introduced by: 6ddf66e9230ee862ac341c4767cf6b3b2dd2552b Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Re-add driContext and do_destroyJeremy Huddleston2011-06-051-0/+5
| | | | | | Fixes regression introduced by: c491e585e43d48a2aeec96ccc4008da6c443fb42 Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Rename GLXcontextJeremy Huddleston2011-06-054-6/+6
| | | | | | Fixes regression introduced by: c356f5867f2c1fad7155df538b9affa8dbdcf869 Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Rename __GLcontextModes to struct glx_configJeremy Huddleston2011-06-052-2/+2
| | | | | | Fixes regression introduced by: 6ddf66e9230ee862ac341c4767cf6b3b2dd2552b Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Rename glcontextmodes.[ch] to glxconfig.[ch]Jeremy Huddleston2011-06-055-5/+5
| | | | | | Fixes regression introduced by: 65d98e25770487456eb3d7eb8ec3ec8272f170b1 Signed-off-by: Jeremy Huddleston <[email protected]>
* apple: Update GL specsJeremy Huddleston2011-06-057-439/+4738
| | | | Signed-off-by: Jeremy Huddleston <[email protected]>
* meta: Don't do sRGB encode for framebuffer blits on sRGB-enabled framebuffers.Eric Anholt2011-06-051-0/+6
| | | | | | | Fixes fbo-srgb-blit. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35373 Reviewed-by: Brian Paul <[email protected]>
* meta: Don't do srgb to linear decode when blitting srgb textures.Eric Anholt2011-06-051-0/+10
| | | | | | Fixes the GL_SRGB8_ALPHA8 -> GL_RGBA8 blits in fbo-srgb-blit.c Reviewed-by: Brian Paul <[email protected]>
* glx: Fix use-before-null-check in dri2InvalidateBuffers().Eric Anholt2011-06-031-1/+6
| | | | | | | | | | The compiler used our dereference here to skip the NULL check below. Fixes window resize in "jconsole -J-Dsun.java2d.opengl=True" under OpenJDK 6. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=37766 Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: Drop remaining strict conformance fallback for GL_POINT_SMOOTH.Eric Anholt2011-06-031-30/+0
| | | | | We actually could do this in hardware in the fragment shader using gl_PointCoord and the point's size.
* i965: Drop strict conformance fallback for GL_LINE_STIPPLE.Eric Anholt2011-06-031-18/+0
| | | | | | We implement line stipples, just not *quite* correctly. We have a piglit testcase to use when we want to fix it, if we do. Until then, don't lie to our test suites.
* i965: Drop strict conformance fallback for GL_LINE_SMOOTH.Eric Anholt2011-06-031-9/+0
| | | | | | | | | | We do have hardware antialised lines. If we care, we should actually fix them to be conformant (or as close as possible) instead of using this knob to fool testcases using swrast. For some interesting reading on the state of GL_*_SMOOTH across several drivers, see: http://homepage.mac.com/arekkusu/bugs/invariance/HWAA.html
* i965: Drop strict conformance fallback for GL_POLYGON_SMOOTH.Eric Anholt2011-06-031-6/+0
| | | | | | From my reading of the GL 2.1 spec, no antialiasing is strictly conformant for polygon smoothing. Yes, it's absurd, but then, hardware doesn't support this so maybe it's not so absurd.
* i965: Drop INTEL_CONFORMANCE=2 fallback code.Eric Anholt2011-06-031-3/+0
| | | | | This was just a duplicate of no_rast=true driconf option, which is relatively standard across drivers.
* glsl: fixed printing of structure constants.Paul Berry2011-06-031-1/+1
| | | | | | | | ir_print_visitor::visit(ir_constant *) was failing to index properly into ir->type->fields.structure, so the first field name was being reprinted for every field in the structure. Signed-off-by: Brian Paul <[email protected]>
* AST dump: fixed printing of conditionals.Paul Berry2011-06-031-1/+1
| | | | | | | ast_expression::print() had an incorrect index into the subexpressions array, so (a ? b : c) was being incorrectly rendered as (a ? b : b). Signed-off-by: Brian Paul <[email protected]>
* r600g: move spi update to only when states change.Dave Airlie2011-06-031-2/+9
| | | | | | | This updates the spi state after ps/vs binding or rasteriser state change. Signed-off-by: Dave Airlie <[email protected]>
* cso: move cso hashes to a more table driven schemeDave Airlie2011-06-032-84/+21
| | | | | | this removes a bad branch pain in the hash table lookup fn. Signed-off-by: Dave Airlie <[email protected]>
* u_prim: convert u_trim_pipe_prim to table driven.Dave Airlie2011-06-031-47/+24
| | | | | | | | This makes this function not be an always miss for the branch predictor. Noticed using cachegrind, makes a minor difference to gears numbers on r600g. Signed-off-by: Dave Airlie <[email protected]>
* r600g: make conv pipe prim table driven.Dave Airlie2011-06-031-32/+20
| | | | | | | This is a lot more branch predictor friendly, it actually showed up in cachegrind profiles. Signed-off-by: Dave Airlie <[email protected]>
* mesa: fix typo (s/GLGL/GLSL/)Brian Paul2011-06-021-1/+1
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* mesa: 80-column wrappingBrian Paul2011-06-021-8/+14
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* mesa: consolidate glGetUniform codeBrian Paul2011-06-021-124/+64
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* mesa: refactor/consolidate uniform lookup codeBrian Paul2011-06-021-96/+87
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* mesa: add some minor fixes for geometry shadersBrian Paul2011-06-021-0/+6
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