| Commit message (Collapse) | Author | Age | Files | Lines |
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This is useful for apps which don't print FPS.
Only enabled in SwapBuffers.
v2: track state per drawable, use libGL prefix
Reviewed-by: Michel Dänzer <[email protected]>
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Do it after we check whether inst_end != -1.
Also move the code structure at the beginning of r300_fragment_shader_code
to detect underflows easily with valgrind.
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Improves performance to 28 fps in Cogs.
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Improves performance from cca 1 fps to 23 fps in Cogs.
This new codepath is not always used, instead, there is a heuristic which
determines whether to use it. Using translate for uploads is generally
slower than what we have had already, it's a win only in a few cases.
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This is for GL_ARB_vertex_type_2_10_10_10_rev.
I just took the code from u_format_table.c. It's based on pack_rgba_float.
I had no other choice. The u_format hooks are not exactly compatible
with translate. The cleanup of it is left for future work.
Reviewed-by: Dave Airlie <[email protected]>
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The conversion is limited to only a few cases, because converting to any other
type shouldn't happen in any driver.
Reviewed-by: Dave Airlie <[email protected]>
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Fetching int as float and vice versa is not allowed.
Fetching unsigned int as signed int and vice versa is not allowed either.
Doing conversions like that isn't allowed for samplers in OpenGL.
The three hooks could be consolidated into one fetch hook, which would fetch
uint as uint32, sint as sint32, and everything else as float. The receiving
parameter would be void*. This would be useful for implementing vertex fetches
for shader model 4.0, which has untyped registers.
Reviewed-by: Dave Airlie <[email protected]>
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Please see the diff for further info.
This paves the way for moving user buffer uploads out of drivers and should
allow to clean up the mess in u_upload_mgr in the meantime.
For now only allowed for buffers on r300 and r600.
Acked-by: Christian König <[email protected]>
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PIPE_TRANSFER_DISCARD_RANGE is defined the same.
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We don't wanna convert per-instance or constant (zero-stride) attribs into
ordinary vertex attribs.
More importantly, the translation of instance attribs now finally works.
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Not used by anybody.
Reviewed-by: Brian Paul <[email protected]>
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To match what transfer_map returns. Really, subtracting the offset leads
to bugs if someone expects it to work exactly like transfer_map.
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Paul Berry <[email protected]>
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The current implementation was totally broken -- it was looking in an
unpopulated structure for varyings, and trying to do so using the
current list of varying names, not the list used at link time.
v2: Fix leaking of memory into the program per re-link.
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Jakob Bornecrantz <[email protected]>
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Spotted by Thomas Hellstrom.
Reviewed-by: Thomas Hellstrom <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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There was some duplication between the tgsi_dump.c and tgsi_text.c
files. Also use some static assertions to help catch errors when
adding new TGSI values.
v2: put strings in tgsi_strings.c file instead of the .h file.
Reviewed-by: Dave Airlie <[email protected]>
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We were wastefully mapping the whole source/dest buffers before.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Yuanhan Liu <[email protected]>
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Signed-off-by: Matt Turner <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Acked-with-reservations-by: Eric Anholt <[email protected]>
Acked-by: Kenneth Graunke <[email protected]>
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Adds two missing '|| srcFormat == GL_RG_INTEGER' in assertions and a
bunch of missing pixel converions cases.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Commit 0ed11e333147e280208d9d0b3ff3f39970547643 fixed a "use after free"
bug by getting the next pointer before deleting the current node.
Unfortunately, it also made "next" never get updated if i->need != need.
Fixes infinite loops in piglit tests fbo-depth-array and fbo-depthtex.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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textureSize() returns an int, ivec2, or ivec3, but never an ivec4.
Creating the destination register as an ivec4 triggered later failures,
even though the register did hold the proper values.
For example, piglit test vs-textureSize-compare calls textureSize on a
2D texture and compares the result to an expected value. Unfortunately,
our generated code also tried to compare the third and fourth components
which were undefined, and failed.
Fixes piglit test vs-textureSize-compare as well as 19 subcases of
oglconform's glsl-bif-tex-size test.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=44339
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Commit d45814c925dd6c479cfd383b9b59458fc4359cf7 totally added a data
dependency on _NEW_TEXTURE, even including the comment, but didn't
actually add the dirty bit.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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From the EXT_transform_feedback spec:
The error INVALID_OPERATION is also generated by BeginTransformFeedbackEXT
if no binding points would be used, either because no program object is
active or because the active program object has specified no varying
variables to record.
...
The error INVALID_VALUE is generated by BindBufferRangeEXT or
BindBufferOffsetEXT if <offset> is not word-aligned.
Fixes Piglit tests:
- EXT_transform_feedback/api-errors no_prog_active
- EXT_transform_feedback/api-errors interleaved_no_varyings
- EXT_transform_feedback/api-errors separate_no_varyings
- EXT_transform_feedback/api-errors bind_offset_offset_1
- EXT_transform_feedback/api-errors bind_offset_offset_2
- EXT_transform_feedback/api-errors bind_offset_offset_3
- EXT_transform_feedback/api-errors bind_offset_offset_5
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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From the EXT_transform_feedback spec:
The error INVALID_OPERATION is generated by
BeginTransformFeedbackEXT if any transform feedback buffer object
binding point used in transform feedback mode does not have a
buffer object bound.
This required adding a new NumBuffers field to the
gl_transform_feedback_info struct, to keep track of how many transform
feedback buffers are required by the current program.
Fixes Piglit tests:
- EXT_transform_feedback/api-errors interleaved_unbound
- EXT_transform_feedback/api-errors separate_unbound_0_1
- EXT_transform_feedback/api-errors separate_unbound_0_2
- EXT_transform_feedback/api-errors separate_unbound_1_2
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Other parts of the compiler assume that expressions will have
well-formed types or the error type. Just using the type of the thing
being operated on can cause expressions like ~3.14 or ~false to not
have a well-formed type. This could then result in an assertion
failure in the context epxression handler.
If there is an error processing the expression, set the type of the IR
expression to error.
Fixes piglit's bit-not-0[789].frag tests.
NOTE: This is a candidate for the 7.11 branch.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=42755
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: Vinson Lee <[email protected]>
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support
Detect whether a new enough version of XCB is installed at configure
time. If it is not, don't enable the extension and don't build the
unit tests.
v2: Move the AM_CONDIATION outside the case-statement so that it is
invoked even for non-GLX builds. This prevents build failures with
osmesa, for example.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Tested-by: Robert Hooker <[email protected]>
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Just use the core Mesa functions instead.
Signed-off-by: Brian Paul <[email protected]>
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The core Mesa code does the equivalent memory allocation, image mapping,
storing and unmapping. We just need to call prep_teximage() first to
handle the 'surface_based' stuff.
The other change is to always use the level=0 mipmap image when accessing
individual mipmap level images that are stored in resources/buffers.
Apparently, we were always using malloc'd memory for individual mipmap
images, not resource buffers, before.
Signed-off-by: Brian Paul <[email protected]>
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Preparation for st_TexImage() removal/refactoring.
Signed-off-by: Brian Paul <[email protected]>
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This extension only needs to be disabled on GEN3.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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This was disabled a year ago due to not having a story for handling
the blitter at the time. We're fine with using the blitter now.
Reviewed-by: Kenneth Graunke <[email protected]>
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