Commit message (Collapse) | Author | Age | Files | Lines | |
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* | util: Cleanup symbol name resolution on Windows. | José Fonseca | 2011-02-17 | 2 | -39/+1310 |
| | | | | | | - Support symbol name resolution on MinGW. - Use dbghelp.dll (which should allow 64bit support), but untested yet. - Cleanup. | ||||
* | st/mesa: remove unused screen variables | Brian Paul | 2011-02-17 | 1 | -2/+0 |
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* | mesa: remove the MESA_NO_DITHER env var | Brian Paul | 2011-02-17 | 3 | -16/+0 |
| | | | | This was sometimes useful back when 16-bit framebuffers were prominent. | ||||
* | softpipe: rename env vars to be consistent | Brian Paul | 2011-02-17 | 1 | -2/+2 |
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* | egl_dri2: add swrast | Haitao Feng | 2011-02-16 | 5 | -52/+395 |
| | | | | | | | | This enables the egl_dri2 driver to load swrast driver for software rendering. It could be used when hardware dri2 drivers are not available, such as in VM. Signed-off-by: Haitao Feng <[email protected]> | ||||
* | r600g: get s3tc working on cards with crappy 64/128 bit types. | Dave Airlie | 2011-02-17 | 4 | -0/+30 |
| | | | | | | | | | Some cards don't appear to work correctly with the UNORM type, so switch to the integer type, however since gallium has no integer types yet from what I can see we need to do a hack to workaround it for the blitter. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: add missing type to color buffer swap. | Dave Airlie | 2011-02-17 | 1 | -0/+1 |
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* | gallium/util: init key with memset() | Brian Paul | 2011-02-16 | 1 | -1/+3 |
| | | | | To silence missing initializers warning. | ||||
* | svga: flush when transitioning between HW and SW rendering paths | Brian Paul | 2011-02-16 | 2 | -0/+11 |
| | | | | To avoid mixing HW and SW rendering with the same vertex buffer. | ||||
* | rtasm: add dummy return statement to silence MSVC warning | Brian Paul | 2011-02-16 | 1 | -1/+2 |
| | | | | | And use assert(0) instead of abort() to be consistent with rest of Gallium. | ||||
* | svga: use TRUE/FALSE instead of 0/1 | Brian Paul | 2011-02-16 | 1 | -4/+4 |
| | | | | | Some fields are booleans, others are bitmasks. Use TRUE/FALSE to clarify what's what. | ||||
* | svga: fix incorrect comment | Brian Paul | 2011-02-16 | 1 | -1/+1 |
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* | svga: dimension the dirty[] array with SVGA_STATE_MAX | Brian Paul | 2011-02-16 | 1 | -1/+3 |
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* | mesa: make _mesa_write_renderbuffer_image() non-static | Brian Paul | 2011-02-16 | 2 | -3/+14 |
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* | svga: disable a debug_printf() call | Brian Paul | 2011-02-16 | 1 | -3/+6 |
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* | mesa: 80-column wrap | Brian Paul | 2011-02-16 | 1 | -2/+2 |
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* | svga: Proper redefine_user_buffer implementation. | José Fonseca | 2011-02-16 | 4 | -1/+58 |
| | | | | Unfortunately still not enough to make GoogleEarth happy. | ||||
* | r300g: fix a race between CS and SET_TILING ioctls | Marek Olšák | 2011-02-16 | 6 | -13/+25 |
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* | r300g: fix blitting NPOT compressed textures | Marek Olšák | 2011-02-16 | 2 | -11/+11 |
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* | mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2 and 4_4 | Marek Olšák | 2011-02-16 | 1 | -2/+2 |
| | | | | | | | Oops, I copy-pasted a typo from 3_3_2. The 3_3_2 part is a candidate for 7.9 and 7.10. The 4_4 part isn't, because AL44 is in neither branches. | ||||
* | mesa: fix mipmap generation for MESA_FORMAT_AL44 | Marek Olšák | 2011-02-16 | 4 | -1/+61 |
| | | | | This was missed when implementing AL44. | ||||
* | mesa: Remove the DXT compression via blit path. | José Fonseca | 2011-02-16 | 2 | -157/+1 |
| | | | | No longer used. | ||||
* | svga: Don't fake DXT compression ability. | José Fonseca | 2011-02-16 | 2 | -17/+0 |
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* | nvc0: fix blend factor mapping | Christoph Bumiller | 2011-02-16 | 1 | -31/+26 |
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* | nvc0: fix emit_dfdx,dfdy | Christoph Bumiller | 2011-02-16 | 1 | -0/+2 |
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* | nvc0: don't swap sources if either value is not in a GPR | Christoph Bumiller | 2011-02-16 | 1 | -0/+3 |
| | | | | | The memory / immediate source should already be in the only valid position. | ||||
* | nvc0: add missing break statements in constant_operand | Christoph Bumiller | 2011-02-16 | 1 | -0/+2 |
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* | nvc0: fix clipping and use VIEWPORT instead of SCISSOR | Christoph Bumiller | 2011-02-16 | 5 | -70/+58 |
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* | nvc0: demagic the clear flags and fix region clears | Christoph Bumiller | 2011-02-16 | 3 | -32/+62 |
| | | | | | The CLIP_RECTs always affect dedicated clears, and it's nicer than having to mark the viewport or scissor state dirty after it. | ||||
* | nvc0: front stencil mask and func mask methods are swapped | Christoph Bumiller | 2011-02-16 | 2 | -8/+10 |
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* | nvc0: clone memory values with multiple refs before modifying them | Christoph Bumiller | 2011-02-16 | 1 | -2/+5 |
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* | nvc0: disable early fragment tests if KIL is used | Christoph Bumiller | 2011-02-16 | 1 | -1/+1 |
| | | | | Early-Z pass raises the occlusion counter. | ||||
* | nvc0: force vertex data through FIFO if we need to convert it | Christoph Bumiller | 2011-02-16 | 2 | -1/+9 |
| | | | | | We may want to put the converted vertex buffer in persistent storage instead, but these are rare corner cases. | ||||
* | nvc0: use format from the template on surface creation | Christoph Bumiller | 2011-02-16 | 1 | -1/+1 |
| | | | | Fixes piglit/fbo-srgb. | ||||
* | nvc0: update the set of formats supported by the 2D engine | Christoph Bumiller | 2011-02-16 | 1 | -16/+10 |
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* | nvc0: fix user vertex buffer updates | Christoph Bumiller | 2011-02-16 | 4 | -11/+42 |
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* | mesa: use gl_format type instead of GLuint | Brian Paul | 2011-02-16 | 1 | -2/+2 |
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* | r600g: fix typo in previous s3tc commit | Dave Airlie | 2011-02-16 | 1 | -1/+1 |
| | | | | pointed out by Marek on irc. | ||||
* | r300g: fix texture border color for float formats | Marek Olšák | 2011-02-16 | 1 | -1/+14 |
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* | Revert "util: fix DXT1 RGBA texture compression if the source color is (0, ↵ | Dave Airlie | 2011-02-16 | 1 | -14/+2 |
| | | | | | | | | 0, 0, 0)" This reverts commit 6e7d782da506da233b2ac695b022ac393e1c719e. Oops, I just had this locally for testing and forgot to remove it before pushing. | ||||
* | r600g: add L8A8 SRGB formats. | Dave Airlie | 2011-02-16 | 3 | -2/+8 |
| | | | | | | this fixes the piglit mipmap generation sRGB on my rv730. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | util: fix DXT1 RGBA texture compression if the source color is (0, 0, 0, 0) | Marek Olšák | 2011-02-16 | 1 | -2/+14 |
| | | | | | | | | | This is a workaround for a bug in libtxc_dxtn. Fixes: - piglit/GL_EXT_texture_compression_s3tc/fbo-generatemipmap-formats Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: add L4A4 support. | Dave Airlie | 2011-02-16 | 2 | -0/+12 |
| | | | | | | this fixes piglit fbo-generatemipmap-formats on my rv730. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | r600g: fix s3tc-texsubimage | Dave Airlie | 2011-02-16 | 1 | -0/+3 |
| | | | | | | | | we need to translate the destination box as well. fixes piglit's s3tc-texsubimage test. Signed-off-by: Dave Airlie <[email protected]> | ||||
* | linker: Fix off-by-one error implicit array sizing | Ian Romanick | 2011-02-15 | 1 | -1/+1 |
| | | | | | | | | | Arrays are zero based. If the highest element accessed is 6, the array needs to have 7 elements. Fixes piglit test glsl-fs-implicit-array-size-03 and bugzilla #34198. NOTE: This is a candidate for the 7.9 and 7.10 branches. | ||||
* | st/python: add usage parameter to pipe_buffer_create | Vinson Lee | 2011-02-15 | 2 | -2/+3 |
| | | | | | | This is a follow-up to commit eafb7f234d11a290b00dcaf5492b9bdad1cf5148. Fixes Linux SCons build. | ||||
* | r300g: disable linear filtering for float textures | Marek Olšák | 2011-02-16 | 1 | -0/+45 |
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* | glsl: Reinstate constant-folding for division by zero | Chad Versace | 2011-02-15 | 1 | -21/+21 |
| | | | | | | | | | | | | | | | Fixes regression: https://bugs.freedesktop.org/show_bug.cgi?id=34160 Commit e7c1f058d18f62aa4871aec623f994d7b68cb8c1 disabled constant-folding when division-by-zero occured. This was a mistake, because the spec does allow division by zero. (From section 5.9 of the GLSL 1.20 spec: Dividing by zero does not cause an exception but does result in an unspecified value.) For floating-point division, the original pre-e7c1f05 behavior is reinstated. For integer division, constant-fold 1/0 to 0. | ||||
* | Revert "glsl: Fix constant-folding for reciprocal expressions" | Chad Versace | 2011-02-15 | 1 | -10/+6 |
| | | | | | | | | | | | | This reverts commit b3cf92aa916ee0537ee37723c23a9897ac9cd3e0. The reverted commit prevented constant-folding of reciprocal expressions when the reciprocated expression was 0. However, since the spec allows division by zero, constant-folding *is* permissible in this case. From Section 5.9 of the GLSL 1.20 spec: Dividing by zero does not cause an exception but does result in an unspecified value. | ||||
* | tnl: Add support for datatype GL_FIXED in vertex arrays | Chad Versace | 2011-02-15 | 1 | -0/+40 |
| | | | | | | | | | Before populating the vertex buffer attribute pointer (VB->AttribPtr[]), convert vertex data in GL_FIXED format to GL_FLOAT. Fixes bug: http://bugs.freedesktop.org/show_bug.cgi?id=34047 NOTE: This is a candidate for the 7.9 and 7.10 branches. |